Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Gods Wisdom
Scylla
Level 149
God Stats
676W - 670L
1,472 SR
Queue Stats
786W - 818L
1,421 Elo+
Solo
Neith
Neith
Hafid97
Neith
Level 108
God Stats
7W - 7L
1,561 SR
Queue Stats
161W - 183L
1,418 Elo+
Solo
Loki
Loki
I Karaasu I
Loki
Level 67
God Stats
12W - 15L
1,501 SR
Queue Stats
102W - 99L
1,473 Elo+
Solo
Olorun
Olorun
Sk8tr_4_Life467
Olorun
Level 124
God Stats
6W - 5L
1,541 SR
Queue Stats
24W - 34L
1,308 Elo+
Solo
Team Averages
Level 107
1,515 SR
1,424 Elo+

VS

Team Averages
Level 99
1,451 SR
1,494 Elo+
Artemis
Artemis
BluBuzzer
Artemis
Level 160
God Stats
105W - 113L
1,494 SR
Queue Stats
263W - 273L
1,447 Elo+
Solo
Kukulkan
Kukulkan
Trilluminarian
Kukulkan
Level 75
God Stats
126W - 104L
1,517 SR
Queue Stats
239W - 261L
1,436 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
iamgrateful
Morgan Le Fay
Level 89
God Stats
2W - 1L
1,286 SR
Queue Stats
84W - 63L
1,506 Elo+
Solo
Cthulhu
Cthulhu
kimpotchi
Cthulhu
Level 109
God Stats
2W - 4L
1,457 SR
Queue Stats
71W - 63L
1,569 Elo+
Solo
Erlang Shen
Erlang Shen
猛男刘发财
Erlang Shen
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 52L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
15
0 / 4 / 2
9,712
971
7,793
23,736
23,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
15
1 / 0 / 1
9,140
914
4,835
7,402
2,248
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
Hafid97
Neith
16
1 / 4 / 2
9,620
962
9,445
15,588
6,420
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
1 / 2 / 3
9,321
932
8,004
15,449
5,687
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
1 / 5 / 2
9,289
929
5,287
13,636
5,105
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

160

VS

Team 2 Tickets

275

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BluBuzzer
Artemis
16
1 / 2 / 6
9,522
952
12,839
5,827
3,139
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
17
2 / 0 / 6
10,169
1,017
10,224
3,650
2,338
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Morgan Le Fay
iamgrateful
Morgan Le Fay
17
2 / 0 / 7
9,818
982
9,531
5,649
2,734
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
kimpotchi
Cthulhu
17
1 / 1 / 10
10,010
1,001
17,166
9,627
9,700
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Erlang Shen
猛男刘发财
Erlang Shen
17
9 / 1 / 5
12,449
1,245
22,724
14,331
10,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
49
4
Kills
15
15
Deaths
4
10
Assists
34
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
4
2
0.25
W
Artemis
BluBuzzer
Artemis
1
2
6
2
L
Scylla
1
0
1
1.5
L
Neith
Hafid97
Neith
1
4
2
0.5
L
1
2
3
1.25
L
1
5
2
0.4
W
Kukulkan
2
0
6
5
W
Morgan Le Fay
iamgrateful
Morgan Le Fay
2
0
7
5.5
W
Cthulhu
kimpotchi
Cthulhu
1
1
10
6
W
Erlang Shen
猛男刘发财
Erlang Shen
9
1
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,364
Damage
72,484
75,811
Taken
39,084
42,507
Mitigated
28,718
8,317
Healing
7,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
7,793
82
0
1,198
23,736
23,047
0
11,614
11,356
0
23,916
W
Artemis
BluBuzzer
Artemis
12,839
4,814
222
675
5,827
3,139
0
1,026
4,801
0
23,308
L
Scylla
4,835
51
122
327
7,402
2,248
0
1,272
6,031
12,947
0
L
Neith
Hafid97
Neith
9,445
4,018
573
2,416
15,588
6,420
0
8,211
7,207
0
29,629
L
8,004
2,034
0
0
15,449
5,687
0
6,013
9,158
0
26,923
L
5,287
2,514
839
2,842
13,636
5,105
0
8,128
5,138
22,977
0
W
Kukulkan
10,224
837
0
0
3,650
2,338
0
1,586
2,064
51,212
0
W
Morgan Le Fay
iamgrateful
Morgan Le Fay
9,531
1,422
116
1,368
5,649
2,734
0
1,762
3,887
26,173
0
W
Cthulhu
kimpotchi
Cthulhu
17,166
850
375
1,395
9,627
9,700
0
2,937
6,690
27,802
0
W
Erlang Shen
猛男刘发财
Erlang Shen
22,724
12,739
0
3,301
14,331
10,807
0
2,811
11,520
0
33,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,082
Gold Earned
51,968
196
Minions Killed
219
5
Camps Cleared
8
990,652
Distance Traveled
1,038,594
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,712
971
35
4
0
208,256
0
W
Artemis
9,522
952
27
3
1
177,446
0
L
Scylla
9,140
914
11
1
1
203,710
2
L
Neith
9,620
962
45
5
0
204,107
1
L
Loki
9,321
932
51
5
2
210,615
0
L
Olorun
9,289
929
54
5
2
163,964
0
W
Kukulkan
10,169
1,017
107
11
1
203,630
2
W
Morgan Le Fay
9,818
982
47
5
1
203,991
3
W
Cthulhu
10,010
1,001
16
2
0
224,510
1
W
Erlang Shen
12,449
1,245
22
2
5
229,017
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role