Player Matchup

Neith
Neith
Chasinatorr
Neith
Level 12
God Stats
0W - 4L
1,087 SR
Queue Stats
17W - 20L
1,330 Elo+
Solo
Anubis
Anubis
LArootbeer
Anubis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,343 Elo+
Solo
Ares
Ares
cvur
Ares
Level 7
God Stats
1W - 1L
1,752 SR
Queue Stats
7W - 12L
1,791 Elo+
Solo
Jing Wei
Jing Wei
gogopowerrang468
Jing Wei
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,166 Elo+
Solo
Fenrir
Fenrir
the-animeGuy223
Fenrir
Level 20
God Stats
3W - 6L
1,360 SR
Queue Stats
26W - 31L
1,353 Elo+
Solo
Team Averages
Level 9
1,440 SR
1,397 Elo+

VS

Team Averages
Level 19
1,506 SR
1,400 Elo+
Ymir
Ymir
DoYaLuvMe
Ymir
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
134W - 145L
1,305 Elo+
Solo
Nox
Nox
HowieFelterup
Nox
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 66L
1,425 Elo+
Solo
Jing Wei
Jing Wei
SaphreWraith
Jing Wei
Level 27
God Stats
9W - 6L
1,549 SR
Queue Stats
93W - 67L
1,452 Elo+
Solo
Artemis
Artemis
massenmord620
Artemis
Level 22
God Stats
27W - 27L
1,410 SR
Queue Stats
92W - 98L
1,359 Elo+
Solo
Nu Wa
Nu Wa
stinkiebee
Nu Wa
Level 21
God Stats
50W - 39L
1,572 SR
Queue Stats
79W - 79L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 1
10,549
879
19,600
27,383
12,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
LArootbeer
Anubis
15
0 / 13 / 1
9,447
787
2,650
16,728
6,705
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ares
cvur
Ares
16
1 / 6 / 1
10,979
915
9,934
22,620
27,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
1 / 3 / 0
9,461
788
2,291
4,831
1,605
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
0 / 6 / 2
9,754
813
6,492
19,207
10,792
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

332

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
19
4 / 2 / 21
12,480
1,040
8,845
15,724
19,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
5 / 1 / 15
11,545
962
8,010
4,502
1,966
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
SaphreWraith
Jing Wei
19
7 / 0 / 18
12,366
1,031
23,205
11,136
5,093
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
19
10 / 1 / 16
12,610
1,051
15,825
5,971
2,737
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nu Wa
19
8 / 0 / 20
12,294
1,025
28,442
7,849
2,938
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
124
4
Kills
34
34
Deaths
4
5
Assists
90
Player
Kills
Deaths
Assists
KDA
L
2
6
1
0.42
W
Ymir
4
2
21
7.25
W
5
1
15
12.5
L
Anubis
LArootbeer
Anubis
0
13
1
0.04
W
Jing Wei
SaphreWraith
Jing Wei
7
0
18
16
L
Ares
cvur
Ares
1
6
1
0.25
L
1
3
0
0.33
W
Artemis
10
1
16
18
W
Nu Wa
8
0
20
18
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,967
Damage
84,327
90,769
Taken
45,182
59,078
Mitigated
32,653
9,097
Healing
5,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,600
11,191
0
5,584
27,383
12,354
0
12,870
14,513
0
46,606
W
Ymir
8,845
2,550
0
2,364
15,724
19,919
0
3,832
11,892
21,082
0
W
8,010
1,786
0
0
4,502
1,966
0
905
3,597
25,414
0
L
Anubis
LArootbeer
Anubis
2,650
1,885
0
1,339
16,728
6,705
0
9,428
7,300
9,389
0
W
Jing Wei
SaphreWraith
Jing Wei
23,205
15,233
0
973
11,136
5,093
0
3,242
7,894
0
49,322
L
Ares
cvur
Ares
9,934
491
0
876
22,620
27,622
0
11,415
11,205
41,023
0
L
2,291
2,047
0
50
4,831
1,605
0
2,465
2,366
0
8,779
W
Artemis
15,825
10,658
0
0
5,971
2,737
0
1,406
4,565
0
32,957
W
Nu Wa
28,442
4,895
756
1,237
7,849
2,938
0
3,199
4,650
41,509
0
L
6,492
1,741
0
1,248
19,207
10,792
0
9,119
10,088
0
14,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,190
Gold Earned
61,295
141
Minions Killed
214
1
Camps Cleared
2
812,291
Distance Traveled
1,076,554
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,549
879
54
5
0
187,459
1
W
Ymir
12,480
1,040
19
2
1
226,736
0
W
Nox
11,545
962
56
5
1
160,472
0
L
Anubis
9,447
787
14
1
1
140,315
0
W
Jing Wei
12,366
1,031
56
5
0
253,774
0
L
Ares
10,979
915
45
4
0
210,551
0
L
Jing Wei
9,461
788
17
1
0
68,165
1
W
Artemis
12,610
1,051
53
4
0
191,162
0
W
Nu Wa
12,294
1,025
30
3
0
244,410
0
L
Fenrir
9,754
813
11
1
0
205,801
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role