Player Matchup

Nike
Nike
AlexxCURBSTOMP
Nike
Level 65
God Stats
1W - 1L
1,143 SR
Queue Stats
6W - 6L
1,468 Elo+
Party 1
Hera
Hera
YoungBenny
Hera
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 15L
1,403 Elo+
Party 1
Apollo
Apollo
runindownthedog
Apollo
Level 86
God Stats
4W - 0L
1,643 SR
Queue Stats
22W - 20L
1,538 Elo+
Party 1
Team Averages
Level 98
1,429 SR
1,469 Elo+

VS

Team Averages
Level 66
1,446 SR
1,395 Elo+
The Morrigan
The Morrigan
FC4
The Morrigan
Level 126
God Stats
9W - 14L
1,209 SR
Queue Stats
228W - 185L
1,547 Elo+
Party 2
Chaac
Chaac
Sir Mole7058
Chaac
Level 65
God Stats
14W - 8L
1,535 SR
Queue Stats
249W - 246L
1,483 Elo+
Party 2
Arachne
Arachne
asesino7
Arachne
Level 8
God Stats
1W - 2L
1,593 SR
Queue Stats
1W - 6L
1,154 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 3 / 8
7,875
788
6,205
9,912
5,627
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
2 / 5 / 10
7,551
755
9,479
6,524
2,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
11 / 1 / 6
9,098
910
9,998
7,777
2,932
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
FC4
The Morrigan
11
6 / 5 / 1
7,889
789
5,574
7,429
2,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 5 / 7
6,973
697
8,729
12,183
7,748
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Arachne
asesino7
Arachne
9
2 / 7 / 4
6,703
670
1,730
9,392
3,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
21
17
Kills
9
9
Deaths
17
24
Assists
12
Player
Kills
Deaths
Assists
KDA
W
4
3
8
2.67
L
The Morrigan
FC4
The Morrigan
6
5
1
1.3
L
1
5
7
0.9
W
2
5
10
1.4
L
Arachne
asesino7
Arachne
2
7
4
0.57
W
11
1
6
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,682
Damage
16,033
24,213
Taken
29,004
10,589
Mitigated
13,416
6,741
Healing
3,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,205
802
376
2,655
9,912
5,627
176
2,129
7,540
793
14,522
L
The Morrigan
FC4
The Morrigan
5,574
1,004
0
250
7,429
2,472
0
2,985
4,060
16,360
1,738
L
8,729
633
221
3,039
12,183
7,748
0
3,302
8,055
0
21,532
W
9,479
1,949
52
1,322
6,524
2,030
366
1,229
5,113
30,135
0
L
Arachne
asesino7
Arachne
1,730
933
0
286
9,392
3,196
0
2,998
5,969
0
4,919
W
9,998
5,732
0
2,336
7,777
2,932
1,655
875
6,816
0
27,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,524
Gold Earned
21,565
123
Minions Killed
67
6
Camps Cleared
1
552,946
Distance Traveled
531,077
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
7,875
788
23
2
1
192,355
0
L
The Morrigan
7,889
789
29
3
1
172,237
0
L
Chaac
6,973
697
29
3
0
188,151
1
W
Hera
7,551
755
48
5
3
176,719
0
L
Arachne
6,703
670
9
1
0
170,689
0
W
Apollo
9,098
910
52
5
2
183,872
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role