Player Matchup

Ah Puch
Ah Puch
Adayo
Ah Puch
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 8L
1,364 Elo+
Solo
Charybdis
Charybdis
AfroRican8662
Charybdis
Level 25
God Stats
2W - 3L
1,500 SR
Queue Stats
118W - 114L
1,527 Elo+
Solo
Achilles
Achilles
Erkthegeech
Achilles
Level 67
God Stats
4W - 2L
1,284 SR
Queue Stats
82W - 83L
1,419 Elo+
Party 2
Yemoja
Yemoja
PikaUsedThunder
Yemoja
Level 6
God Stats
11W - 10L
1,489 SR
Queue Stats
11W - 10L
1,806 Elo+
Solo
Olorun
Olorun
actionmfjack
Olorun
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 22L
1,500 Elo+
Party 2
Team Averages
Level 22
1,455 SR
1,523 Elo+

VS

Team Averages
Level 16
1,409 SR
1,386 Elo+
Kukulkan
Kukulkan
Ant_Fenn
Kukulkan
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,722 Elo+
Solo
Thanatos
Thanatos
Luciavik
Thanatos
Level 25
God Stats
3W - 6L
1,106 SR
Queue Stats
14W - 15L
1,104 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ShadowClaw18
Tsukuyomi
Level 23
God Stats
0W - 3L
1,186 SR
Queue Stats
33W - 27L
1,104 Elo+
Party 1
Guan Yu
Guan Yu
hweekly
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
koratheorphen
Baron Samedi
Level 16
God Stats
1W - 2L
1,752 SR
Queue Stats
6W - 14L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Adayo
Ah Puch
20
5 / 2 / 24
13,009
1,084
23,039
6,418
2,555
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
AfroRican8662
Charybdis
20
15 / 2 / 14
14,681
1,223
29,051
11,618
3,749
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
Erkthegeech
Achilles
20
7 / 0 / 17
13,214
1,101
17,024
14,411
11,590
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

20
3 / 4 / 21
11,949
996
12,774
12,519
9,177
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Olorun
20
6 / 1 / 14
12,567
1,047
11,586
12,619
4,007
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Team 1 Tickets

218

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Ant_Fenn
Kukulkan
18
0 / 5 / 6
11,154
930
15,349
15,176
6,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thanatos
Luciavik
Thanatos
17
3 / 8 / 3
11,376
948
8,236
19,669
8,035
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
ShadowClaw18
Tsukuyomi
18
0 / 9 / 7
11,100
925
9,414
21,312
8,448
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Guan Yu
hweekly
Guan Yu
18
4 / 6 / 4
11,947
996
11,178
21,868
26,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
koratheorphen
Baron Samedi
17
2 / 8 / 3
11,402
950
9,979
20,105
11,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
32
36
Kills
9
9
Deaths
36
90
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Adayo
Ah Puch
5
2
24
8.5
W
Charybdis
AfroRican8662
Charybdis
15
2
14
11
L
Kukulkan
Ant_Fenn
Kukulkan
0
5
6
0.6
W
Achilles
Erkthegeech
Achilles
7
0
17
15.5
L
Thanatos
Luciavik
Thanatos
3
8
3
0.56
W
3
4
21
3.38
L
Tsukuyomi
ShadowClaw18
Tsukuyomi
0
9
7
0.39
W
Olorun
6
1
14
13
L
Guan Yu
hweekly
Guan Yu
4
6
4
1
L
Baron Samedi
koratheorphen
Baron Samedi
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,474
Damage
54,156
57,585
Taken
98,130
31,078
Mitigated
60,406
11,739
Healing
16,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Adayo
Ah Puch
23,039
964
0
346
6,418
2,555
0
2,939
3,158
40,877
0
W
Charybdis
AfroRican8662
Charybdis
29,051
19,349
0
0
11,618
3,749
0
4,464
6,584
0
46,381
L
Kukulkan
Ant_Fenn
Kukulkan
15,349
1,528
0
557
15,176
6,543
0
7,662
7,514
41,027
0
W
Achilles
Erkthegeech
Achilles
17,024
5,888
2,051
1,604
14,411
11,590
0
4,522
9,025
0
31,334
L
Thanatos
Luciavik
Thanatos
8,236
1,883
0
3,516
19,669
8,035
0
8,515
11,154
0
15,289
W
12,774
1,027
3,052
423
12,519
9,177
0
5,113
6,748
31,376
0
L
Tsukuyomi
ShadowClaw18
Tsukuyomi
9,414
2,481
0
168
21,312
8,448
0
10,847
10,465
0
30,174
W
Olorun
11,586
4,913
531
3,732
12,619
4,007
0
6,683
5,529
43,018
0
L
Guan Yu
hweekly
Guan Yu
11,178
2,005
2,636
4,725
21,868
26,242
0
9,555
12,313
0
14,851
L
Baron Samedi
koratheorphen
Baron Samedi
9,979
341
2,371
2,424
20,105
11,138
0
10,820
9,285
47,549
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,420
Gold Earned
56,979
242
Minions Killed
243
10
Camps Cleared
7
1,159,276
Distance Traveled
1,099,538
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
13,009
1,084
56
5
1
240,298
0
W
Charybdis
14,681
1,223
37
3
2
205,919
0
L
Kukulkan
11,154
930
65
5
1
209,831
0
W
Achilles
13,214
1,101
23
2
2
267,103
2
L
Thanatos
11,376
948
10
1
3
234,286
0
W
Yemoja
11,949
996
41
3
3
206,402
0
L
Tsukuyomi
11,100
925
61
5
1
228,604
0
W
Olorun
12,567
1,047
85
7
2
239,554
0
L
Guan Yu
11,947
996
15
1
2
213,261
0
L
Baron Samedi
11,402
950
92
8
0
213,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role