Player Matchup

Ymir
Ymir
Jimmy4Like2Bud0
Ymir
Level 41
God Stats
2W - 9L
1,139 SR
Queue Stats
44W - 144L
1,126 Elo+
Party 1
Neith
Neith
Lokii_Lee
Neith
Level 63
God Stats
1W - 6L
1,154 SR
Queue Stats
31W - 133L
1,050 Elo+
Party 1
Cliodhna
Cliodhna
Robthegamer1778
Cliodhna
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 53L
1,009 Elo+
Solo
Team Averages
Level 43
1,264 SR
1,062 Elo+

VS

Team Averages
Level 69
1,311 SR
1,157 Elo+
Sol
Sol
EffnCheetos
Sol
Level 141
God Stats
3W - 1L
1,532 SR
Queue Stats
208W - 212L
1,420 Elo+
Solo
Cthulhu
Cthulhu
ScumCuckler
Cthulhu
Level 7
God Stats
1W - 4L
1,054 SR
Queue Stats
2W - 6L
958 Elo+
Party 2
Charybdis
Charybdis
big_lebowski45
Charybdis
Level 60
God Stats
1W - 3L
1,349 SR
Queue Stats
5W - 14L
1,092 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 8 / 7
10,825
773
7,702
19,282
14,163
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
Lokii_Lee
Neith
16
10 / 7 / 4
11,690
835
17,966
15,676
5,831
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cliodhna
8
0 / 2 / 4
7,852
561
205
2,428
741

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
12 / 3 / 3
11,246
803
19,241
14,860
5,572
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cthulhu
ScumCuckler
Cthulhu
11
0 / 8 / 12
9,400
671
4,107
10,846
6,207
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Charybdis
big_lebowski45
Charybdis
14
5 / 5 / 7
10,690
764
6,795
10,209
3,888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
39
16
Kills
17
17
Deaths
16
15
Assists
22
Player
Kills
Deaths
Assists
KDA
W
12
3
3
4.5
L
6
8
7
1.19
L
Neith
Lokii_Lee
Neith
10
7
4
1.71
L
Cliodhna
0
2
4
1
W
Cthulhu
ScumCuckler
Cthulhu
0
8
12
0.75
W
Charybdis
big_lebowski45
Charybdis
5
5
7
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,873
Damage
30,143
37,386
Taken
35,915
20,735
Mitigated
15,667
5,150
Healing
9,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,241
8,395
0
7,184
14,860
5,572
2,475
4,241
10,619
49,955
0
L
7,702
1,016
0
1,071
19,282
14,163
0
13,524
5,758
31,056
0
L
Neith
Lokii_Lee
Neith
17,966
8,065
0
4,079
15,676
5,831
0
8,845
6,831
0
44,989
L
Cliodhna
205
112
0
0
2,428
741
0
1,697
731
0
2,158
W
Cthulhu
ScumCuckler
Cthulhu
4,107
289
82
286
10,846
6,207
42
1,505
9,341
10,977
0
W
Charybdis
big_lebowski45
Charybdis
6,795
4,292
0
2,154
10,209
3,888
353
2,295
7,914
0
26,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,367
Gold Earned
31,336
92
Minions Killed
140
4
Camps Cleared
7
441,126
Distance Traveled
615,216
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,246
803
79
6
4
206,201
1
L
Ymir
10,825
773
37
3
1
206,073
0
L
Neith
11,690
835
50
4
2
192,765
0
L
Cliodhna
7,852
561
5
0
1
42,288
0
W
Cthulhu
9,400
671
16
1
0
185,313
0
W
Charybdis
10,690
764
45
3
3
223,702
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role