Player Matchup

Khepri
Khepri
 
Khepri
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
CrixoElGalo
Cliodhna
Level 148
God Stats
2W - 2L
1,723 SR
Queue Stats
124W - 130L
1,546 Elo+
Party 2
Heimdallr
Heimdallr
mudeto
Heimdallr
Level 109
God Stats
2W - 0L
1,530 SR
Queue Stats
22W - 9L
1,629 Elo+
Party 2
King Arthur
King Arthur
papimudo
King Arthur
Level 135
God Stats
3W - 7L
1,510 SR
Queue Stats
80W - 74L
1,551 Elo+
Party 2
Merlin
Merlin
wiljea
Merlin
Level 140
God Stats
6W - 10L
1,485 SR
Queue Stats
12W - 19L
1,382 Elo+
Solo
Team Averages
Level 136
1,550 SR
1,522 Elo+

VS

Team Averages
Level 109
1,557 SR
1,419 Elo+
Nu Wa
Nu Wa
Lagging Dolphin
Nu Wa
Level 145
God Stats
1W - 2L
1,223 SR
Queue Stats
188W - 205L
1,374 Elo+
Party 1
Mulan
Mulan
MKSabbath
Mulan
Level 118
God Stats
21W - 12L
1,675 SR
Queue Stats
241W - 269L
1,486 Elo+
Party 3
Khepri
Khepri
ThisJustZach
Khepri
Level 66
God Stats
30W - 26L
1,510 SR
Queue Stats
195W - 219L
1,306 Elo+
Party 1
Jing Wei
Jing Wei
Wildtiger1
Jing Wei
Level 118
God Stats
4W - 5L
1,709 SR
Queue Stats
156W - 148L
1,628 Elo+
Party 3
King Arthur
King Arthur
jayzthegamer
King Arthur
Level 97
God Stats
0W - 1L
1,666 SR
Queue Stats
3W - 10L
1,303 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
16
1 / 0 / 13
10,283
490
5,579
12,357
15,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cliodhna
CrixoElGalo
Cliodhna
19
11 / 4 / 7
12,225
582
17,979
16,867
6,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
mudeto
Heimdallr
18
5 / 1 / 8
11,539
549
16,175
18,204
8,799
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
papimudo
King Arthur
19
9 / 2 / 6
12,212
582
17,070
20,346
19,001
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
wiljea
Merlin
17
4 / 3 / 9
10,866
517
11,299
9,312
3,910
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 7 / 3
8,619
410
11,733
17,059
5,725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
MKSabbath
Mulan
14
2 / 8 / 3
9,037
430
10,914
20,274
9,668
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Khepri
12
1 / 6 / 1
8,075
385
2,568
15,149
17,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jing Wei
Wildtiger1
Jing Wei
18
3 / 5 / 0
11,151
531
12,680
17,812
5,911
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
jayzthegamer
King Arthur
14
2 / 4 / 0
8,675
413
7,863
14,744
14,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
17
30
Kills
10
10
Deaths
30
43
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
1
0
13
7.5
W
Cliodhna
CrixoElGalo
Cliodhna
11
4
7
3.63
L
2
7
3
0.5
L
Mulan
MKSabbath
Mulan
2
8
3
0.44
L
Khepri
1
6
1
0.25
L
Jing Wei
Wildtiger1
Jing Wei
3
5
0
0.6
L
King Arthur
jayzthegamer
King Arthur
2
4
0
0.5
W
Heimdallr
mudeto
Heimdallr
5
1
8
9
W
King Arthur
papimudo
King Arthur
9
2
6
6
W
Merlin
wiljea
Merlin
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,102
Damage
45,758
77,086
Taken
85,038
53,669
Mitigated
52,825
32,803
Healing
13,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
5,579
1,369
1,390
3,438
12,357
15,196
0
2,427
9,547
45,088
0
W
Cliodhna
CrixoElGalo
Cliodhna
17,979
1,776
0
5,621
16,867
6,763
34
3,835
12,606
0
97,191
L
11,733
1,981
92
2,975
17,059
5,725
0
5,441
10,944
44,679
0
L
Mulan
MKSabbath
Mulan
10,914
1,082
0
2,395
20,274
9,668
0
3,412
16,337
0
58,129
L
Khepri
2,568
332
0
949
15,149
17,216
0
6,440
8,234
22,719
0
L
Jing Wei
Wildtiger1
Jing Wei
12,680
9,883
0
5,201
17,812
5,911
722
1,310
16,391
0
88,822
L
King Arthur
jayzthegamer
King Arthur
7,863
941
0
2,306
14,744
14,305
156
1,767
12,038
0
39,625
W
Heimdallr
mudeto
Heimdallr
16,175
8,777
0
12,458
18,204
8,799
940
1,694
16,352
0
109,422
W
King Arthur
papimudo
King Arthur
17,070
2,048
0
7,671
20,346
19,001
79
2,489
16,815
10,067
74,116
W
Merlin
wiljea
Merlin
11,299
519
261
1,964
9,312
3,910
138
2,704
6,482
62,770
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,125
Gold Earned
45,557
622
Minions Killed
441
0
Camps Cleared
0
2,011,756
Distance Traveled
1,784,916
26
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
10,283
490
58
3
0
422,114
8
W
Cliodhna
12,225
582
145
7
0
436,933
4
L
Nu Wa
8,619
410
91
4
0
346,120
4
L
Mulan
9,037
430
102
5
0
371,092
4
L
Khepri
8,075
385
19
1
0
343,821
0
L
Jing Wei
11,151
531
142
7
0
398,250
5
L
King Arthur
8,675
413
87
4
0
325,633
2
W
Heimdallr
11,539
549
147
7
0
382,901
7
W
King Arthur
12,212
582
153
7
0
387,490
6
W
Merlin
10,866
517
119
6
0
382,318
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role