Player Matchup

Hun Batz
Hun Batz
FancyJonTran
Hun Batz
Level 138
God Stats
3W - 0L
1,500 SR
Queue Stats
57W - 52L
1,621 Elo+
Party 2
Geb
Geb
Giniqua
Geb
Level 128
God Stats
2W - 3L
1,320 SR
Queue Stats
63W - 47L
1,627 Elo+
Party 2
Aphrodite
Aphrodite
Shineechan
Aphrodite
Level 135
God Stats
7W - 1L
1,757 SR
Queue Stats
64W - 58L
1,591 Elo+
Party 2
Team Averages
Level 134
1,526 SR
1,613 Elo+

VS

Team Averages
Level 135
1,565 SR
1,360 Elo+
Cliodhna
Cliodhna
DoctorDeath2004
Cliodhna
Level 126
God Stats
1W - 2L
1,511 SR
Queue Stats
79W - 89L
1,493 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Eristhefiend
Morgan Le Fay
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,257 Elo+
Party 1
Gilgamesh
Gilgamesh
elgoblino69420
Gilgamesh
Level 149
God Stats
0W - 1L
1,682 SR
Queue Stats
1W - 8L
1,330 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
FancyJonTran
Hun Batz
11
1 / 1 / 3
6,697
670
8,564
7,480
2,798
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Geb
11
2 / 1 / 0
7,568
757
3,338
7,843
5,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Aphrodite
Shineechan
Aphrodite
11
1 / 0 / 3
6,769
677
4,271
5,384
4,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
10
1 / 2 / 1
6,337
634
6,958
7,552
2,009
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morgan Le Fay
Eristhefiend
Morgan Le Fay
10
0 / 1 / 2
5,960
596
4,114
3,855
1,175
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
elgoblino69420
Gilgamesh
10
1 / 1 / 1
6,210
621
4,113
8,311
7,185
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
6
4
Kills
2
2
Deaths
4
6
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
1
2
1
0.75
L
Morgan Le Fay
Eristhefiend
Morgan Le Fay
0
1
2
1
W
Hun Batz
FancyJonTran
Hun Batz
1
1
3
2.5
W
Geb
2
1
0
2
W
Aphrodite
Shineechan
Aphrodite
1
0
3
2.5
L
Gilgamesh
elgoblino69420
Gilgamesh
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,173
Damage
15,185
20,707
Taken
19,718
12,750
Mitigated
10,369
10,296
Healing
2,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
6,958
234
0
1,526
7,552
2,009
0
2,542
5,010
0
21,935
L
Morgan Le Fay
Eristhefiend
Morgan Le Fay
4,114
822
0
159
3,855
1,175
0
2,256
1,599
18,359
0
W
Hun Batz
FancyJonTran
Hun Batz
8,564
2,015
0
0
7,480
2,798
0
1,262
6,218
0
21,502
W
Geb
3,338
362
0
2,639
7,843
5,879
150
1,296
6,547
14,835
0
W
Aphrodite
Shineechan
Aphrodite
4,271
287
3,679
3,978
5,384
4,073
327
1,750
3,634
26,840
0
L
Gilgamesh
elgoblino69420
Gilgamesh
4,113
592
0
922
8,311
7,185
0
3,260
5,051
0
12,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,034
Gold Earned
18,507
128
Minions Killed
89
4
Camps Cleared
5
627,587
Distance Traveled
587,358
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
6,337
634
40
4
2
204,488
2
L
Morgan Le Fay
5,960
596
29
3
2
188,500
1
W
Hun Batz
6,697
670
39
4
1
227,814
5
W
Geb
7,568
757
26
3
1
202,902
3
W
Aphrodite
6,769
677
63
6
2
196,871
4
L
Gilgamesh
6,210
621
20
2
1
194,370
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role