Player Matchup

Zeus
Zeus
ChaosGamingTTV
Zeus
Level 99
God Stats
8W - 9L
1,388 SR
Queue Stats
341W - 332L
1,414 Elo+
Party 3
Sylvanus
Sylvanus
Lorgmonster
Sylvanus
Level 89
God Stats
78W - 94L
1,499 SR
Queue Stats
585W - 635L
1,456 Elo+
Party 2
Chaac
Chaac
PokeyPenguin
Chaac
Level 29
God Stats
9W - 14L
1,309 SR
Queue Stats
117W - 155L
1,308 Elo+
Party 2
Skadi
Skadi
Snuggler Bear
Skadi
Level 107
God Stats
583W - 523L
1,579 SR
Queue Stats
745W - 764L
1,511 Elo+
Party 2
Ah Puch
Ah Puch
Xori Laurel
Ah Puch
Level 67
God Stats
2W - 1L
1,865 SR
Queue Stats
179W - 214L
1,373 Elo+
Party 3
Team Averages
Level 78
1,528 SR
1,412 Elo+

VS

Team Averages
Level 41
1,461 SR
1,418 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Codanger14
Kukulkan
Level 46
God Stats
6W - 15L
1,292 SR
Queue Stats
147W - 175L
1,359 Elo+
Party 1
Bellona
Bellona
MareBear11
Bellona
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 9L
1,523 Elo+
Party 1
Fenrir
Fenrir
Optimus-Primal96
Fenrir
Level 64
God Stats
20W - 18L
1,518 SR
Queue Stats
230W - 253L
1,359 Elo+
Party 1
Ymir
Ymir
aSkylitDriveYO
Ymir
Level 29
God Stats
12W - 12L
1,496 SR
Queue Stats
89W - 102L
1,349 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 5 / 3
8,729
624
10,261
9,609
3,777
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sylvanus
Lorgmonster
Sylvanus
12
0 / 1 / 9
7,980
570
3,125
7,440
5,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

14
3 / 2 / 3
8,290
592
6,989
9,952
7,157
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
8 / 1 / 4
9,890
706
8,549
8,989
3,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ah Puch
Xori Laurel
Ah Puch
12
4 / 1 / 6
7,898
564
5,096
7,551
2,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
10
4 / 5 / 0
6,729
481
6,793
8,882
2,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Kukulkan
Codanger14
Kukulkan
11
0 / 7 / 2
6,658
476
3,032
7,480
2,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
MareBear11
Bellona
10
0 / 4 / 2
6,370
455
4,130
10,259
7,914
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
6 / 3 / 0
7,467
533
5,610
9,714
4,232
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

8
0 / 2 / 4
6,056
433
1,632
8,818
5,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
18
21
Kills
10
10
Deaths
21
25
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
4
5
0
0.8
W
6
5
3
1.5
L
Kukulkan
Codanger14
Kukulkan
0
7
2
0.14
W
Sylvanus
Lorgmonster
Sylvanus
0
1
9
4.5
L
Bellona
MareBear11
Bellona
0
4
2
0.25
L
6
3
0
2
W
3
2
3
2.25
W
8
1
4
10
W
Ah Puch
Xori Laurel
Ah Puch
4
1
6
7
L
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,020
Damage
21,197
43,541
Taken
45,153
22,746
Mitigated
22,540
18,769
Healing
5,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
6,793
2,239
0
2,739
8,882
2,536
0
5,821
3,019
0
36,403
W
10,261
3,050
0
3,050
9,609
3,777
1,149
971
8,638
46,176
7,284
L
Kukulkan
Codanger14
Kukulkan
3,032
148
0
0
7,480
2,334
413
2,880
4,318
29,658
0
W
Sylvanus
Lorgmonster
Sylvanus
3,125
977
1,076
2,620
7,440
5,641
988
658
6,782
23,561
0
L
Bellona
MareBear11
Bellona
4,130
1,019
0
2,030
10,259
7,914
106
1,473
8,198
5,649
18,237
L
5,610
1,908
0
704
9,714
4,232
0
2,886
6,608
0
28,533
W
6,989
1,475
0
4,558
9,952
7,157
1,868
506
9,446
0
44,450
W
8,549
3,242
0
5,040
8,989
3,183
3,862
862
8,127
0
65,600
W
Ah Puch
Xori Laurel
Ah Puch
5,096
384
0
2,425
7,551
2,988
1,457
2,225
5,326
33,232
0
L
1,632
544
0
428
8,818
5,524
0
4,224
4,510
15,858
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,787
Gold Earned
33,280
406
Minions Killed
289
0
Camps Cleared
0
1,302,316
Distance Traveled
1,215,381
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
6,729
481
78
6
0
219,713
4
W
Zeus
8,729
624
91
7
0
238,146
1
L
Kukulkan
6,658
476
76
5
0
244,025
2
W
Sylvanus
7,980
570
47
3
0
230,520
1
L
Bellona
6,370
455
58
4
0
245,126
2
L
Fenrir
7,467
533
48
3
0
303,736
4
W
Chaac
8,290
592
86
6
0
258,784
1
W
Skadi
9,890
706
120
9
0
312,259
3
W
Ah Puch
7,898
564
62
4
0
262,607
2
L
Ymir
6,056
433
29
2
0
202,781
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role