Player Matchup

Fenrir
Fenrir
MilitantBALA
Fenrir
Level 24
God Stats
7W - 6L
1,245 SR
Queue Stats
93W - 129L
1,632 Elo+
Solo
Geb
Geb
PaQo0508
Geb
Level 26
God Stats
3W - 1L
1,579 SR
Queue Stats
15W - 14L
1,382 Elo+
Party 1
Olorun
Olorun
PaQo8975
Olorun
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 10L
1,428 Elo+
Party 1
Merlin
Merlin
Santi0508
Merlin
Level 27
God Stats
2W - 2L
1,558 SR
Queue Stats
14W - 21L
1,314 Elo+
Party 1
Hades
Hades
WormsBattlegRg4
Hades
Level 6
God Stats
9W - 3L
1,813 SR
Queue Stats
11W - 7L
1,734 Elo+
Solo
Team Averages
Level 19
1,539 SR
1,498 Elo+

VS

Team Averages
Level 16
1,579 SR
1,547 Elo+
Izanami
Izanami
Darck Shadow394
Izanami
Level 8
God Stats
14W - 16L
1,644 SR
Queue Stats
56W - 60L
1,433 Elo+
Solo
Camazotz
Camazotz
SunderMePapi
Camazotz
Level 29
God Stats
2W - 1L
1,934 SR
Queue Stats
40W - 20L
1,692 Elo+
Solo
Apollo
Apollo
antui la roca
Apollo
Level 28
God Stats
1W - 1L
1,318 SR
Queue Stats
29W - 21L
1,595 Elo+
Solo
Merlin
Merlin
iMajesticTurtle
Merlin
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,720 Elo+
Solo
Tiamat
Tiamat
phonydino00
Tiamat
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 22L
1,294 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
8 / 0 / 0
7,572
631
3,655
7,225
2,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
0 / 1 / 7
6,526
544
2,803
6,492
4,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Olorun
PaQo8975
Olorun
11
3 / 1 / 4
6,741
562
4,014
7,745
1,863
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Merlin
Santi0508
Merlin
10
2 / 4 / 5
6,511
543
4,282
5,838
1,727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 0 / 3
7,786
649
4,926
5,628
2,380
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
5,379
448
1,664
7,406
2,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Camazotz
SunderMePapi
Camazotz
1
0 / 0 / 0
2,343
195
0
0
0
10
3 / 4 / 0
6,208
517
5,155
8,194
2,552
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 4 / 1
7,237
603
3,828
6,427
2,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
8
1 / 4 / 0
5,103
425
1,104
6,382
4,943
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
14
Kills
6
6
Deaths
14
19
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Fenrir
8
0
0
8
W
0
1
7
3.5
W
Olorun
PaQo8975
Olorun
3
1
4
5
W
Merlin
Santi0508
Merlin
2
4
5
1.13
L
Camazotz
SunderMePapi
Camazotz
0
0
0
0
W
1
0
3
2.5
L
3
4
0
0.75
L
2
4
1
0.63
L
Tiamat
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,680
Damage
11,751
32,928
Taken
28,409
13,287
Mitigated
11,644
14,983
Healing
5,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,664
766
0
1,248
7,406
2,140
114
3,933
3,467
0
30,697
W
Fenrir
3,655
153
0
3,082
7,225
2,810
0
962
6,263
0
34,216
W
2,803
400
0
1,065
6,492
4,507
307
794
5,698
14,349
0
W
Olorun
PaQo8975
Olorun
4,014
1,441
712
4,002
7,745
1,863
2,453
650
7,095
30,931
0
W
Merlin
Santi0508
Merlin
4,282
287
0
1,385
5,838
1,727
866
2,210
3,628
23,500
0
L
Camazotz
SunderMePapi
Camazotz
0
0
0
0
0
0
0
0
0
0
0
W
4,926
133
55
4,682
5,628
2,380
1,034
523
5,105
55,747
0
L
5,155
2,945
0
1,122
8,194
2,552
0
5,124
2,974
0
31,945
L
3,828
199
0
1,290
6,427
2,009
265
3,591
2,660
50,209
0
L
Tiamat
1,104
148
0
2,236
6,382
4,943
0
3,019
3,283
9,058
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,136
Gold Earned
26,270
335
Minions Killed
240
0
Camps Cleared
0
1,145,038
Distance Traveled
904,796
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,379
448
57
5
0
256,283
3
W
Fenrir
7,572
631
75
6
0
250,897
0
W
Geb
6,526
544
24
2
0
246,905
1
W
Olorun
6,741
562
57
5
0
219,402
2
W
Merlin
6,511
543
44
4
0
206,189
0
L
Camazotz
2,343
195
0
0
0
0
0
W
Hades
7,786
649
135
11
0
221,645
1
L
Apollo
6,208
517
63
5
0
227,015
2
L
Merlin
7,237
603
101
8
0
215,942
3
L
Tiamat
5,103
425
19
2
0
205,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role