Player Matchup

Bellona
Bellona
 
Bellona
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Boigles
Ganesha
Level 67
God Stats
3W - 2L
1,426 SR
Queue Stats
154W - 103L
1,717 Elo+
Solo
Ra
Ra
DrShizno
Ra
Level 131
God Stats
11W - 7L
1,673 SR
Queue Stats
235W - 238L
1,605 Elo+
Party 3
Olorun
Olorun
HoyMeNoyMeNoy
Olorun
Level 63
God Stats
8W - 5L
1,460 SR
Queue Stats
43W - 45L
1,484 Elo+
Party 3
Kali
Kali
ShakerTheChief
Kali
Level 124
God Stats
4W - 1L
1,500 SR
Queue Stats
193W - 195L
1,598 Elo+
Party 3
Team Averages
Level 99
1,512 SR
1,581 Elo+

VS

Team Averages
Level 111
1,552 SR
1,585 Elo+
Athena
Athena
FFreaX
Athena
Level 147
God Stats
18W - 5L
1,690 SR
Queue Stats
698W - 670L
1,603 Elo+
Party 1
Eset
Eset
FrozenKombat_MK
Eset
Level 144
God Stats
18W - 23L
1,429 SR
Queue Stats
1,215W - 1,215L
1,593 Elo+
Party 2
Ymir
Ymir
UvitaJuice
Ymir
Level 67
God Stats
14W - 16L
1,518 SR
Queue Stats
256W - 246L
1,586 Elo+
Party 2
Camazotz
Camazotz
icecreammman
Camazotz
Level 107
God Stats
8W - 7L
1,514 SR
Queue Stats
391W - 365L
1,535 Elo+
Solo
Neith
Neith
indeegunner
Neith
Level 88
God Stats
28W - 18L
1,610 SR
Queue Stats
703W - 642L
1,608 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
16
5 / 2 / 5
9,941
621
9,482
9,800
9,149
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ganesha
Boigles
Ganesha
13
0 / 1 / 13
8,481
530
5,569
12,250
12,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
5 / 1 / 7
8,793
550
9,256
5,779
2,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

16
7 / 2 / 2
9,938
621
12,396
12,912
4,144
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
6 / 1 / 5
9,512
595
6,826
11,716
5,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
FFreaX
Athena
9
0 / 4 / 4
6,414
401
4,307
13,841
10,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
1 / 8 / 1
7,363
460
5,679
12,164
3,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 4 / 3
7,977
499
4,800
12,457
11,001
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Camazotz
icecreammman
Camazotz
13
3 / 3 / 0
8,091
506
6,501
13,507
3,862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
2 / 5 / 1
7,820
489
7,516
9,934
3,657
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
16
23
Kills
7
7
Deaths
24
32
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
5
2
5
3.75
W
Ganesha
Boigles
Ganesha
0
1
13
6.5
W
5
1
7
8.5
L
Athena
FFreaX
Athena
0
4
4
0.5
L
1
8
1
0.19
W
7
2
2
4
W
6
1
5
8.5
L
1
4
3
0.63
L
Camazotz
icecreammman
Camazotz
3
3
0
1
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,529
Damage
28,803
52,457
Taken
61,903
33,137
Mitigated
32,704
23,563
Healing
17,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
9,482
2,274
0
1,765
9,800
9,149
263
3,185
6,615
7,628
61,673
W
Ganesha
Boigles
Ganesha
5,569
968
608
2,301
12,250
12,001
0
3,053
9,197
31,965
0
W
9,256
993
1,219
1,986
5,779
2,559
86
2,675
3,104
58,627
0
L
Athena
FFreaX
Athena
4,307
1,463
0
3,598
13,841
10,638
0
7,327
6,514
17,007
0
L
5,679
406
146
2,369
12,164
3,546
0
5,300
6,864
47,860
0
W
12,396
8,114
247
7,893
12,912
4,144
3,294
3,490
9,422
65,512
0
W
6,826
2,443
0
7,544
11,716
5,284
0
2,383
9,333
0
63,226
L
4,800
599
0
2,722
12,457
11,001
0
4,421
8,036
43,522
0
L
Camazotz
icecreammman
Camazotz
6,501
1,134
0
7,072
13,507
3,862
0
5,929
7,578
0
46,697
L
7,516
4,752
0
1,930
9,934
3,657
668
5,400
4,534
0
56,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,665
Gold Earned
37,665
513
Minions Killed
412
0
Camps Cleared
0
1,644,543
Distance Traveled
1,471,542
13
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,941
621
145
9
0
290,152
0
W
Ganesha
8,481
530
20
1
0
311,698
5
W
Ra
8,793
550
110
7
0
359,831
4
L
Athena
6,414
401
21
1
0
336,035
4
L
Eset
7,363
460
105
7
0
260,268
4
W
Olorun
9,938
621
117
7
0
292,585
2
W
Kali
9,512
595
121
8
0
390,277
2
L
Ymir
7,977
499
92
6
0
277,136
3
L
Camazotz
8,091
506
87
5
0
352,188
7
L
Neith
7,820
489
107
7
0
245,915
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role