Player Matchup

Kuzenbo
Kuzenbo
BedIntruder35
Kuzenbo
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,241 Elo+
Party 1
Izanami
Izanami
BussyHaver
Izanami
Level 24
God Stats
2W - 5L
1,225 SR
Queue Stats
2W - 5L
1,317 Elo+
Party 1
Ao Kuang
Ao Kuang
TrashiestCan
Ao Kuang
Level 28
God Stats
7W - 6L
1,478 SR
Queue Stats
57W - 53L
1,465 Elo+
Solo
Ra
Ra
kzoit
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 18L
1,253 Elo+
Solo
Odin
Odin
nilicon
Odin
Level 27
God Stats
54W - 43L
1,548 SR
Queue Stats
90W - 107L
1,438 Elo+
Solo
Team Averages
Level 21
1,450 SR
1,343 Elo+

VS

Team Averages
Level 24
1,497 SR
1,336 Elo+
Olorun
Olorun
AlphaRogue2929
Olorun
Level 16
God Stats
4W - 4L
1,399 SR
Queue Stats
10W - 15L
1,222 Elo+
Solo
Anubis
Anubis
AztkDuckyy
Anubis
Level 27
God Stats
5W - 3L
1,596 SR
Queue Stats
21W - 20L
1,460 Elo+
Party 2
Merlin
Merlin
Good_Rebel-
Merlin
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 11L
1,298 Elo+
Solo
Bastet
Bastet
HotKitten101
Bastet
Level 25
God Stats
3W - 1L
1,425 SR
Queue Stats
29W - 46L
1,295 Elo+
Solo
Ah Puch
Ah Puch
Noche-K
Ah Puch
Level 28
God Stats
5W - 3L
1,566 SR
Queue Stats
15W - 17L
1,407 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
16
0 / 4 / 3
9,096
827
3,860
18,457
19,557
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Izanami
BussyHaver
Izanami
16
3 / 3 / 4
10,995
1,000
9,134
9,196
3,122
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Ao Kuang
TrashiestCan
Ao Kuang
17
10 / 8 / 4
12,398
1,127
14,910
17,597
6,094
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ra
16
0 / 7 / 4
9,451
859
6,533
12,356
4,669
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
nilicon
Odin
16
2 / 11 / 4
10,096
918
5,813
22,297
11,951
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

64

VS

Team 2 Tickets

232

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 3 / 13
12,008
1,092
19,175
11,608
4,655
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
AztkDuckyy
Anubis
19
8 / 1 / 19
12,428
1,130
12,210
5,303
3,998
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Merlin
18
5 / 5 / 13
11,094
1,009
10,491
9,848
3,458
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
17
3 / 4 / 14
10,516
956
10,746
9,914
3,572
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
Noche-K
Ah Puch
18
9 / 2 / 13
11,937
1,085
20,109
6,751
2,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
105
15
Kills
33
33
Deaths
15
19
Assists
72
Player
Kills
Deaths
Assists
KDA
W
8
3
13
4.83
W
Anubis
AztkDuckyy
Anubis
8
1
19
17.5
L
Kuzenbo
0
4
3
0.38
L
Izanami
BussyHaver
Izanami
3
3
4
1.67
W
Merlin
5
5
13
2.3
W
Bastet
3
4
14
2.5
W
Ah Puch
Noche-K
Ah Puch
9
2
13
7.75
L
Ao Kuang
TrashiestCan
Ao Kuang
10
8
4
1.5
L
Ra
0
7
4
0.29
L
Odin
nilicon
Odin
2
11
4
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,250
Damage
72,731
79,903
Taken
43,424
45,393
Mitigated
18,121
4,531
Healing
11,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,175
10,996
688
4,479
11,608
4,655
0
6,636
4,972
44,688
0
W
Anubis
AztkDuckyy
Anubis
12,210
183
0
1,569
5,303
3,998
0
1,671
3,632
38,500
0
L
Kuzenbo
3,860
1,460
0
0
18,457
19,557
0
12,883
5,574
16,801
0
L
Izanami
BussyHaver
Izanami
9,134
6,063
0
773
9,196
3,122
0
7,378
1,818
0
42,184
W
Merlin
10,491
2,299
345
794
9,848
3,458
0
6,430
3,418
24,135
0
W
Bastet
10,746
3,019
0
1,548
9,914
3,572
0
6,665
3,249
0
17,925
W
Ah Puch
Noche-K
Ah Puch
20,109
2,424
0
1,846
6,751
2,438
0
3,901
2,850
39,557
0
L
Ao Kuang
TrashiestCan
Ao Kuang
14,910
4,051
0
2,155
17,597
6,094
0
13,505
4,092
20,044
0
L
Ra
6,533
821
487
1,116
12,356
4,669
0
8,856
3,500
23,763
0
L
Odin
nilicon
Odin
5,813
1,906
0
0
22,297
11,951
0
19,363
2,934
0
18,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,036
Gold Earned
57,983
194
Minions Killed
220
4
Camps Cleared
5
883,574
Distance Traveled
877,896
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
12,008
1,092
71
6
3
171,418
0
W
Anubis
12,428
1,130
58
5
1
174,249
0
L
Kuzenbo
9,096
827
23
2
1
199,732
2
L
Izanami
10,995
1,000
86
8
1
110,934
0
W
Merlin
11,094
1,009
33
3
0
157,046
3
W
Bastet
10,516
956
17
2
1
187,379
1
W
Ah Puch
11,937
1,085
41
4
0
187,804
0
L
Ao Kuang
12,398
1,127
7
1
2
203,371
0
L
Ra
9,451
859
43
4
0
176,588
0
L
Odin
10,096
918
35
3
0
192,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role