Player Matchup

Chaac
Chaac
MonkyGirl420
Chaac
Level 89
God Stats
4W - 9L
1,438 SR
Queue Stats
99W - 132L
1,377 Elo+
Party 1
Chang'e
Chang'e
R34P1N6 D347H
Chang'e
Level 137
God Stats
12W - 16L
1,414 SR
Queue Stats
547W - 541L
1,443 Elo+
Party 1
Jing Wei
Jing Wei
Raven Adept
Jing Wei
Level 50
God Stats
4W - 4L
1,578 SR
Queue Stats
18W - 31L
1,298 Elo+
Party 1
Mercury
Mercury
elfaby-_-04
Mercury
Level 69
God Stats
1W - 3L
1,296 SR
Queue Stats
15W - 25L
1,328 Elo+
Solo
Athena
Athena
joehuntersaul
Athena
Level 67
God Stats
10W - 10L
1,574 SR
Queue Stats
65W - 89L
1,309 Elo+
Party 1
Team Averages
Level 82
1,460 SR
1,351 Elo+

VS

Team Averages
Level 124
1,410 SR
1,425 Elo+
Geb
Geb
 
Geb
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
B1GShotDread
Osiris
Level 129
God Stats
10W - 7L
1,636 SR
Queue Stats
270W - 280L
1,410 Elo+
Solo
Jing Wei
Jing Wei
Grem2x
Jing Wei
Level 110
God Stats
1W - 1L
1,318 SR
Queue Stats
179W - 183L
1,414 Elo+
Solo
Loki
Loki
PrivatBros
Loki
Level 139
God Stats
6W - 6L
1,291 SR
Queue Stats
222W - 234L
1,421 Elo+
Solo
Tiamat
Tiamat
TumorBloomer
Tiamat
Level 98
God Stats
17W - 13L
1,305 SR
Queue Stats
146W - 161L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 0
4,741
474
3,046
8,009
3,914
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
10
2 / 4 / 2
5,971
597
6,176
8,716
2,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
Raven Adept
Jing Wei
7
0 / 5 / 2
4,311
431
2,508
5,046
908
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Mercury
elfaby-_-04
Mercury
9
1 / 1 / 1
5,423
542
1,359
4,568
1,200
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8
2 / 3 / 1
5,405
541
2,957
10,890
5,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
10
1 / 1 / 7
5,517
552
3,401
5,694
3,013
Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Osiris
11
6 / 0 / 0
6,655
666
6,872
5,939
3,671
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jing Wei
Grem2x
Jing Wei
10
5 / 1 / 2
6,334
633
6,717
5,724
1,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
3 / 1 / 1
6,045
605
2,032
4,941
1,639
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
11
3 / 2 / 2
6,360
636
3,221
6,741
2,641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
30
5
Kills
18
18
Deaths
5
6
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
1
1
7
4.5
W
Osiris
6
0
0
6
W
Jing Wei
Grem2x
Jing Wei
5
1
2
6
L
0
5
0
0
W
3
1
1
3.5
L
Chang'e
2
4
2
0.75
L
Jing Wei
Raven Adept
Jing Wei
0
5
2
0.2
W
Tiamat
3
2
2
2
L
Mercury
elfaby-_-04
Mercury
1
1
1
1.5
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,046
Damage
22,243
37,229
Taken
29,039
14,037
Mitigated
12,594
11,005
Healing
11,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
3,401
513
286
2,567
5,694
3,013
90
1,694
4,000
19,366
0
W
Osiris
6,872
3,964
0
1,539
5,939
3,671
956
457
5,482
0
33,915
W
Jing Wei
Grem2x
Jing Wei
6,717
4,696
0
2,318
5,724
1,630
792
971
4,753
0
33,568
L
3,046
693
0
1,934
8,009
3,914
253
243
7,766
0
18,277
W
2,032
852
0
1,884
4,941
1,639
96
1,955
2,986
0
25,296
L
Chang'e
6,176
205
86
3,640
8,716
2,716
0
2,545
5,947
31,282
0
L
Jing Wei
Raven Adept
Jing Wei
2,508
1,710
0
341
5,046
908
0
934
4,112
0
14,344
W
Tiamat
3,221
542
0
3,066
6,741
2,641
844
4,056
2,685
30,206
0
L
Mercury
elfaby-_-04
Mercury
1,359
391
0
1,315
4,568
1,200
0
55
4,497
0
25,166
L
2,957
786
257
3,432
10,890
5,299
0
2,513
8,285
11,599
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,851
Gold Earned
30,911
199
Minions Killed
296
0
Camps Cleared
0
1,034,797
Distance Traveled
986,070
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
5,517
552
25
3
0
195,570
4
W
Osiris
6,655
666
68
7
0
184,807
0
W
Jing Wei
6,334
633
67
7
0
192,326
1
L
Chaac
4,741
474
42
4
0
175,507
5
W
Loki
6,045
605
64
6
0
218,556
1
L
Chang'e
5,971
597
56
6
0
192,356
0
L
Jing Wei
4,311
431
20
2
0
214,913
1
W
Tiamat
6,360
636
72
7
0
194,811
1
L
Mercury
5,423
542
60
6
0
235,435
3
L
Athena
5,405
541
21
2
0
216,586
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role