Player Matchup

Skadi
Skadi
CelestialCalli
Skadi
Level 47
God Stats
35W - 23L
1,618 SR
Queue Stats
77W - 66L
1,500 Elo+
Party 2
Raijin
Raijin
Kingslopt
Raijin
Level 5
God Stats
0W - 1L
1,237 SR
Queue Stats
6W - 6L
1,192 Elo+
Solo
Yemoja
Yemoja
Ravirheart
Yemoja
Level 12
God Stats
15W - 19L
1,529 SR
Queue Stats
15W - 19L
1,465 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SrNaru075
Morgan Le Fay
Level 9
God Stats
2W - 6L
1,342 SR
Queue Stats
15W - 25L
1,189 Elo+
Solo
Merlin
Merlin
heyrold
Merlin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,304 Elo+
Solo
Team Averages
Level 16
1,445 SR
1,330 Elo+

VS

Team Averages
Level 20
1,438 SR
1,302 Elo+
Achilles
Achilles
LightOfFlesh
Achilles
Level 25
God Stats
2W - 0L
1,147 SR
Queue Stats
3W - 1L
1,475 Elo+
Solo
Bastet
Bastet
Magikraps
Bastet
Level 17
God Stats
34W - 29L
1,542 SR
Queue Stats
41W - 42L
1,436 Elo+
Solo
Anhur
Anhur
RCKTBUNY3V0
Anhur
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 20L
1,110 Elo+
Party 1
Kukulkan
Kukulkan
T汤达人料理
Kukulkan
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 68L
1,433 Elo+
Solo
Pele
Pele
V1P3R911
Pele
Level 25
God Stats
1W - 4L
1,500 SR
Queue Stats
3W - 17L
1,056 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
20 / 11 / 7
16,236
1,353
35,552
24,005
8,482
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Raijin
Kingslopt
Raijin
19
3 / 18 / 17
12,530
1,044
12,582
29,081
10,538
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
Ravirheart
Yemoja
19
0 / 3 / 16
11,752
979
4,100
13,976
17,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Morgan Le Fay
SrNaru075
Morgan Le Fay
20
3 / 5 / 18
12,782
1,065
15,816
17,674
7,061
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
heyrold
Merlin
18
3 / 12 / 14
11,712
976
12,244
18,613
7,302
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

120

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
LightOfFlesh
Achilles
20
12 / 2 / 22
14,849
1,237
18,503
18,480
19,889
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bastet
Magikraps
Bastet
20
20 / 4 / 18
16,394
1,366
26,708
20,729
8,332
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
4 / 11 / 16
11,776
981
6,747
18,711
9,424
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
9 / 4 / 26
15,655
1,305
37,422
12,099
5,999
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Pele
19
4 / 8 / 25
12,242
1,020
10,269
17,726
10,422
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
156
29
Kills
49
49
Deaths
29
72
Assists
107
Player
Kills
Deaths
Assists
KDA
L
20
11
7
2.14
L
Raijin
Kingslopt
Raijin
3
18
17
0.64
W
Achilles
LightOfFlesh
Achilles
12
2
22
11.5
W
Bastet
Magikraps
Bastet
20
4
18
7.25
W
4
11
16
1.09
L
Yemoja
Ravirheart
Yemoja
0
3
16
2.67
L
Morgan Le Fay
SrNaru075
Morgan Le Fay
3
5
18
2.4
W
9
4
26
5.5
W
Pele
4
8
25
2.06
L
Merlin
heyrold
Merlin
3
12
14
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,294
Damage
99,649
103,349
Taken
87,745
51,003
Mitigated
54,066
14,138
Healing
5,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
35,552
19,251
0
2,410
24,005
8,482
0
9,879
14,126
0
65,056
L
Raijin
Kingslopt
Raijin
12,582
2,944
0
596
29,081
10,538
0
11,849
17,232
28,503
0
W
Achilles
LightOfFlesh
Achilles
18,503
5,130
0
883
18,480
19,889
0
10,662
7,818
0
39,171
W
Bastet
Magikraps
Bastet
26,708
9,975
0
3,845
20,729
8,332
0
11,494
9,235
0
37,539
W
6,747
3,659
0
0
18,711
9,424
0
7,912
10,799
0
13,351
L
Yemoja
Ravirheart
Yemoja
4,100
1,858
4,480
1,134
13,976
17,620
0
5,421
8,445
13,421
0
L
Morgan Le Fay
SrNaru075
Morgan Le Fay
15,816
3,315
315
3,777
17,674
7,061
0
4,479
13,195
48,039
0
W
37,422
4,410
0
264
12,099
5,999
0
3,762
8,337
88,505
0
W
Pele
10,269
4,930
0
934
17,726
10,422
0
10,912
6,814
0
17,492
L
Merlin
heyrold
Merlin
12,244
2,086
247
1,179
18,613
7,302
0
5,794
12,819
29,289
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,012
Gold Earned
70,916
228
Minions Killed
239
7
Camps Cleared
8
926,974
Distance Traveled
1,067,188
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
16,236
1,353
61
5
3
201,257
0
L
Raijin
12,530
1,044
32
3
1
184,613
0
W
Achilles
14,849
1,237
45
4
5
256,167
0
W
Bastet
16,394
1,366
19
2
2
266,650
2
W
Anhur
11,776
981
11
1
0
133,875
0
L
Yemoja
11,752
979
28
2
3
207,095
0
L
Morgan Le Fay
12,782
1,065
77
6
0
207,681
0
W
Kukulkan
15,655
1,305
155
13
0
216,555
0
W
Pele
12,242
1,020
9
1
1
193,941
0
L
Merlin
11,712
976
30
3
0
126,328
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role