Player Matchup

Achilles
Achilles
GoldnForm
Achilles
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 41L
1,399 Elo+
Party 2
Ao Kuang
Ao Kuang
Okfel
Ao Kuang
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 18L
1,324 Elo+
Solo
Ullr
Ullr
Skylord3725
Ullr
Level 22
God Stats
3W - 1L
1,500 SR
Queue Stats
14W - 10L
1,687 Elo+
Party 2
Ra
Ra
blueshyguy69
Ra
Level 45
God Stats
2W - 5L
1,205 SR
Queue Stats
189W - 175L
1,415 Elo+
Party 2
Amaterasu
Amaterasu
marting0134
Amaterasu
Level 30
God Stats
13W - 11L
1,524 SR
Queue Stats
113W - 101L
1,447 Elo+
Solo
Team Averages
Level 30
1,446 SR
1,455 Elo+

VS

Team Averages
Level 34
1,374 SR
1,341 Elo+
Thanatos
Thanatos
LSpidervinnY1
Thanatos
Level 18
God Stats
0W - 3L
1,128 SR
Queue Stats
2W - 12L
1,042 Elo+
Party 3
Jing Wei
Jing Wei
Wilierboat72
Jing Wei
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,446 Elo+
Solo
Mulan
Mulan
apple230tree4
Mulan
Level 120
God Stats
12W - 9L
1,598 SR
Queue Stats
520W - 516L
1,495 Elo+
Party 1
Sol
Sol
outsider0509
Sol
Level 18
God Stats
2W - 7L
1,202 SR
Queue Stats
5W - 13L
1,236 Elo+
Party 3
Hera
Hera
tmtmtm
Hera
Level 10
God Stats
11W - 9L
1,442 SR
Queue Stats
104W - 106L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
GoldnForm
Achilles
11
1 / 5 / 6
7,271
485
2,947
13,984
10,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ao Kuang
Okfel
Ao Kuang
18
9 / 0 / 2
10,766
718
7,525
10,161
3,900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
5 / 5 / 4
8,161
544
7,684
8,001
2,665
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 4 / 2
8,590
573
4,136
10,106
2,993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
marting0134
Amaterasu
16
5 / 2 / 0
9,398
627
5,334
8,814
6,771
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
LSpidervinnY1
Thanatos
10
2 / 6 / 4
6,305
420
4,415
9,758
2,850
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jing Wei
Wilierboat72
Jing Wei
9
1 / 5 / 1
6,302
420
2,377
6,696
1,881
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
7 / 1 / 1
8,446
563
7,413
9,793
4,570
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 5 / 4
6,077
405
6,302
8,356
1,755
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hera
tmtmtm
Hera
14
3 / 4 / 0
7,997
533
6,399
7,567
2,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
24
21
Kills
14
16
Deaths
21
14
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Achilles
GoldnForm
Achilles
1
5
6
0.8
L
Thanatos
LSpidervinnY1
Thanatos
2
6
4
0.67
W
Ao Kuang
Okfel
Ao Kuang
9
0
2
10
W
5
5
4
1.4
L
Jing Wei
Wilierboat72
Jing Wei
1
5
1
0.3
L
7
1
1
7.5
W
1
4
2
0.5
W
Amaterasu
marting0134
Amaterasu
5
2
0
2.5
L
1
5
4
0.6
L
Hera
tmtmtm
Hera
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,626
Damage
26,906
51,066
Taken
42,170
26,733
Mitigated
13,581
16,745
Healing
10,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
GoldnForm
Achilles
2,947
479
0
1,838
13,984
10,404
59
3,814
10,170
0
20,261
L
Thanatos
LSpidervinnY1
Thanatos
4,415
1,083
0
3,774
9,758
2,850
75
1,170
8,588
0
21,460
W
Ao Kuang
Okfel
Ao Kuang
7,525
2,166
0
7,987
10,161
3,900
568
299
9,862
82,637
0
W
7,684
3,244
0
0
8,001
2,665
685
2,329
5,672
0
37,449
L
Jing Wei
Wilierboat72
Jing Wei
2,377
1,987
0
518
6,696
1,881
0
1,104
5,592
0
21,315
L
7,413
723
0
4,638
9,793
4,570
0
3,372
6,331
0
51,691
W
4,136
534
0
4,181
10,106
2,993
120
6,030
4,076
49,240
0
W
Amaterasu
marting0134
Amaterasu
5,334
1,047
0
2,739
8,814
6,771
2,177
229
8,585
0
60,737
L
6,302
3,441
0
815
8,356
1,755
462
1,453
6,903
28,014
0
L
Hera
tmtmtm
Hera
6,399
959
0
1,000
7,567
2,525
0
4,108
3,095
56,044
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,186
Gold Earned
35,127
453
Minions Killed
341
0
Camps Cleared
0
1,451,842
Distance Traveled
1,354,973
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,271
485
27
2
0
276,512
5
L
Thanatos
6,305
420
41
3
0
295,853
1
W
Ao Kuang
10,766
718
151
10
0
328,268
3
W
Ullr
8,161
544
66
4
0
293,239
0
L
Jing Wei
6,302
420
48
3
0
219,759
1
L
Mulan
8,446
563
95
6
0
290,604
4
W
Ra
8,590
573
100
7
0
269,344
4
W
Amaterasu
9,398
627
109
7
0
284,479
2
L
Sol
6,077
405
42
3
0
267,743
3
L
Hera
7,997
533
115
8
0
281,014
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role