Player Matchup

Mercury
Mercury
 
Mercury
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
Drix1221
Erlang Shen
Level 105
God Stats
4W - 3L
1,576 SR
Queue Stats
275W - 260L
1,442 Elo+
Party 2
Kumbhakarna
Kumbhakarna
GreedyGhoul
Kumbhakarna
Level 12
God Stats
0W - 2L
1,262 SR
Queue Stats
9W - 21L
1,316 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Prab00
Morgan Le Fay
Level 78
God Stats
8W - 6L
1,628 SR
Queue Stats
209W - 176L
1,532 Elo+
Party 2
Artemis
Artemis
o1Hyacinthus1o
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,398 Elo+
Party 2
Team Averages
Level 65
1,493 SR
1,438 Elo+

VS

Team Averages
Level 86
1,561 SR
1,517 Elo+
Artio
Artio
 
Artio
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
Hoosier_Daddy777
Chronos
Level 156
God Stats
8W - 9L
1,685 SR
Queue Stats
374W - 344L
1,632 Elo+
Party 1
Xing Tian
Xing Tian
KillEmAll93
Xing Tian
Level 21
God Stats
2W - 0L
1,714 SR
Queue Stats
8W - 3L
1,583 Elo+
Party 1
Danzaburou
Danzaburou
OutKast4050
Danzaburou
Level 35
God Stats
17W - 5L
1,604 SR
Queue Stats
236W - 225L
1,415 Elo+
Solo
Bakasura
Bakasura
THxRNIS-HxLEY
Bakasura
Level 92
God Stats
1W - 1L
1,301 SR
Queue Stats
175W - 158L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
9
1 / 3 / 0
5,350
535
3,517
6,585
1,741
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
Drix1221
Erlang Shen
9
0 / 3 / 0
5,430
543
2,673
8,090
2,948
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kumbhakarna
GreedyGhoul
Kumbhakarna
6
0 / 3 / 0
4,229
423
332
7,566
3,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Morgan Le Fay
Prab00
Morgan Le Fay
9
0 / 4 / 1
4,755
476
2,188
5,664
1,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
0 / 5 / 0
4,515
452
879
5,007
568
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
11
2 / 0 / 2
6,192
619
7,401
7,344
5,820
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 1 / 4
6,151
615
4,139
4,341
1,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xing Tian
KillEmAll93
Xing Tian
10
5 / 0 / 5
6,344
634
4,391
3,857
3,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Danzaburou
OutKast4050
Danzaburou
12
7 / 0 / 0
7,395
740
6,395
4,255
1,729
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
THxRNIS-HxLEY
Bakasura
10
3 / 0 / 0
5,770
577
1,308
4,634
1,872
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
29
1
Kills
18
18
Deaths
1
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
1
3
0
0.33
W
Artio
 
Artio
2
0
2
3
L
Erlang Shen
Drix1221
Erlang Shen
0
3
0
0
L
Kumbhakarna
GreedyGhoul
Kumbhakarna
0
3
0
0
W
1
1
4
3
W
Xing Tian
KillEmAll93
Xing Tian
5
0
5
7.5
W
Danzaburou
OutKast4050
Danzaburou
7
0
0
7
L
Morgan Le Fay
Prab00
Morgan Le Fay
0
4
1
0.13
W
Bakasura
THxRNIS-HxLEY
Bakasura
3
0
0
3
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,589
Damage
23,634
32,912
Taken
24,431
10,799
Mitigated
14,281
6,155
Healing
10,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
3,517
1,838
0
805
6,585
1,741
0
2,467
4,005
0
29,362
W
Artio
 
Artio
7,401
792
124
3,429
7,344
5,820
0
0
7,344
29,631
0
L
Erlang Shen
Drix1221
Erlang Shen
2,673
906
0
3,005
8,090
2,948
0
5,631
1,595
0
22,856
L
Kumbhakarna
GreedyGhoul
Kumbhakarna
332
96
0
870
7,566
3,751
0
2,574
4,942
6,013
0
W
4,139
1,388
0
1,682
4,341
1,367
278
1,388
2,741
37,837
0
W
Xing Tian
KillEmAll93
Xing Tian
4,391
473
0
1,199
3,857
3,493
84
560
3,217
19,547
0
W
Danzaburou
OutKast4050
Danzaburou
6,395
3,362
0
1,210
4,255
1,729
0
18
4,237
0
48,398
L
Morgan Le Fay
Prab00
Morgan Le Fay
2,188
134
0
1,162
5,664
1,791
0
3,813
1,851
23,413
0
W
Bakasura
THxRNIS-HxLEY
Bakasura
1,308
920
0
2,920
4,634
1,872
23
228
4,372
0
26,366
L
879
679
0
313
5,007
568
0
618
4,389
0
12,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,279
Gold Earned
31,852
235
Minions Killed
331
0
Camps Cleared
0
960,814
Distance Traveled
1,044,214
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,350
535
66
7
0
234,974
1
W
Artio
6,192
619
69
7
0
198,047
3
L
Erlang Shen
5,430
543
66
7
0
195,008
1
L
Kumbhakarna
4,229
423
14
1
0
191,946
2
W
Chronos
6,151
615
75
8
0
198,194
1
W
Xing Tian
6,344
634
23
2
0
205,106
0
W
Danzaburou
7,395
740
96
10
0
191,371
2
L
Morgan Le Fay
4,755
476
56
6
0
189,108
0
W
Bakasura
5,770
577
68
7
0
251,496
3
L
Artemis
4,515
452
33
3
0
149,778
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role