Player Matchup

Geb
Geb
ADFeat
Geb
Level 160
God Stats
0W - 1L
1,578 SR
Queue Stats
4W - 2L
1,711 Elo+
Party 1
Set
Set
AUGUSTINE3829
Set
Level 123
God Stats
0W - 3L
1,517 SR
Queue Stats
50W - 60L
1,448 Elo+
Party 2
Loki
Loki
AgentAmigon2
Loki
Level 147
God Stats
0W - 1L
1,521 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Anubis
Anubis
NECROMORE666
Anubis
Level 36
God Stats
0W - 1L
1,753 SR
Queue Stats
0W - 3L
1,259 Elo+
Party 2
Ares
Ares
P0lAR Bl3AR
Ares
Level 18
God Stats
0W - 1L
1,685 SR
Queue Stats
1W - 1L
1,670 Elo+
Party 1
Team Averages
Level 97
1,611 SR
1,518 Elo+

VS

Team Averages
Level 69
1,659 SR
1,519 Elo+
Jing Wei
Jing Wei
Emeutes
Jing Wei
Level 120
God Stats
1W - 0L
1,595 SR
Queue Stats
26W - 18L
1,598 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
FlacoTheGreat
Morgan Le Fay
Level 155
God Stats
2W - 1L
1,886 SR
Queue Stats
26W - 19L
1,659 Elo+
Party 3
Chaac
Chaac
Ganzomane
Chaac
Level 23
God Stats
5W - 2L
1,714 SR
Queue Stats
5W - 2L
1,529 Elo+
Party 3
Nemesis
Nemesis
Loksie
Nemesis
Level 18
God Stats
2W - 0L
1,514 SR
Queue Stats
4W - 2L
1,425 Elo+
Party 3
Vulcan
Vulcan
TheBatlleGames
Vulcan
Level 28
God Stats
3W - 2L
1,586 SR
Queue Stats
37W - 37L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
ADFeat
Geb
18
3 / 3 / 2
11,075
738
11,974
13,341
5,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
0 / 11 / 4
8,689
579
6,906
19,909
6,759
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

18
2 / 5 / 2
10,272
685
9,104
15,432
5,311
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Anubis
13
0 / 10 / 2
7,768
518
7,514
13,956
6,108
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 5 / 1
9,588
639
5,339
20,521
18,044
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Emeutes
Jing Wei
20
14 / 1 / 10
14,405
960
21,143
14,699
6,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
FlacoTheGreat
Morgan Le Fay
19
7 / 1 / 15
12,705
847
21,954
13,508
5,538
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chaac
Ganzomane
Chaac
17
6 / 2 / 13
11,413
761
13,338
16,432
14,108
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Nemesis
Loksie
Nemesis
16
3 / 1 / 12
10,181
679
4,447
8,713
3,149
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
4 / 2 / 13
11,953
797
13,300
6,742
2,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
97
7
Kills
34
34
Deaths
7
11
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Geb
ADFeat
Geb
3
3
2
1.33
L
0
11
4
0.18
L
2
5
2
0.6
W
Jing Wei
Emeutes
Jing Wei
14
1
10
19
W
Morgan Le Fay
FlacoTheGreat
Morgan Le Fay
7
1
15
14.5
W
Chaac
Ganzomane
Chaac
6
2
13
6.25
W
Nemesis
Loksie
Nemesis
3
1
12
9
L
Anubis
0
10
2
0.1
L
2
5
1
0.5
W
4
2
13
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,837
Damage
74,182
83,159
Taken
60,094
41,423
Mitigated
32,171
8,263
Healing
21,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
ADFeat
Geb
11,974
920
0
1,635
13,341
5,201
0
7,721
5,558
40,080
0
L
6,906
2,134
0
1,962
19,909
6,759
0
7,289
12,570
0
24,762
L
9,104
1,039
0
1,058
15,432
5,311
0
8,048
7,126
0
43,187
W
Jing Wei
Emeutes
Jing Wei
21,143
17,648
0
5,295
14,699
6,545
3,171
3,050
11,601
0
58,979
W
Morgan Le Fay
FlacoTheGreat
Morgan Le Fay
21,954
2,522
368
5,433
13,508
5,538
1,621
6,567
6,687
60,595
0
W
Chaac
Ganzomane
Chaac
13,338
2,260
855
6,351
16,432
14,108
0
8,191
8,075
0
28,833
W
Nemesis
Loksie
Nemesis
4,447
1,238
523
1,637
8,713
3,149
2,266
3,272
5,307
0
15,755
L
Anubis
7,514
67
0
1,896
13,956
6,108
1
5,833
8,065
16,544
0
L
5,339
422
0
1,712
20,521
18,044
0
5,961
14,392
15,803
0
W
13,300
4,128
31
566
6,742
2,831
1,523
3,159
3,471
53,315
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,392
Gold Earned
60,657
234
Minions Killed
362
4
Camps Cleared
10
1,210,092
Distance Traveled
1,456,277
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
11,075
738
63
4
1
242,259
0
L
Set
8,689
579
48
3
0
223,924
1
L
Loki
10,272
685
74
5
2
276,441
0
W
Jing Wei
14,405
960
80
5
5
292,989
3
W
Morgan Le Fay
12,705
847
88
6
3
282,507
0
W
Chaac
11,413
761
41
3
0
286,315
0
W
Nemesis
10,181
679
29
2
0
304,686
0
L
Anubis
7,768
518
21
1
0
183,910
0
L
Ares
9,588
639
28
2
1
283,558
0
W
Vulcan
11,953
797
124
8
2
289,780
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role