Player Matchup

Ra
Ra
JustRinnegan
Ra
Level 141
God Stats
9W - 7L
1,663 SR
Queue Stats
150W - 135L
1,622 Elo+
Party 3
Danzaburou
Danzaburou
LazarusIII
Danzaburou
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,544 Elo+
Party 3
Ne Zha
Ne Zha
RIPPERTHEDEAD
Ne Zha
Level 126
God Stats
3W - 8L
1,454 SR
Queue Stats
171W - 154L
1,628 Elo+
Party 3
Nike
Nike
Rexquando
Nike
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
162W - 136L
1,618 Elo+
Party 3
Geb
Geb
YonSeu
Geb
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 78L
1,652 Elo+
Party 3
Team Averages
Level 106
1,523 SR
1,613 Elo+

VS

Team Averages
Level 94
1,514 SR
1,532 Elo+
Artemis
Artemis
CBeast
Artemis
Level 127
God Stats
2W - 2L
1,292 SR
Queue Stats
258W - 187L
1,568 Elo+
Party 1
Ao Kuang
Ao Kuang
Monthly-Snake
Ao Kuang
Level 156
God Stats
3W - 3L
1,819 SR
Queue Stats
159W - 141L
1,574 Elo+
Party 2
Ares
Ares
SnowGoon64
Ares
Level 27
God Stats
13W - 11L
1,648 SR
Queue Stats
156W - 127L
1,546 Elo+
Party 1
Baron Samedi
Baron Samedi
TheTrueCherokee
Baron Samedi
Level 81
God Stats
0W - 2L
1,500 SR
Queue Stats
77W - 71L
1,481 Elo+
Party 2
Tyr
Tyr
firelordsaton
Tyr
Level 80
God Stats
3W - 7L
1,311 SR
Queue Stats
167W - 149L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
11 / 0 / 5
7,607
692
9,454
5,380
1,861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Danzaburou
LazarusIII
Danzaburou
8
0 / 3 / 2
5,001
455
664
3,134
607
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

12
7 / 0 / 9
7,140
649
8,102
4,908
1,539
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nike
11
2 / 1 / 3
6,412
583
7,494
6,968
4,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Geb
YonSeu
Geb
8
2 / 2 / 11
5,970
543
2,681
6,541
3,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CBeast
Artemis
10
2 / 5 / 0
5,878
534
4,673
7,609
2,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
Monthly-Snake
Ao Kuang
11
3 / 1 / 1
6,196
563
3,775
6,532
2,462
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

8
0 / 5 / 0
5,042
458
1,861
8,726
4,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
TheTrueCherokee
Baron Samedi
8
0 / 8 / 1
4,865
442
2,773
8,254
2,770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 3 / 1
5,805
528
3,788
11,152
4,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
9
22
Kills
6
6
Deaths
22
30
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Artemis
CBeast
Artemis
2
5
0
0.4
W
11
0
5
13.5
W
Danzaburou
LazarusIII
Danzaburou
0
3
2
0.33
L
Ao Kuang
Monthly-Snake
Ao Kuang
3
1
1
3.5
W
7
0
9
11.5
W
Nike
2
1
3
3.5
L
0
5
0
0
L
Baron Samedi
TheTrueCherokee
Baron Samedi
0
8
1
0.06
W
Geb
YonSeu
Geb
2
2
11
3.75
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,395
Damage
16,870
26,931
Taken
42,273
11,341
Mitigated
16,932
9,096
Healing
12,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
CBeast
Artemis
4,673
1,454
0
1,774
7,609
2,144
852
2,159
5,306
0
31,944
W
9,454
1,077
983
3,183
5,380
1,861
0
2,728
2,490
34,341
0
W
Danzaburou
LazarusIII
Danzaburou
664
432
0
227
3,134
607
0
161
2,973
0
12,430
L
Ao Kuang
Monthly-Snake
Ao Kuang
3,775
515
0
4,028
6,532
2,462
0
1,791
4,520
27,729
6,757
W
8,102
3,491
0
659
4,908
1,539
0
912
3,890
0
41,279
W
Nike
7,494
426
0
3,034
6,968
4,162
0
1,052
5,358
7,222
28,285
L
1,861
299
0
284
8,726
4,658
0
4,199
4,373
10,909
0
L
Baron Samedi
TheTrueCherokee
Baron Samedi
2,773
342
48
1,290
8,254
2,770
0
3,306
4,727
23,071
0
W
Geb
YonSeu
Geb
2,681
501
0
1,010
6,541
3,172
300
3,013
3,410
7,846
0
L
3,788
785
0
5,417
11,152
4,898
385
1,546
8,682
0
25,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,130
Gold Earned
27,786
271
Minions Killed
256
0
Camps Cleared
0
1,159,184
Distance Traveled
1,037,541
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,878
534
73
7
0
179,439
6
W
Ra
7,607
692
69
6
0
241,732
1
W
Danzaburou
5,001
455
31
3
0
210,382
0
L
Ao Kuang
6,196
563
71
6
0
236,054
4
W
Ne Zha
7,140
649
76
7
0
251,704
3
W
Nike
6,412
583
86
8
0
212,019
3
L
Ares
5,042
458
16
1
0
206,101
4
L
Baron Samedi
4,865
442
46
4
0
204,042
4
W
Geb
5,970
543
9
1
0
243,347
1
L
Tyr
5,805
528
50
5
0
211,905
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role