Player Matchup

Gilgamesh
Gilgamesh
EL CHORE1131
Gilgamesh
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,334 Elo+
Solo
Anubis
Anubis
Grizzly_king44
Anubis
Level 128
God Stats
17W - 19L
1,504 SR
Queue Stats
304W - 294L
1,467 Elo+
Party 2
Cupid
Cupid
wolfmanozzie
Cupid
Level 25
God Stats
25W - 13L
1,554 SR
Queue Stats
81W - 60L
1,482 Elo+
Party 2
Team Averages
Level 55
1,519 SR
1,428 Elo+

VS

Team Averages
Level 55
1,712 SR
1,486 Elo+
Olorun
Olorun
BackwoodsxOni
Olorun
Level 29
God Stats
5W - 2L
1,826 SR
Queue Stats
267W - 166L
1,670 Elo+
Party 1
Thor
Thor
GugaKillers
Thor
Level 7
God Stats
2W - 1L
1,665 SR
Queue Stats
9W - 21L
1,112 Elo+
Solo
Ymir
Ymir
Jack-of--Shadows
Ymir
Level 130
God Stats
12W - 6L
1,644 SR
Queue Stats
570W - 463L
1,676 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
EL CHORE1131
Gilgamesh
9
1 / 3 / 5
7,655
638
3,280
10,202
5,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Talisman

Talisman

+75
Health
+15
Magical Protection

12
2 / 4 / 7
8,159
680
10,137
8,657
3,573
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
7 / 2 / 3
8,950
746
10,460
6,430
1,915
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 1 / 2
9,670
806
11,534
7,606
3,310
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
0 / 6 / 7
7,441
620
3,273
12,962
4,070
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 3 / 7
8,293
691
6,819
10,521
8,098
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
25
10
Kills
9
9
Deaths
10
15
Assists
16
Player
Kills
Deaths
Assists
KDA
W
7
1
2
8
L
Gilgamesh
EL CHORE1131
Gilgamesh
1
3
5
1.17
L
2
4
7
1.38
W
0
6
7
0.58
W
2
3
7
1.83
L
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,877
Damage
21,626
25,289
Taken
31,089
11,433
Mitigated
15,478
4,508
Healing
8,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,534
6,486
797
4,164
7,606
3,310
1,248
2,626
4,980
35,889
5,653
L
Gilgamesh
EL CHORE1131
Gilgamesh
3,280
209
0
688
10,202
5,945
0
7,116
3,086
0
8,811
L
10,137
259
0
3,117
8,657
3,573
0
5,885
2,772
32,320
0
W
3,273
380
0
947
12,962
4,070
266
5,135
7,827
0
11,138
W
6,819
979
0
2,831
10,521
8,098
74
2,717
7,804
20,906
0
L
10,460
4,731
57
646
6,430
1,915
0
3,949
2,481
0
29,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,764
Gold Earned
25,404
116
Minions Killed
116
3
Camps Cleared
7
595,458
Distance Traveled
604,704
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,670
806
69
6
6
205,182
1
L
Gilgamesh
7,655
638
12
1
0
202,265
0
L
Anubis
8,159
680
56
5
2
180,424
1
W
Thor
7,441
620
21
2
0
196,758
2
W
Ymir
8,293
691
26
2
1
202,764
1
L
Cupid
8,950
746
48
4
1
212,769
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role