Player Matchup

Aphrodite
Aphrodite
KaijuRex
Aphrodite
Level 67
God Stats
6W - 1L
1,862 SR
Queue Stats
134W - 146L
1,368 Elo+
Solo
Arachne
Arachne
On_speed1
Arachne
Level 138
God Stats
10W - 8L
1,529 SR
Queue Stats
294W - 323L
1,378 Elo+
Solo
Cernunnos
Cernunnos
SugarDadi-Senpai
Cernunnos
Level 127
God Stats
2W - 1L
1,283 SR
Queue Stats
65W - 74L
1,319 Elo+
Solo
Skadi
Skadi
Toxic_Driift_
Skadi
Level 80
God Stats
4W - 0L
1,405 SR
Queue Stats
341W - 332L
1,366 Elo+
Solo
Merlin
Merlin
xXcOd3wH1TeXx
Merlin
Level 84
God Stats
18W - 15L
1,499 SR
Queue Stats
281W - 304L
1,358 Elo+
Solo
Team Averages
Level 99
1,516 SR
1,358 Elo+

VS

Team Averages
Level 101
1,417 SR
1,375 Elo+
Tiamat
Tiamat
 
Tiamat
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Ellookooo
Sol
Level 66
God Stats
3W - 2L
1,467 SR
Queue Stats
269W - 251L
1,483 Elo+
Solo
Ganesha
Ganesha
KirosShadow
Ganesha
Level 141
God Stats
19W - 20L
1,474 SR
Queue Stats
481W - 544L
1,297 Elo+
Solo
Thanatos
Thanatos
maheeon
Thanatos
Level 90
God Stats
32W - 50L
1,428 SR
Queue Stats
224W - 226L
1,413 Elo+
Solo
Ah Puch
Ah Puch
mrhellyeah859
Ah Puch
Level 59
God Stats
0W - 2L
1,218 SR
Queue Stats
4W - 10L
1,183 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
KaijuRex
Aphrodite
10
2 / 1 / 3
6,293
572
2,227
5,550
3,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
On_speed1
Arachne
13
3 / 1 / 3
7,373
670
4,417
7,082
2,666
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cernunnos
11
4 / 0 / 1
6,617
602
4,461
3,854
939
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
1 / 2 / 3
5,953
541
7,344
6,552
1,681
Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
4 / 3 / 1
6,269
570
3,721
4,742
851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
9
1 / 3 / 4
5,390
490
4,018
7,041
3,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 1 / 3
5,558
505
3,155
4,605
1,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ganesha
KirosShadow
Ganesha
8
0 / 1 / 3
5,527
502
3,184
8,083
5,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
maheeon
Thanatos
8
5 / 4 / 0
5,807
528
5,583
7,682
2,107
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Puch
7
0 / 5 / 0
4,634
421
354
4,830
883

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
17
14
Kills
7
7
Deaths
14
11
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
3
4
1
L
1
1
3
2.5
W
Aphrodite
KaijuRex
Aphrodite
2
1
3
3.5
L
Ganesha
KirosShadow
Ganesha
0
1
3
1.5
W
Arachne
On_speed1
Arachne
3
1
3
4.5
W
Cernunnos
4
0
1
4.5
W
1
2
3
1.25
L
Thanatos
maheeon
Thanatos
5
4
0
1.25
L
Ah Puch
0
5
0
0
W
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,170
Damage
16,294
27,780
Taken
32,241
9,708
Mitigated
13,518
11,837
Healing
10,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
4,018
132
0
2,212
7,041
3,453
0
1,265
5,719
21,156
0
L
3,155
833
0
2,568
4,605
1,178
0
1,467
2,866
28,906
0
W
Aphrodite
KaijuRex
Aphrodite
2,227
518
2,377
3,558
5,550
3,571
366
3,025
2,328
15,668
0
L
Ganesha
KirosShadow
Ganesha
3,184
127
193
2,255
8,083
5,897
0
1,245
6,742
18,168
0
W
Arachne
On_speed1
Arachne
4,417
2,983
0
3,735
7,082
2,666
325
1,383
5,660
0
49,110
W
Cernunnos
4,461
1,670
0
464
3,854
939
838
843
3,011
0
27,500
W
7,344
3,192
0
1,023
6,552
1,681
927
3,434
2,756
0
39,794
L
Thanatos
maheeon
Thanatos
5,583
1,342
0
3,155
7,682
2,107
0
1,324
6,216
0
22,633
L
Ah Puch
354
29
0
176
4,830
883
0
80
4,750
9,133
0
W
3,721
181
0
680
4,742
851
778
1,389
3,314
26,953
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,505
Gold Earned
26,916
312
Minions Killed
182
0
Camps Cleared
0
1,098,657
Distance Traveled
995,413
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,390
490
51
5
0
197,386
0
L
Sol
5,558
505
63
6
0
205,866
2
W
Aphrodite
6,293
572
31
3
0
221,217
0
L
Ganesha
5,527
502
10
1
0
216,678
4
W
Arachne
7,373
670
101
9
0
243,861
3
W
Cernunnos
6,617
602
72
7
0
182,041
3
W
Skadi
5,953
541
66
6
0
226,298
2
L
Thanatos
5,807
528
39
4
0
227,899
3
L
Ah Puch
4,634
421
19
2
0
147,584
0
W
Merlin
6,269
570
42
4
0
225,240
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role