Player Matchup

Bakasura
Bakasura
BootyBaconC4
Bakasura
Level 25
God Stats
10W - 9L
1,500 SR
Queue Stats
60W - 53L
1,327 Elo+
Solo
Heimdallr
Heimdallr
Murphy__YT
Heimdallr
Level 25
God Stats
1W - 1L
1,433 SR
Queue Stats
11W - 9L
1,373 Elo+
Solo
Hun Batz
Hun Batz
TTV_Blast_Off
Hun Batz
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,417 Elo+
Solo
Odin
Odin
TeKniCal-_-
Odin
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 36L
1,413 Elo+
Solo
Ra
Ra
bloodycommando1
Ra
Level 25
God Stats
9W - 16L
1,177 SR
Queue Stats
82W - 109L
1,360 Elo+
Solo
Team Averages
Level 17
1,422 SR
1,378 Elo+

VS

Team Averages
Level 16
1,551 SR
1,473 Elo+
Hel
Hel
AnyGecko8452
Hel
Level 11
God Stats
6W - 1L
1,500 SR
Queue Stats
8W - 4L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
Falloutking1986
Cernunnos
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,540 Elo+
Solo
Rama
Rama
SinfulXDream
Rama
Level 14
God Stats
10W - 3L
1,610 SR
Queue Stats
28W - 20L
1,447 Elo+
Party 1
Achilles
Achilles
TacEnforcer117
Achilles
Level 16
God Stats
7W - 1L
1,500 SR
Queue Stats
30W - 23L
1,440 Elo+
Party 1
Artio
Artio
shawnzdrojewski
Artio
Level 29
God Stats
7W - 3L
1,646 SR
Queue Stats
19W - 20L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BootyBaconC4
Bakasura
20
2 / 9 / 9
13,325
952
16,221
30,882
13,816
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heimdallr
Murphy__YT
Heimdallr
19
5 / 16 / 5
13,222
944
35,146
33,762
13,794
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hun Batz
TTV_Blast_Off
Hun Batz
17
0 / 4 / 2
10,666
762
2,448
5,182
1,728
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
3 / 2 / 4
12,749
911
9,965
18,482
15,828
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

19
1 / 7 / 4
12,248
875
13,240
19,268
7,731
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

208

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 2 / 20
12,804
915
2,872
11,318
5,257
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cernunnos
Falloutking1986
Cernunnos
20
6 / 6 / 11
12,630
902
20,376
19,946
9,573
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
20 / 0 / 15
17,247
1,232
45,753
12,096
5,936
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
20
7 / 2 / 20
14,232
1,017
19,987
23,412
25,391
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

20
4 / 1 / 21
14,885
1,063
12,608
23,980
31,786
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
125
11
Kills
38
38
Deaths
11
24
Assists
87
Player
Kills
Deaths
Assists
KDA
W
1
2
20
5.5
L
Bakasura
BootyBaconC4
Bakasura
2
9
9
0.72
W
Cernunnos
Falloutking1986
Cernunnos
6
6
11
1.92
L
Heimdallr
Murphy__YT
Heimdallr
5
16
5
0.47
W
20
0
15
27.5
L
Hun Batz
TTV_Blast_Off
Hun Batz
0
4
2
0.25
W
Achilles
7
2
20
8.5
L
3
2
4
2.5
L
1
7
4
0.43
W
4
1
21
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,020
Damage
101,596
107,576
Taken
90,752
52,897
Mitigated
77,943
5,820
Healing
30,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,872
1,719
9,050
5,060
11,318
5,257
0
2,064
9,144
5,922
0
L
Bakasura
BootyBaconC4
Bakasura
16,221
10,394
0
2,730
30,882
13,816
0
3,585
26,828
0
36,148
W
Cernunnos
Falloutking1986
Cernunnos
20,376
10,795
0
2,361
19,946
9,573
0
3,117
16,446
0
41,850
L
Heimdallr
Murphy__YT
Heimdallr
35,146
22,592
0
0
33,762
13,794
0
4,901
28,264
0
46,621
W
45,753
36,081
0
4,367
12,096
5,936
0
2,431
9,453
0
81,894
L
Hun Batz
TTV_Blast_Off
Hun Batz
2,448
1,126
0
0
5,182
1,728
0
598
4,410
0
7,107
W
Achilles
19,987
8,570
0
1,914
23,412
25,391
0
3,561
17,733
0
30,707
L
9,965
650
0
985
18,482
15,828
0
3,528
14,663
7,901
17,265
L
13,240
2,306
604
1,501
19,268
7,731
0
2,868
16,191
42,255
0
W
12,608
336
1,538
5,727
23,980
31,786
0
4,449
17,361
35,151
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,210
Gold Earned
71,798
199
Minions Killed
220
4
Camps Cleared
9
1,204,198
Distance Traveled
1,531,058
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
12,804
915
9
1
0
268,018
0
L
Bakasura
13,325
952
67
5
1
282,104
0
W
Cernunnos
12,630
902
47
3
2
225,819
0
L
Heimdallr
13,222
944
19
1
1
253,073
2
W
Rama
17,247
1,232
84
6
2
306,426
1
L
Hun Batz
10,666
762
10
1
0
103,110
2
W
Achilles
14,232
1,017
25
2
4
359,076
0
L
Odin
12,749
911
35
3
0
319,509
0
L
Ra
12,248
875
68
5
2
246,402
0
W
Artio
14,885
1,063
55
4
1
371,719
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role