Player Matchup

Xing Tian
Xing Tian
Aquafficial
Xing Tian
Level 27
God Stats
0W - 2L
1,107 SR
Queue Stats
11W - 16L
1,310 Elo+
Party 1
Hun Batz
Hun Batz
Asphyxiatedmind
Hun Batz
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 8L
1,412 Elo+
Party 1
Olorun
Olorun
Chalkley23
Olorun
Level 15
God Stats
18W - 21L
1,617 SR
Queue Stats
52W - 76L
1,380 Elo+
Solo
Fenrir
Fenrir
ETRM33N
Fenrir
Level 5
God Stats
0W - 2L
1,293 SR
Queue Stats
1W - 3L
1,640 Elo+
Solo
Danzaburou
Danzaburou
UPTOWNDIEZEL
Danzaburou
Level 29
God Stats
31W - 35L
1,447 SR
Queue Stats
224W - 269L
1,438 Elo+
Solo
Team Averages
Level 19
1,393 SR
1,436 Elo+

VS

Team Averages
Level 27
1,570 SR
1,413 Elo+
Khepri
Khepri
Dark Knight7205
Khepri
Level 6
God Stats
2W - 0L
1,703 SR
Queue Stats
5W - 2L
1,471 Elo+
Party 2
Zeus
Zeus
DemiGodJYT
Zeus
Level 16
God Stats
8W - 11L
1,433 SR
Queue Stats
31W - 36L
1,370 Elo+
Solo
Nemesis
Nemesis
RUSTYSAMS0N
Nemesis
Level 79
God Stats
14W - 11L
1,458 SR
Queue Stats
436W - 500L
1,385 Elo+
Party 2
Neith
Neith
SULTANofSYRIA
Neith
Level 27
God Stats
5W - 2L
1,753 SR
Queue Stats
17W - 8L
1,484 Elo+
Solo
Ah Puch
Ah Puch
ciego_poniente
Ah Puch
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 17L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Aquafficial
Xing Tian
17
6 / 12 / 3
12,167
1,106
10,121
28,772
28,962
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hun Batz
17
2 / 13 / 4
10,475
952
11,410
24,045
14,921
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
Chalkley23
Olorun
16
0 / 12 / 3
10,055
914
8,203
22,595
7,459
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
ETRM33N
Fenrir
15
2 / 5 / 1
9,223
838
2,690
6,266
3,122
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Danzaburou
UPTOWNDIEZEL
Danzaburou
16
1 / 5 / 4
10,562
960
10,584
16,444
5,467
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

269

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 1 / 32
12,383
1,126
7,198
12,119
17,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
15 / 5 / 20
13,397
1,218
22,557
8,665
4,204
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
RUSTYSAMS0N
Nemesis
20
16 / 1 / 21
13,528
1,230
22,785
11,594
7,198
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

20
12 / 1 / 24
13,430
1,221
25,727
8,049
4,451
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
1 / 3 / 31
10,977
998
9,211
7,502
6,428
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
175
11
Kills
47
47
Deaths
11
15
Assists
128
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Aquafficial
Xing Tian
6
12
3
0.63
L
Hun Batz
2
13
4
0.31
L
Olorun
Chalkley23
Olorun
0
12
3
0.13
W
3
1
32
19
W
15
5
20
5
L
Fenrir
ETRM33N
Fenrir
2
5
1
0.5
W
Nemesis
RUSTYSAMS0N
Nemesis
16
1
21
26.5
W
12
1
24
24
L
Danzaburou
UPTOWNDIEZEL
Danzaburou
1
5
4
0.6
W
1
3
31
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,008
Damage
87,478
98,122
Taken
47,929
59,931
Mitigated
39,429
6,553
Healing
12,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Aquafficial
Xing Tian
10,121
1,490
0
1,056
28,772
28,962
0
15,974
12,798
25,675
0
L
Hun Batz
11,410
4,316
0
356
24,045
14,921
0
8,734
15,311
0
29,078
L
Olorun
Chalkley23
Olorun
8,203
3,120
766
1,966
22,595
7,459
0
7,082
15,513
39,260
0
W
7,198
1,427
0
939
12,119
17,148
0
4,109
8,010
15,862
0
W
22,557
4,784
457
1,213
8,665
4,204
0
2,858
5,807
29,004
0
L
Fenrir
ETRM33N
Fenrir
2,690
826
0
69
6,266
3,122
0
3,281
2,985
0
7,212
W
Nemesis
RUSTYSAMS0N
Nemesis
22,785
13,286
0
3,025
11,594
7,198
0
5,210
6,266
0
33,327
W
25,727
12,780
0
4,485
8,049
4,451
0
3,502
4,547
0
56,208
L
Danzaburou
UPTOWNDIEZEL
Danzaburou
10,584
5,117
0
2,340
16,444
5,467
0
3,895
12,549
0
25,521
W
9,211
2,274
0
1,940
7,502
6,428
0
2,645
4,857
32,570
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,482
Gold Earned
63,715
173
Minions Killed
174
6
Camps Cleared
4
704,048
Distance Traveled
943,795
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
12,167
1,106
39
4
1
149,852
0
L
Hun Batz
10,475
952
31
3
0
170,291
0
L
Olorun
10,055
914
65
6
2
160,658
0
W
Khepri
12,383
1,126
21
2
0
208,160
0
W
Zeus
13,397
1,218
23
2
0
153,981
0
L
Fenrir
9,223
838
4
0
1
80,650
0
W
Nemesis
13,528
1,230
40
4
1
249,709
0
W
Neith
13,430
1,221
44
4
3
186,780
0
L
Danzaburou
10,562
960
34
3
2
142,597
2
W
Ah Puch
10,977
998
46
4
0
145,165
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role