Player Matchup

Odin
Odin
Bronze III
SkullyxPanda
Odin
Bronze III
Level 63
God Stats
0W - 1L
1,366 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 63
1,366 SR
1,500 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 76
1,466 SR
792 MMR
Gilgamesh
Gilgamesh
Silver V
skinOnTheBoNeZ
Gilgamesh
Silver V
Level 76
God Stats
13W - 19L
1,466 SR
Queue Stats
58W - 143L
792 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 0
8,917
594
6,092
13,584
13,622
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heavy Mace

Heavy Mace

+30
Physical Power

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
Baron SamediAchillesBacchusOlorunNeith

VS

Bans
ChronosThanatosSolSylvanusKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
skinOnTheBoNeZ
Gilgamesh
17
5 / 0 / 0
11,682
779
11,505
14,320
9,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
5
0
Kills
5
5
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
Gilgamesh
skinOnTheBoNeZ
Gilgamesh
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,092
Damage
11,505
13,584
Taken
14,320
13,622
Mitigated
9,268
872
Healing
6,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,092
2,029
0
872
13,584
13,622
0
621
12,014
0
31,241
W
Gilgamesh
skinOnTheBoNeZ
Gilgamesh
11,505
6,195
0
6,203
14,320
9,268
1,566
1,414
12,906
0
64,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

8,917
Gold Earned
11,682
64
Minions Killed
114
4
Camps Cleared
9
222,076
Distance Traveled
267,795
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,917
594
64
4
4
222,076
0
W
Gilgamesh
11,682
779
114
8
9
267,795
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role