Player Matchup

Hera
Hera
IlFurrylI
Hera
Level 40
God Stats
2W - 0L
1,546 SR
Queue Stats
111W - 54L
1,679 Elo+
Party 2
Danzaburou
Danzaburou
OGH4CKED
Danzaburou
Level 160
God Stats
6W - 6L
1,565 SR
Queue Stats
29W - 26L
1,579 Elo+
Party 2
Xing Tian
Xing Tian
SketchyD0G
Xing Tian
Level 87
God Stats
8W - 2L
1,456 SR
Queue Stats
457W - 359L
1,590 Elo+
Party 2
Team Averages
Level 96
1,522 SR
1,616 Elo+

VS

Team Averages
Level 126
1,462 SR
1,510 Elo+
Neith
Neith
 
Neith
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
GrottyLK
Sobek
Level 97
God Stats
0W - 1L
1,602 SR
Queue Stats
116W - 99L
1,486 Elo+
Party 1
He Bo
He Bo
UnLucky120
He Bo
Level 122
God Stats
1W - 4L
1,285 SR
Queue Stats
188W - 155L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
16
8 / 4 / 6
11,689
731
16,689
10,409
3,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
OGH4CKED
Danzaburou
17
6 / 1 / 10
11,991
749
14,811
8,858
4,571
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
SketchyD0G
Xing Tian
15
4 / 2 / 12
12,280
768
11,315
20,996
25,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
6 / 7 / 1
11,841
740
14,000
15,864
6,268
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
GrottyLK
Sobek
13
0 / 5 / 6
9,506
594
5,126
21,053
22,493
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

He Bo
13
1 / 6 / 4
9,462
591
7,951
15,397
5,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
18
18
Kills
7
7
Deaths
18
28
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
6
7
1
0.93
L
Sobek
GrottyLK
Sobek
0
5
6
0.6
W
Hera
8
4
6
2.75
W
Danzaburou
OGH4CKED
Danzaburou
6
1
10
11
W
Xing Tian
SketchyD0G
Xing Tian
4
2
12
5
L
He Bo
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,815
Damage
27,077
40,263
Taken
52,314
34,050
Mitigated
34,335
11,358
Healing
8,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
14,000
7,261
0
3,300
15,864
6,268
539
6,911
8,953
0
60,447
L
Sobek
GrottyLK
Sobek
5,126
448
339
3,301
21,053
22,493
0
12,034
9,019
20,290
0
W
Hera
16,689
4,470
0
3,392
10,409
3,766
1,125
3,330
6,909
48,661
0
W
Danzaburou
OGH4CKED
Danzaburou
14,811
4,306
0
3,079
8,858
4,571
1,410
2,789
5,987
0
66,131
W
Xing Tian
SketchyD0G
Xing Tian
11,315
381
237
4,650
20,996
25,713
254
7,172
13,356
29,100
0
L
He Bo
7,951
538
330
1,444
15,397
5,574
0
9,368
6,029
25,468
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,960
Gold Earned
30,809
213
Minions Killed
172
9
Camps Cleared
4
902,613
Distance Traveled
827,799
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,841
740
103
6
3
247,957
2
L
Sobek
9,506
594
28
2
1
307,212
2
W
Hera
11,689
731
73
5
2
280,907
3
W
Danzaburou
11,991
749
105
7
6
305,809
4
W
Xing Tian
12,280
768
35
2
1
315,897
3
L
He Bo
9,462
591
41
3
0
272,630
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role