Player Matchup

Bacchus
Bacchus
BLESS_me_BARE824
Bacchus
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
389W - 358L
1,525 Elo+
Party 1
Hera
Hera
KPopChild
Hera
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
171W - 128L
1,661 Elo+
Party 1
Izanami
Izanami
areablack
Izanami
Level 128
God Stats
3W - 0L
1,793 SR
Queue Stats
99W - 79L
1,615 Elo+
Party 1
Team Averages
Level 113
1,598 SR
1,600 Elo+

VS

Team Averages
Level 119
1,493 SR
1,576 Elo+
Jormungandr
Jormungandr
KlipKlopFlop
Jormungandr
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,580 Elo+
Party 2
Ullr
Ullr
RexsiGirlfriend
Ullr
Level 129
God Stats
38W - 53L
1,539 SR
Queue Stats
257W - 285L
1,552 Elo+
Solo
Agni
Agni
TTVDirtyy_Dan__
Agni
Level 149
God Stats
1W - 2L
1,440 SR
Queue Stats
409W - 461L
1,595 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 8
8,054
805
4,925
7,106
8,613
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hera
13
7 / 0 / 8
8,379
838
9,667
5,316
1,943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
areablack
Izanami
12
4 / 0 / 11
8,227
823
9,148
5,283
1,917
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
KlipKlopFlop
Jormungandr
9
0 / 6 / 0
6,355
636
4,094
10,598
8,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
0 / 4 / 0
6,009
601
4,153
10,561
3,700
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 6 / 0
5,992
599
4,118
7,974
2,690
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
0
16
Kills
0
0
Deaths
16
27
Assists
0
Player
Kills
Deaths
Assists
KDA
W
5
0
8
9
W
Hera
7
0
8
11
L
Jormungandr
KlipKlopFlop
Jormungandr
0
6
0
0
L
0
4
0
0
L
0
6
0
0
W
Izanami
areablack
Izanami
4
0
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,740
Damage
12,365
17,705
Taken
29,133
12,473
Mitigated
14,692
1,550
Healing
3,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,925
423
0
545
7,106
8,613
178
3,177
3,929
13,486
0
W
Hera
9,667
2,371
0
0
5,316
1,943
355
3,203
2,113
28,053
0
L
Jormungandr
KlipKlopFlop
Jormungandr
4,094
845
299
910
10,598
8,302
0
3,845
6,354
14,983
0
L
4,153
661
0
1,799
10,561
3,700
0
5,252
4,851
0
22,137
L
4,118
427
0
740
7,974
2,690
0
4,678
2,946
18,463
0
W
Izanami
areablack
Izanami
9,148
6,162
0
1,005
5,283
1,917
2,112
2,048
3,235
0
32,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,660
Gold Earned
18,356
134
Minions Killed
102
6
Camps Cleared
3
600,094
Distance Traveled
508,241
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,054
805
12
1
2
212,355
4
W
Hera
8,379
838
56
6
2
196,134
5
L
Jormungandr
6,355
636
30
3
0
158,039
0
L
Ullr
6,009
601
37
4
3
184,738
2
L
Agni
5,992
599
35
4
0
165,464
8
W
Izanami
8,227
823
66
7
2
191,605
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role