Player Matchup

Skadi
Skadi
CelestialCalli
Skadi
Level 47
God Stats
35W - 23L
1,602 SR
Queue Stats
77W - 66L
1,476 Elo+
Party 2
Ao Kuang
Ao Kuang
EpicShaggy
Ao Kuang
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,222 Elo+
Solo
Cliodhna
Cliodhna
FelidarKing
Cliodhna
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
34W - 35L
1,486 Elo+
Solo
Yemoja
Yemoja
Ravirheart
Yemoja
Level 13
God Stats
15W - 19L
1,494 SR
Queue Stats
15W - 19L
1,430 Elo+
Party 2
Hachiman
Hachiman
Verannus
Hachiman
Level 25
God Stats
15W - 23L
1,310 SR
Queue Stats
165W - 186L
1,468 Elo+
Solo
Team Averages
Level 27
1,481 SR
1,416 Elo+

VS

Team Averages
Level 36
1,608 SR
1,454 Elo+
Geb
Geb
Fallz1
Geb
Level 29
God Stats
1W - 0L
1,766 SR
Queue Stats
85W - 54L
1,621 Elo+
Solo
Izanami
Izanami
Pseudø
Izanami
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 39L
1,507 Elo+
Party 1
Charybdis
Charybdis
SoapyUncle
Charybdis
Level 8
God Stats
4W - 0L
1,702 SR
Queue Stats
14W - 13L
1,337 Elo+
Party 3
Anubis
Anubis
Trigganahmetry
Anubis
Level 33
God Stats
38W - 39L
1,370 SR
Queue Stats
74W - 88L
1,497 Elo+
Party 1
Merlin
Merlin
Zaneface2000
Merlin
Level 86
God Stats
2W - 0L
1,702 SR
Queue Stats
14W - 15L
1,308 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 13 / 10
12,230
1,019
18,683
28,317
9,852
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
EpicShaggy
Ao Kuang
19
3 / 8 / 10
12,608
1,051
15,242
29,060
10,936
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cliodhna
FelidarKing
Cliodhna
19
8 / 13 / 5
13,851
1,154
20,263
25,931
8,459
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Yemoja
Ravirheart
Yemoja
18
1 / 5 / 5
11,639
970
3,380
20,253
25,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Hachiman
Verannus
Hachiman
19
2 / 5 / 8
11,554
963
10,190
19,621
7,071
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

187

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Fallz1
Geb
20
3 / 2 / 30
12,153
1,013
14,570
15,664
19,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
Pseudø
Izanami
20
12 / 5 / 17
13,996
1,166
26,722
14,653
6,248
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
SoapyUncle
Charybdis
20
11 / 5 / 24
13,539
1,128
21,570
13,938
6,215
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
13 / 1 / 21
14,708
1,226
23,431
16,683
9,235
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
20
5 / 4 / 27
12,938
1,078
31,763
12,763
5,741
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
163
17
Kills
44
44
Deaths
17
38
Assists
119
Player
Kills
Deaths
Assists
KDA
L
3
13
10
0.62
L
Ao Kuang
EpicShaggy
Ao Kuang
3
8
10
1
W
Geb
Fallz1
Geb
3
2
30
9
L
Cliodhna
FelidarKing
Cliodhna
8
13
5
0.81
W
Izanami
Pseudø
Izanami
12
5
17
4.1
L
Yemoja
Ravirheart
Yemoja
1
5
5
0.7
W
Charybdis
SoapyUncle
Charybdis
11
5
24
4.6
W
13
1
21
23.5
L
Hachiman
Verannus
Hachiman
2
5
8
1.2
W
Merlin
5
4
27
4.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,758
Damage
118,056
123,182
Taken
73,701
61,985
Mitigated
46,494
14,971
Healing
13,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,683
7,235
0
1,006
28,317
9,852
0
16,988
11,040
0
48,624
L
Ao Kuang
EpicShaggy
Ao Kuang
15,242
5,330
352
7,268
29,060
10,936
0
16,692
12,021
36,031
0
W
Geb
Fallz1
Geb
14,570
1,088
0
1,435
15,664
19,055
0
3,115
12,549
25,891
0
L
Cliodhna
FelidarKing
Cliodhna
20,263
1,019
0
188
25,931
8,459
0
13,679
11,858
0
39,109
W
Izanami
Pseudø
Izanami
26,722
15,897
0
10
14,653
6,248
0
4,594
10,059
0
53,569
L
Yemoja
Ravirheart
Yemoja
3,380
860
3,888
1,225
20,253
25,667
0
10,270
9,697
16,650
0
W
Charybdis
SoapyUncle
Charybdis
21,570
14,597
0
2,964
13,938
6,215
0
4,510
9,428
0
31,179
W
23,431
833
0
9,067
16,683
9,235
0
5,350
11,333
48,516
0
L
Hachiman
Verannus
Hachiman
10,190
6,592
280
764
19,621
7,071
0
10,722
8,802
0
27,810
W
Merlin
31,763
3,015
0
0
12,763
5,741
0
1,053
11,710
53,650
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,882
Gold Earned
67,334
202
Minions Killed
227
6
Camps Cleared
7
1,130,625
Distance Traveled
1,037,910
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
12,230
1,019
70
6
5
210,673
0
L
Ao Kuang
12,608
1,051
51
4
0
232,227
0
W
Geb
12,153
1,013
21
2
0
249,606
0
L
Cliodhna
13,851
1,154
34
3
0
245,731
0
W
Izanami
13,996
1,166
61
5
3
198,816
0
L
Yemoja
11,639
970
24
2
1
212,565
1
W
Charybdis
13,539
1,128
36
3
1
167,469
0
W
Anubis
14,708
1,226
60
5
3
206,390
1
L
Hachiman
11,554
963
23
2
0
229,429
1
W
Merlin
12,938
1,078
49
4
0
215,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role