Player Matchup

Agni
Agni
ElCosteño
Agni
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 14L
1,441 Elo+
Solo
Susano
Susano
NFNM_adrian
Susano
Level 15
God Stats
0W - 1L
1,732 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Bellona
Bellona
QuirkyWallflower
Bellona
Level 9
God Stats
5W - 12L
1,299 SR
Queue Stats
22W - 27L
1,150 Elo+
Party 2
Olorun
Olorun
X-ASH-X-_Trainee
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Arachne
Arachne
iiDIRERAVENii
Arachne
Level 28
God Stats
22W - 15L
1,558 SR
Queue Stats
41W - 34L
1,379 Elo+
Party 2
Team Averages
Level 14
1,518 SR
1,394 Elo+

VS

Team Averages
Level 16
1,475 SR
1,375 Elo+
Yemoja
Yemoja
DicCheesus
Yemoja
Level 29
God Stats
7W - 12L
1,191 SR
Queue Stats
40W - 48L
1,394 Elo+
Solo
Thor
Thor
GoldenOwO
Thor
Level 27
God Stats
2W - 4L
1,423 SR
Queue Stats
56W - 47L
1,462 Elo+
Party 1
Jormungandr
Jormungandr
Maralefica
Jormungandr
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,068 Elo+
Solo
Anhur
Anhur
Remydis
Anhur
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SuckLemon
Morgan Le Fay
Level 17
God Stats
6W - 4L
1,762 SR
Queue Stats
117W - 100L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 4 / 0
6,892
574
6,076
7,442
1,944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Susano
7
2 / 5 / 2
5,166
431
3,082
6,761
1,983
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

9
0 / 3 / 1
5,613
468
0
5,004
2,697
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

7
2 / 7 / 2
5,317
443
2,857
8,567
1,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
9
2 / 3 / 2
6,042
504
2,475
5,878
2,189
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
DicCheesus
Yemoja
10
3 / 0 / 7
6,273
523
3,651
3,099
1,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
13
5 / 2 / 2
7,342
612
5,400
7,572
2,678
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Jormungandr
Maralefica
Jormungandr
9
1 / 6 / 0
5,736
478
1,421
9,524
4,491
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anhur
Remydis
Anhur
11
8 / 2 / 3
7,037
586
4,925
5,294
1,514
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
SuckLemon
Morgan Le Fay
12
5 / 1 / 2
7,286
607
4,097
3,930
1,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
36
11
Kills
22
22
Deaths
11
7
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Yemoja
DicCheesus
Yemoja
3
0
7
6.5
L
5
4
0
1.25
W
Thor
5
2
2
3
W
Jormungandr
Maralefica
Jormungandr
1
6
0
0.17
L
Susano
2
5
2
0.6
L
0
3
1
0.17
W
Anhur
Remydis
Anhur
8
2
3
4.75
W
Morgan Le Fay
SuckLemon
Morgan Le Fay
5
1
2
6
L
2
7
2
0.43
L
Arachne
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,490
Damage
19,494
33,652
Taken
29,419
10,276
Mitigated
11,884
4,630
Healing
5,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
DicCheesus
Yemoja
3,651
849
573
0
3,099
1,857
1,056
948
2,151
14,333
0
L
6,076
661
0
1,935
7,442
1,944
125
1,428
5,958
35,392
0
W
Thor
5,400
1,626
0
2,022
7,572
2,678
586
1,355
6,115
0
36,360
W
Jormungandr
Maralefica
Jormungandr
1,421
592
15
15
9,524
4,491
0
4,727
4,429
21,169
0
L
Susano
3,082
1,041
0
0
6,761
1,983
0
2,224
4,521
0
14,802
L
0
0
0
280
5,004
2,697
701
1,655
3,217
0
25,333
W
Anhur
Remydis
Anhur
4,925
2,488
0
1,814
5,294
1,514
2,405
1,251
4,001
0
29,524
W
Morgan Le Fay
SuckLemon
Morgan Le Fay
4,097
451
0
824
3,930
1,344
1,360
100
3,790
34,719
0
L
2,857
1,765
0
896
8,567
1,463
0
2,304
6,235
14,533
0
L
Arachne
2,475
1,884
0
1,519
5,878
2,189
7
1,232
4,552
0
23,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,030
Gold Earned
33,674
216
Minions Killed
284
0
Camps Cleared
0
1,038,973
Distance Traveled
1,092,362
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
6,273
523
11
1
0
184,364
0
L
Agni
6,892
574
74
6
0
194,576
0
W
Thor
7,342
612
90
8
0
254,413
0
W
Jormungandr
5,736
478
41
3
0
215,337
0
L
Susano
5,166
431
15
1
0
234,732
5
L
Bellona
5,613
468
56
5
0
193,738
0
W
Anhur
7,037
586
54
5
0
211,487
2
W
Morgan Le Fay
7,286
607
88
7
0
226,761
5
L
Olorun
5,317
443
23
2
0
198,120
0
L
Arachne
6,042
504
48
4
0
217,807
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role