Player Matchup

Achilles
Achilles
Brunch11
Achilles
Level 84
God Stats
7W - 6L
1,580 SR
Queue Stats
139W - 107L
1,567 Elo+
Solo
Baron Samedi
Baron Samedi
Gurmy
Baron Samedi
Level 57
God Stats
16W - 9L
1,685 SR
Queue Stats
88W - 56L
1,596 Elo+
Party 1
Cliodhna
Cliodhna
Tarako
Cliodhna
Level 48
God Stats
4W - 1L
1,629 SR
Queue Stats
113W - 110L
1,528 Elo+
Party 1
Nu Wa
Nu Wa
dans28
Nu Wa
Level 74
God Stats
10W - 5L
1,700 SR
Queue Stats
63W - 27L
1,702 Elo+
Party 1
Hachiman
Hachiman
maxkog
Hachiman
Level 106
God Stats
1W - 0L
1,244 SR
Queue Stats
71W - 49L
1,641 Elo+
Party 1
Team Averages
Level 74
1,567 SR
1,607 Elo+

VS

Team Averages
Level 115
1,613 SR
1,654 Elo+
Sun Wukong
Sun Wukong
DiegoTrollino
Sun Wukong
Level 160
God Stats
4W - 2L
1,782 SR
Queue Stats
246W - 163L
1,723 Elo+
Party 2
Kukulkan
Kukulkan
GABOALPE
Kukulkan
Level 24
God Stats
32W - 14L
1,660 SR
Queue Stats
60W - 22L
1,508 Elo+
Party 2
Pele
Pele
LightPhoenix27
Pele
Level 69
God Stats
12W - 14L
1,554 SR
Queue Stats
433W - 408L
1,514 Elo+
Solo
Heimdallr
Heimdallr
MmajintonN
Heimdallr
Level 160
God Stats
4W - 4L
1,568 SR
Queue Stats
138W - 72L
1,782 Elo+
Party 2
Agni
Agni
SauIina
Agni
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 50L
1,742 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Brunch11
Achilles
20
13 / 4 / 19
26,660
544
44,928
64,237
129,176
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
Gurmy
Baron Samedi
20
3 / 8 / 24
21,979
449
29,710
54,389
87,355
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cliodhna
Tarako
Cliodhna
20
13 / 11 / 18
24,790
506
39,039
50,178
29,161
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Nu Wa
dans28
Nu Wa
20
8 / 12 / 22
24,798
506
57,063
37,206
16,284
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
maxkog
Hachiman
20
12 / 9 / 14
26,656
544
27,254
40,721
16,964
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DiegoTrollino
Sun Wukong
20
8 / 10 / 14
23,453
479
41,385
66,142
71,607
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Kukulkan
GABOALPE
Kukulkan
20
2 / 11 / 13
21,023
429
17,361
35,327
14,195
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
15 / 10 / 5
24,565
501
32,723
47,569
19,803
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heimdallr
MmajintonN
Heimdallr
20
7 / 6 / 12
27,651
564
47,951
49,041
21,725
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Agni
SauIina
Agni
20
11 / 12 / 16
24,194
494
52,878
46,052
23,327
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
103
49
Kills
43
44
Deaths
49
97
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Achilles
Brunch11
Achilles
13
4
19
5.63
L
Sun Wukong
DiegoTrollino
Sun Wukong
8
10
14
1.5
L
Kukulkan
GABOALPE
Kukulkan
2
11
13
0.77
W
Baron Samedi
Gurmy
Baron Samedi
3
8
24
1.88
L
15
10
5
1.75
L
Heimdallr
MmajintonN
Heimdallr
7
6
12
2.17
L
Agni
SauIina
Agni
11
12
16
1.58
W
Cliodhna
Tarako
Cliodhna
13
11
18
2
W
Nu Wa
dans28
Nu Wa
8
12
22
1.58
W
Hachiman
maxkog
Hachiman
12
9
14
2.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

197,994
Damage
192,298
246,731
Taken
244,131
278,940
Mitigated
150,657
107,280
Healing
83,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Brunch11
Achilles
44,928
5,926
0
22,192
64,237
129,176
2,067
15,008
49,229
27,971
135,906
L
Sun Wukong
DiegoTrollino
Sun Wukong
41,385
6,333
0
22,411
66,142
71,607
694
23,564
39,095
0
168,932
L
Kukulkan
GABOALPE
Kukulkan
17,361
356
0
3,017
35,327
14,195
606
16,800
17,524
141,031
0
W
Baron Samedi
Gurmy
Baron Samedi
29,710
2,070
7,819
19,576
54,389
87,355
744
20,204
34,185
92,094
0
L
32,723
7,275
0
14,900
47,569
19,803
0
19,504
26,689
0
204,118
L
Heimdallr
MmajintonN
Heimdallr
47,951
31,885
0
26,461
49,041
21,725
7,634
17,178
29,312
0
359,127
L
Agni
SauIina
Agni
52,878
985
814
15,568
46,052
23,327
1,234
16,678
28,238
185,108
0
W
Cliodhna
Tarako
Cliodhna
39,039
5,011
0
30,571
50,178
29,161
328
19,066
31,112
0
210,698
W
Nu Wa
dans28
Nu Wa
57,063
3,359
1,289
7,921
37,206
16,284
4,450
11,724
25,482
231,133
0
W
Hachiman
maxkog
Hachiman
27,254
20,347
0
17,912
40,721
16,964
4,684
10,748
29,973
0
255,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

124,883
Gold Earned
120,886
1,045
Minions Killed
1,252
0
Camps Cleared
0
4,657,134
Distance Traveled
4,454,877
45
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
26,660
544
230
5
0
1,099,933
3
L
Sun Wukong
23,453
479
213
4
0
928,570
7
L
Kukulkan
21,023
429
221
5
0
851,438
0
W
Baron Samedi
21,979
449
108
2
0
878,560
13
L
Pele
24,565
501
239
5
0
979,349
6
L
Heimdallr
27,651
564
391
8
0
886,272
4
L
Agni
24,194
494
188
4
0
809,248
4
W
Cliodhna
24,790
506
199
4
0
980,486
4
W
Nu Wa
24,798
506
214
4
0
808,010
14
W
Hachiman
26,656
544
294
6
0
890,145
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role