Player Matchup

Guan Yu
Guan Yu
Argenrost
Guan Yu
Level 12
God Stats
4W - 8L
1,458 SR
Queue Stats
23W - 40L
1,541 Elo+
Solo
Tyr
Tyr
BigMe3ch
Tyr
Level 25
God Stats
0W - 1L
1,715 SR
Queue Stats
69W - 71L
1,551 Elo+
Solo
Janus
Janus
INaofumiSama
Janus
Level 25
God Stats
1W - 1L
1,802 SR
Queue Stats
10W - 7L
1,625 Elo+
Party 2
Fenrir
Fenrir
Just1MoreGame
Fenrir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,283 Elo+
Solo
Artemis
Artemis
renowo
Artemis
Level 14
God Stats
0W - 1L
2,020 SR
Queue Stats
23W - 30L
1,581 Elo+
Party 2
Team Averages
Level 16
1,699 SR
1,516 Elo+

VS

Team Averages
Level 37
1,608 SR
1,550 Elo+
Olorun
Olorun
 
Olorun
Level 10
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
HardSlong
Ullr
Level 27
God Stats
9W - 5L
1,664 SR
Queue Stats
67W - 50L
1,643 Elo+
Solo
Khepri
Khepri
HighRezzy
Khepri
Level 13
God Stats
1W - 0L
1,750 SR
Queue Stats
9W - 8L
1,444 Elo+
Solo
Osiris
Osiris
Khenjar
Osiris
Level 24
God Stats
7W - 8L
1,415 SR
Queue Stats
138W - 136L
1,509 Elo+
Solo
Fenrir
Fenrir
im_Cap0ne-
Fenrir
Level 109
God Stats
16W - 6L
1,710 SR
Queue Stats
181W - 140L
1,654 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Argenrost
Guan Yu
12
4 / 4 / 1
7,902
465
4,936
11,435
12,895
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
3 / 5 / 2
7,607
447
3,571
17,058
10,246
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
3 / 6 / 4
8,707
512
11,054
12,137
2,669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
3 / 11 / 5
8,538
502
6,338
15,635
4,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Artemis
renowo
Artemis
12
1 / 5 / 2
7,606
447
3,271
9,775
2,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
12
0 / 4 / 7
7,552
444
2,347
6,817
2,916
Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ullr
16
15 / 0 / 7
11,156
656
19,409
8,968
3,514
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
HighRezzy
Khepri
11
1 / 2 / 7
7,929
466
4,682
9,796
8,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Osiris
Khenjar
Osiris
15
5 / 6 / 5
9,538
561
10,910
12,803
5,824
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Fenrir
im_Cap0ne-
Fenrir
17
10 / 2 / 8
10,644
626
10,741
12,234
5,424
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
65
14
Kills
31
31
Deaths
14
14
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
0
4
7
0.88
L
Guan Yu
Argenrost
Guan Yu
4
4
1
1.13
L
3
5
2
0.8
W
Ullr
15
0
7
18.5
W
Khepri
HighRezzy
Khepri
1
2
7
2.25
L
3
6
4
0.83
L
3
11
5
0.5
W
Osiris
Khenjar
Osiris
5
6
5
1.25
W
Fenrir
im_Cap0ne-
Fenrir
10
2
8
7
L
Artemis
renowo
Artemis
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,170
Damage
48,089
66,040
Taken
50,618
33,383
Mitigated
26,298
12,776
Healing
12,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
2,347
1,066
586
474
6,817
2,916
628
1,535
5,191
25,247
0
L
Guan Yu
Argenrost
Guan Yu
4,936
875
357
3,704
11,435
12,895
132
90
11,345
0
32,064
L
3,571
595
225
3,259
17,058
10,246
0
3,522
13,536
0
18,821
W
Ullr
19,409
6,927
0
1,786
8,968
3,514
2,814
2,828
5,871
0
70,671
W
Khepri
HighRezzy
Khepri
4,682
639
0
1,176
9,796
8,620
311
1,782
7,894
25,722
0
L
11,054
875
70
1,279
12,137
2,669
555
148
11,989
56,085
0
L
6,338
1,788
0
2,594
15,635
4,956
0
1,530
14,105
0
43,296
W
Osiris
Khenjar
Osiris
10,910
4,227
0
2,655
12,803
5,824
1,485
1,425
10,763
0
47,332
W
Fenrir
im_Cap0ne-
Fenrir
10,741
2,326
0
5,459
12,234
5,424
404
2,797
9,143
0
73,351
L
Artemis
renowo
Artemis
3,271
684
0
1,288
9,775
2,617
271
1,739
8,036
0
36,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,360
Gold Earned
46,819
365
Minions Killed
389
0
Camps Cleared
0
1,594,306
Distance Traveled
1,703,295
12
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
7,552
444
42
2
0
294,386
2
L
Guan Yu
7,902
465
79
5
0
306,612
0
L
Tyr
7,607
447
42
2
0
362,683
2
W
Ullr
11,156
656
107
6
0
362,937
2
W
Khepri
7,929
466
34
2
0
320,862
6
L
Janus
8,707
512
93
5
0
344,334
6
L
Fenrir
8,538
502
70
4
0
322,048
1
W
Osiris
9,538
561
90
5
0
335,741
5
W
Fenrir
10,644
626
116
7
0
389,369
8
L
Artemis
7,606
447
81
5
0
258,629
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role