Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
Bottled_water1
Ra
Level 105
God Stats
4W - 5L
1,454 SR
Queue Stats
171W - 178L
1,455 Elo+
Party 2
Geb
Geb
Brayum6
Geb
Level 126
God Stats
17W - 13L
1,441 SR
Queue Stats
172W - 172L
1,440 Elo+
Solo
Hachiman
Hachiman
Riigatoni
Hachiman
Level 59
God Stats
6W - 3L
1,632 SR
Queue Stats
24W - 19L
1,477 Elo+
Party 3
Bastet
Bastet
mastrgamer999
Bastet
Level 127
God Stats
5W - 0L
1,598 SR
Queue Stats
56W - 50L
1,464 Elo+
Party 3
Team Averages
Level 109
1,525 SR
1,467 Elo+

VS

Team Averages
Level 130
1,588 SR
1,431 Elo+
Ra
Ra
 
Ra
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
CH3L0 11
Geb
Level 141
God Stats
4W - 2L
1,933 SR
Queue Stats
265W - 317L
1,406 Elo+
Party 1
Charybdis
Charybdis
dkid76
Charybdis
Level 114
God Stats
4W - 7L
1,449 SR
Queue Stats
122W - 207L
1,404 Elo+
Party 1
Achilles
Achilles
enjoiSk8
Achilles
Level 124
God Stats
35W - 36L
1,558 SR
Queue Stats
137W - 192L
1,344 Elo+
Party 1
Hun Batz
Hun Batz
solrack87
Hun Batz
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
2 / 0 / 1
7,414
741
3,850
2,303
678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
0 / 0 / 10
7,374
737
4,743
3,244
1,168
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Geb
13
2 / 7 / 12
8,354
835
6,864
13,190
9,499
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hachiman
Riigatoni
Hachiman
15
6 / 3 / 5
8,757
876
11,483
7,290
2,248
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
9 / 2 / 5
9,791
979
9,895
8,161
4,083
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
1 / 6 / 8
7,040
704
6,461
8,629
2,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 5 / 5
6,984
698
3,333
12,137
9,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Charybdis
dkid76
Charybdis
13
3 / 5 / 8
7,910
791
6,429
9,182
3,310
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
enjoiSk8
Achilles
11
2 / 1 / 5
6,758
676
2,917
6,755
4,708
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hun Batz
solrack87
Hun Batz
15
4 / 2 / 4
8,479
848
4,765
7,724
3,476
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
42
19
Kills
12
12
Deaths
19
33
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
2
0
1
2.5
L
Ra
 
Ra
1
6
8
0.83
W
0
0
10
5
W
Geb
2
7
12
1.14
L
2
5
5
0.9
W
Hachiman
Riigatoni
Hachiman
6
3
5
2.83
L
Charybdis
dkid76
Charybdis
3
5
8
1.4
L
Achilles
enjoiSk8
Achilles
2
1
5
4.5
W
9
2
5
5.75
L
Hun Batz
solrack87
Hun Batz
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,835
Damage
23,905
34,188
Taken
44,427
17,676
Mitigated
23,591
9,920
Healing
4,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
3,850
2,091
0
1,219
2,303
678
629
417
1,843
20,125
0
L
Ra
 
Ra
6,461
469
556
1,116
8,629
2,887
0
2,661
5,922
30,768
0
W
4,743
479
837
1,276
3,244
1,168
555
1,091
2,111
22,131
0
W
Geb
6,864
875
258
2,652
13,190
9,499
193
3,006
9,976
16,858
0
L
3,333
677
0
0
12,137
9,210
156
2,450
9,585
9,009
0
W
Hachiman
Riigatoni
Hachiman
11,483
6,790
0
1,908
7,290
2,248
824
1,590
5,700
0
28,214
L
Charybdis
dkid76
Charybdis
6,429
4,844
0
1,811
9,182
3,310
72
3,246
5,902
0
18,304
L
Achilles
enjoiSk8
Achilles
2,917
480
0
500
6,755
4,708
0
3,171
3,470
0
5,312
W
9,895
989
0
1,770
8,161
4,083
508
3,921
4,157
0
24,789
L
Hun Batz
solrack87
Hun Batz
4,765
289
0
250
7,724
3,476
0
3,543
4,091
0
28,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,690
Gold Earned
37,171
203
Minions Killed
183
9
Camps Cleared
3
872,354
Distance Traveled
788,354
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,414
741
47
5
3
130,125
3
L
Ra
7,040
704
53
5
1
158,045
2
W
Ra
7,374
737
49
5
1
176,441
1
W
Geb
8,354
835
16
2
1
185,656
4
L
Geb
6,984
698
11
1
0
180,384
1
W
Hachiman
8,757
876
50
5
2
162,895
2
L
Charybdis
7,910
791
43
4
0
144,368
0
L
Achilles
6,758
676
15
2
1
129,137
1
W
Bastet
9,791
979
41
4
2
217,237
2
L
Hun Batz
8,479
848
61
6
1
176,420
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role