Player Matchup

Artemis
Artemis
ArteezyM3N
Artemis
Level 11
God Stats
1W - 1L
1,212 SR
Queue Stats
1W - 1L
1,213 Elo+
Solo
Athena
Athena
ImDuck2
Athena
Level 102
God Stats
3W - 0L
1,684 SR
Queue Stats
51W - 34L
1,572 Elo+
Party 1
Aphrodite
Aphrodite
MadisonMew
Aphrodite
Level 29
God Stats
41W - 16L
1,771 SR
Queue Stats
48W - 26L
1,667 Elo+
Party 1
Team Averages
Level 47
1,556 SR
1,484 Elo+

VS

Team Averages
Level 65
1,394 SR
1,499 Elo+
Anubis
Anubis
ClassicDio
Anubis
Level 156
God Stats
2W - 2L
1,556 SR
Queue Stats
111W - 77L
1,585 Elo+
Party 2
Nemesis
Nemesis
Mentyfresh420
Nemesis
Level 26
God Stats
0W - 13L
1,127 SR
Queue Stats
23W - 61L
1,308 Elo+
Solo
Erlang Shen
Erlang Shen
ToxicDios
Erlang Shen
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
69W - 36L
1,604 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ArteezyM3N
Artemis
16
4 / 11 / 5
13,226
630
23,738
23,594
7,520
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Athena
ImDuck2
Athena
18
4 / 2 / 14
15,181
723
11,833
31,506
41,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Aphrodite
MadisonMew
Aphrodite
18
10 / 5 / 8
15,031
716
25,803
29,455
20,184
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ClassicDio
Anubis
18
7 / 6 / 10
14,157
674
36,918
23,646
11,770
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Nemesis
14
1 / 9 / 5
12,067
575
10,314
20,130
15,867
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
ToxicDios
Erlang Shen
18
10 / 3 / 6
14,541
692
25,851
31,747
33,625
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
39
18
Kills
18
18
Deaths
18
27
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Artemis
ArteezyM3N
Artemis
4
11
5
0.59
L
Anubis
ClassicDio
Anubis
7
6
10
2
W
Athena
ImDuck2
Athena
4
2
14
5.5
W
Aphrodite
MadisonMew
Aphrodite
10
5
8
2.8
L
Nemesis
1
9
5
0.39
L
Erlang Shen
ToxicDios
Erlang Shen
10
3
6
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,374
Damage
73,083
84,555
Taken
75,523
69,662
Mitigated
61,262
39,330
Healing
23,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
ArteezyM3N
Artemis
23,738
10,955
1,333
4,770
23,594
7,520
1,814
12,746
10,767
0
57,821
L
Anubis
ClassicDio
Anubis
36,918
4,584
0
11,229
23,646
11,770
120
14,438
9,208
99,255
0
W
Athena
ImDuck2
Athena
11,833
4,233
1,020
6,363
31,506
41,958
699
12,178
18,877
35,154
0
W
Aphrodite
MadisonMew
Aphrodite
25,803
4,465
10,910
14,934
29,455
20,184
764
16,519
12,516
67,716
0
L
Nemesis
10,314
5,193
970
4,440
20,130
15,867
0
13,595
6,535
0
43,419
L
Erlang Shen
ToxicDios
Erlang Shen
25,851
9,320
0
6,727
31,747
33,625
95
11,410
20,337
7,222
42,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,438
Gold Earned
40,765
209
Minions Killed
221
9
Camps Cleared
10
995,114
Distance Traveled
961,827
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
13,226
630
77
4
2
278,652
0
L
Anubis
14,157
674
134
6
3
287,892
1
W
Athena
15,181
723
37
2
2
370,863
1
W
Aphrodite
15,031
716
95
5
5
345,599
3
L
Nemesis
12,067
575
48
2
5
323,534
6
L
Erlang Shen
14,541
692
39
2
2
350,401
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role