Player Matchup

Gilgamesh
Gilgamesh
DarkReaper1097
Gilgamesh
Level 99
God Stats
1W - 1L
1,469 SR
Queue Stats
9W - 6L
1,500 Elo+
Party 2
Zeus
Zeus
Prime113
Zeus
Level 129
God Stats
1W - 0L
1,758 SR
Queue Stats
39W - 26L
1,500 Elo+
Party 2
Khepri
Khepri
xxMandalorxx
Khepri
Level 112
God Stats
3W - 2L
1,781 SR
Queue Stats
37W - 24L
992 Elo+
Party 2
Team Averages
Level 113
1,669 SR
1,331 Elo+

VS

Team Averages
Level 76
1,435 SR
1,336 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Gallarcon
Ao Kuang
Level 56
God Stats
0W - 2L
1,306 SR
Queue Stats
24W - 22L
1,307 Elo+
Party 1
Fenrir
Fenrir
xll MAX 83 xll
Fenrir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,201 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DarkReaper1097
Gilgamesh
12
3 / 0 / 12
8,547
712
9,360
10,175
5,820
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zeus
15
11 / 0 / 5
9,656
805
14,306
3,371
1,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
12
2 / 1 / 12
9,360
780
3,221
4,873
5,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
11
0 / 1 / 1
7,472
623
3,828
10,408
10,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ao Kuang
Gallarcon
Ao Kuang
8
0 / 8 / 1
6,623
552
2,565
10,483
3,477
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 7 / 0
6,795
566
2,542
11,789
4,560
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
3
16
Kills
1
1
Deaths
16
29
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
1
1
0.5
W
Gilgamesh
DarkReaper1097
Gilgamesh
3
0
12
9
L
Ao Kuang
Gallarcon
Ao Kuang
0
8
1
0.06
W
Zeus
11
0
5
13.5
L
1
7
0
0.14
W
Khepri
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,887
Damage
8,935
18,419
Taken
32,680
12,530
Mitigated
18,271
4,598
Healing
4,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
3,828
1,234
0
3,337
10,408
10,234
0
4,958
5,026
14,711
0
W
Gilgamesh
DarkReaper1097
Gilgamesh
9,360
1,596
0
2,179
10,175
5,820
198
2,591
7,451
44
26,009
L
Ao Kuang
Gallarcon
Ao Kuang
2,565
569
0
753
10,483
3,477
0
5,702
4,597
11,932
0
W
Zeus
14,306
2,301
0
923
3,371
1,428
669
2,623
748
53,721
0
L
2,542
910
0
674
11,789
4,560
0
5,973
5,530
0
11,737
W
Khepri
3,221
75
0
1,496
4,873
5,282
189
1,836
3,037
15,053
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,563
Gold Earned
20,890
152
Minions Killed
67
7
Camps Cleared
0
717,197
Distance Traveled
554,345
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,472
623
22
2
0
196,143
6
W
Gilgamesh
8,547
712
27
2
1
255,261
3
L
Ao Kuang
6,623
552
27
2
0
195,563
0
W
Zeus
9,656
805
106
9
6
232,753
2
L
Fenrir
6,795
566
18
2
0
162,639
0
W
Khepri
9,360
780
19
2
0
229,183
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role