Player Matchup

Zeus
Zeus
Diamond I
ImSeriousSam_
Zeus
Diamond I
Level 106
God Stats
1W - 6L
1,079 SR
Queue Stats
300W - 277L
2,215 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 106
1,079 SR
2,215 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 155
1,373 SR
2,111 MMR
Neith
Neith
Diamond IV
Arch Heir
Neith
Diamond IV
Level 155
God Stats
18W - 27L
1,373 SR
Queue Stats
393W - 398L
2,111 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 0
5,682
947
4,455
3,356
1,491
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate

Breastplate

+20
Physical Protection

Bans
OlorunHou YiSolAnhurChronos

VS

Bans
BellonaKaliUllrAh Muzen CabBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Arch Heir
Neith
10
0 / 1 / 0
5,190
865
2,384
6,467
2,442
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
0
1
Kills
0
0
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Neith
Arch Heir
Neith
0
1
0
0
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,455
Damage
2,384
3,356
Taken
6,467
1,491
Mitigated
2,442
2,166
Healing
3,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Arch Heir
Neith
2,384
199
0
3,708
6,467
2,442
0
4,517
1,950
0
22,463
W
4,455
856
0
2,166
3,356
1,491
144
216
3,140
26,290
2,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

5,682
Gold Earned
5,190
66
Minions Killed
59
4
Camps Cleared
2
102,770
Distance Traveled
106,949
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,190
865
59
10
2
106,949
1
W
Zeus
5,682
947
66
11
4
102,770
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role