Player Matchup

Janus
Janus
DrDreamZ124
Janus
Level 19
God Stats
6W - 4L
1,509 SR
Queue Stats
39W - 25L
1,578 Elo+
Party 1
Bastet
Bastet
Fob Waan Kay
Bastet
Level 21
God Stats
5W - 0L
1,785 SR
Queue Stats
56W - 43L
1,554 Elo+
Solo
Artio
Artio
txlxrr
Artio
Level 128
God Stats
3W - 0L
1,500 SR
Queue Stats
195W - 187L
1,539 Elo+
Party 1
Team Averages
Level 56
1,598 SR
1,557 Elo+

VS

Team Averages
Level 40
1,572 SR
1,518 Elo+
Cupid
Cupid
HaZZerdMyth
Cupid
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,623 Elo+
Party 2
Yemoja
Yemoja
Its Eura
Yemoja
Level 7
God Stats
1W - 1L
1,715 SR
Queue Stats
1W - 2L
1,408 Elo+
Party 2
Scylla
Scylla
JellyfishKing
Scylla
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 89L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
12 / 3 / 11
11,233
802
14,084
6,921
2,097
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bastet
12
10 / 1 / 7
10,160
726
10,373
9,657
3,696
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Artio
txlxrr
Artio
15
8 / 0 / 20
11,071
791
18,678
14,446
13,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 13 / 2
8,472
605
3,392
16,546
4,668
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Yemoja
Its Eura
Yemoja
11
1 / 7 / 2
8,784
627
3,989
17,121
11,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

11
1 / 10 / 2
8,100
579
2,835
12,733
3,362
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
9
30
Kills
3
4
Deaths
30
38
Assists
6
Player
Kills
Deaths
Assists
KDA
W
12
3
11
5.83
W
Bastet
10
1
7
13.5
L
1
13
2
0.15
L
Yemoja
Its Eura
Yemoja
1
7
2
0.29
L
1
10
2
0.2
W
Artio
txlxrr
Artio
8
0
20
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,135
Damage
10,216
31,024
Taken
46,400
19,062
Mitigated
19,135
6,840
Healing
1,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,084
1,977
0
0
6,921
2,097
1,181
3,331
3,590
40,450
0
W
Bastet
10,373
1,351
0
1,942
9,657
3,696
199
1,803
7,854
0
22,244
L
3,392
1,906
70
367
16,546
4,668
0
12,028
3,807
0
6,415
L
Yemoja
Its Eura
Yemoja
3,989
1,043
233
1,181
17,121
11,105
0
11,602
4,921
12,278
0
L
2,835
319
0
67
12,733
3,362
0
7,475
4,910
19,572
0
W
Artio
txlxrr
Artio
18,678
3,076
825
4,073
14,446
13,269
356
2,742
11,704
45,229
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,464
Gold Earned
25,356
153
Minions Killed
60
11
Camps Cleared
0
744,741
Distance Traveled
558,600
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,233
802
70
5
2
245,084
1
W
Bastet
10,160
726
32
2
4
213,522
1
L
Cupid
8,472
605
10
1
0
170,159
1
L
Yemoja
8,784
627
12
1
0
193,094
3
L
Scylla
8,100
579
38
3
0
195,347
2
W
Artio
11,071
791
51
4
5
286,135
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role