Player Matchup

Ao Kuang
Ao Kuang
JoeB3w8i3S
Ao Kuang
Level 12
God Stats
1W - 1L
1,701 SR
Queue Stats
47W - 46L
1,483 Elo+
Solo
Neith
Neith
MBader
Neith
Level 25
God Stats
2W - 2L
1,477 SR
Queue Stats
15W - 15L
1,504 Elo+
Party 1
Sylvanus
Sylvanus
ThirtyGil
Sylvanus
Level 26
God Stats
5W - 4L
1,534 SR
Queue Stats
26W - 22L
1,594 Elo+
Party 1
Nemesis
Nemesis
Tuântươi
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,486 Elo+
Party 2
Anhur
Anhur
luongkho
Anhur
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,486 Elo+
Party 2
Team Averages
Level 15
1,543 SR
1,511 Elo+

VS

Team Averages
Level 14
1,449 SR
1,401 Elo+
Neith
Neith
 
Neith
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Chema370
Bellona
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 4L
1,495 Elo+
Party 3
Sobek
Sobek
Cherry_005
Sobek
Level 25
God Stats
1W - 1L
1,286 SR
Queue Stats
51W - 61L
1,385 Elo+
Party 3
Scylla
Scylla
Daunted3214
Scylla
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,478 Elo+
Solo
Bakasura
Bakasura
jarmencio
Bakasura
Level 17
God Stats
7W - 7L
1,459 SR
Queue Stats
16W - 38L
1,147 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
JoeB3w8i3S
Ao Kuang
8
0 / 5 / 1
5,156
516
2,423
10,400
2,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
MBader
Neith
8
2 / 4 / 1
5,050
505
5,252
5,379
1,260
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
ThirtyGil
Sylvanus
7
0 / 5 / 1
4,469
447
4,987
10,270
4,312
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nemesis
Tuântươi
Nemesis
5
0 / 4 / 0
4,245
425
754
5,595
1,104
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Anhur
luongkho
Anhur
7
1 / 4 / 1
4,574
457
1,913
5,784
1,251
Mace

Mace

+10
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
10 / 0 / 2
6,942
694
11,225
5,897
2,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Chema370
Bellona
10
4 / 0 / 0
6,270
627
4,342
2,451
1,459
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sobek
9
1 / 1 / 7
5,248
525
2,065
8,308
3,644
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Scylla
10
3 / 1 / 2
6,271
627
4,391
4,462
1,053
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bakasura
jarmencio
Bakasura
9
4 / 1 / 2
5,952
595
4,085
5,007
1,927
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
35
3
Kills
22
22
Deaths
3
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
10
0
2
11
W
Bellona
Chema370
Bellona
4
0
0
4
W
Sobek
1
1
7
4.5
W
Scylla
3
1
2
4
L
Ao Kuang
JoeB3w8i3S
Ao Kuang
0
5
1
0.1
L
Neith
MBader
Neith
2
4
1
0.63
L
Sylvanus
ThirtyGil
Sylvanus
0
5
1
0.1
L
Nemesis
Tuântươi
Nemesis
0
4
0
0
W
Bakasura
jarmencio
Bakasura
4
1
2
5
L
Anhur
luongkho
Anhur
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,329
Damage
26,108
37,428
Taken
26,125
10,514
Mitigated
10,369
10,304
Healing
7,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
11,225
4,868
0
2,951
5,897
2,286
1,473
1,968
3,929
0
39,882
W
Bellona
Chema370
Bellona
4,342
830
0
576
2,451
1,459
861
0
2,451
0
23,813
W
Sobek
2,065
409
0
747
8,308
3,644
81
1,900
6,408
9,346
0
W
Scylla
4,391
676
120
1,110
4,462
1,053
1,280
888
3,574
31,548
0
L
Ao Kuang
JoeB3w8i3S
Ao Kuang
2,423
933
0
4,882
10,400
2,587
0
1,777
8,120
25,097
0
L
Neith
MBader
Neith
5,252
3,256
0
659
5,379
1,260
0
734
4,439
0
22,661
L
Sylvanus
ThirtyGil
Sylvanus
4,987
1,915
695
2,546
10,270
4,312
0
2,088
7,663
15,340
6,485
L
Nemesis
Tuântươi
Nemesis
754
179
0
782
5,595
1,104
0
907
4,515
0
11,001
W
Bakasura
jarmencio
Bakasura
4,085
2,841
0
1,913
5,007
1,927
0
1,742
3,265
0
21,649
L
Anhur
luongkho
Anhur
1,913
960
0
740
5,784
1,251
0
950
4,746
0
10,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,494
Gold Earned
30,683
189
Minions Killed
261
0
Camps Cleared
0
806,027
Distance Traveled
992,993
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,942
694
74
7
0
193,425
4
W
Bellona
6,270
627
61
6
0
189,274
0
W
Sobek
5,248
525
23
2
0
184,949
1
W
Scylla
6,271
627
50
5
0
190,764
0
L
Ao Kuang
5,156
516
58
6
0
190,085
0
L
Neith
5,050
505
40
4
0
152,011
2
L
Sylvanus
4,469
447
34
3
0
158,790
0
L
Nemesis
4,245
425
31
3
0
163,538
0
W
Bakasura
5,952
595
53
5
0
234,581
0
L
Anhur
4,574
457
26
3
0
141,603
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role