Player Matchup

Baron Samedi
Baron Samedi
Afro_Man_05
Baron Samedi
Level 44
God Stats
28W - 19L
1,497 SR
Queue Stats
197W - 266L
1,299 Elo+
Solo
Susano
Susano
Joshuataaa
Susano
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,198 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
thrillpillz
Ah Muzen Cab
Level 22
God Stats
4W - 7L
1,534 SR
Queue Stats
91W - 116L
1,235 Elo+
Solo
Team Averages
Level 31
1,510 SR
1,244 Elo+

VS

Team Averages
Level 74
1,513 SR
1,256 Elo+
Ra
Ra
AGreenPolarBear
Ra
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 44L
1,290 Elo+
Party 1
Jing Wei
Jing Wei
heroic_band1
Jing Wei
Level 14
God Stats
0W - 1L
1,542 SR
Queue Stats
5W - 18L
1,125 Elo+
Solo
Jormungandr
Jormungandr
xXDeath_OpticXx
Jormungandr
Level 128
God Stats
3W - 4L
1,497 SR
Queue Stats
72W - 94L
1,354 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Afro_Man_05
Baron Samedi
19
14 / 3 / 5
14,845
707
26,640
18,416
7,948
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Susano
Joshuataaa
Susano
14
0 / 4 / 11
11,522
549
5,272
12,555
4,057
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Muzen Cab
thrillpillz
Ah Muzen Cab
19
9 / 0 / 13
14,400
686
18,146
8,832
3,626
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 3
11,436
545
7,947
8,861
3,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
heroic_band1
Jing Wei
13
2 / 12 / 4
11,167
532
11,702
24,447
8,231
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jormungandr
xXDeath_OpticXx
Jormungandr
14
2 / 7 / 5
11,217
534
12,316
25,346
17,913
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
19
23
Kills
7
7
Deaths
23
29
Assists
12
Player
Kills
Deaths
Assists
KDA
L
3
4
3
1.13
W
Baron Samedi
Afro_Man_05
Baron Samedi
14
3
5
5.5
W
Susano
Joshuataaa
Susano
0
4
11
1.38
L
Jing Wei
heroic_band1
Jing Wei
2
12
4
0.33
W
Ah Muzen Cab
thrillpillz
Ah Muzen Cab
9
0
13
15.5
L
Jormungandr
xXDeath_OpticXx
Jormungandr
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,058
Damage
31,965
39,803
Taken
58,654
15,631
Mitigated
29,406
17,411
Healing
7,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,947
148
3,284
1,129
8,861
3,262
0
2,366
6,495
37,045
0
W
Baron Samedi
Afro_Man_05
Baron Samedi
26,640
1,821
1,715
8,800
18,416
7,948
619
10,207
8,209
73,807
0
W
Susano
Joshuataaa
Susano
5,272
136
143
978
12,555
4,057
325
7,226
5,329
0
17,406
L
Jing Wei
heroic_band1
Jing Wei
11,702
8,392
0
0
24,447
8,231
0
10,684
13,763
0
26,601
W
Ah Muzen Cab
thrillpillz
Ah Muzen Cab
18,146
9,198
429
5,346
8,832
3,626
1,124
3,240
5,592
0
61,641
L
Jormungandr
xXDeath_OpticXx
Jormungandr
12,316
1,681
120
2,740
25,346
17,913
0
14,094
11,252
45,166
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,767
Gold Earned
33,820
229
Minions Killed
183
6
Camps Cleared
3
1,091,766
Distance Traveled
967,905
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,436
545
66
3
0
314,583
0
W
Baron Samedi
14,845
707
98
5
4
349,040
2
W
Susano
11,522
549
29
1
0
380,418
0
L
Jing Wei
11,167
532
42
2
1
317,289
1
W
Ah Muzen Cab
14,400
686
102
5
2
362,308
0
L
Jormungandr
11,217
534
75
4
2
336,033
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role