Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Blackshade17
Tsukuyomi
Level 120
God Stats
4W - 3L
1,504 SR
Queue Stats
224W - 247L
1,548 Elo+
Solo
Cerberus
Cerberus
Caspie Nuggie
Cerberus
Level 101
God Stats
137W - 165L
1,507 SR
Queue Stats
252W - 321L
1,415 Elo+
Party 2
Team Averages
Level 110
1,504 SR
1,488 Elo+

VS

Team Averages
Level 123
1,621 SR
1,533 Elo+
Sol
Sol
Elite1811
Sol
Level 141
God Stats
23W - 16L
1,648 SR
Queue Stats
410W - 443L
1,560 Elo+
Solo
Bastet
Bastet
KlipKlopFlop
Bastet
Level 79
God Stats
2W - 0L
1,705 SR
Queue Stats
5W - 5L
1,459 Elo+
Party 1
Sylvanus
Sylvanus
TTVDirtyy_Dan__
Sylvanus
Level 149
God Stats
15W - 22L
1,511 SR
Queue Stats
409W - 461L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
10
4 / 5 / 2
7,527
753
9,586
10,956
5,386
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
Blackshade17
Tsukuyomi
11
3 / 3 / 3
7,253
725
6,358
7,639
2,419
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
Caspie Nuggie
Cerberus
10
0 / 2 / 6
7,085
709
5,096
12,831
10,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 7
7,543
754
10,420
9,848
3,375
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bastet
12
2 / 2 / 8
7,171
717
7,481
5,791
1,800
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
12
5 / 2 / 5
7,803
780
7,605
8,463
5,230
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
30
7
Kills
10
10
Deaths
7
11
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
4
5
2
1
L
Tsukuyomi
Blackshade17
Tsukuyomi
3
3
3
1.5
L
Cerberus
Caspie Nuggie
Cerberus
0
2
6
1.5
W
3
3
7
2.17
W
Bastet
2
2
8
3
W
Sylvanus
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,040
Damage
25,506
31,426
Taken
24,102
18,323
Mitigated
10,405
9,850
Healing
8,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
9,586
804
342
3,944
10,956
5,386
0
5,549
5,407
24,631
0
L
Tsukuyomi
Blackshade17
Tsukuyomi
6,358
1,201
0
1,971
7,639
2,419
0
3,053
4,586
0
20,074
L
Cerberus
Caspie Nuggie
Cerberus
5,096
290
0
3,593
12,831
10,518
0
7,425
5,406
13,409
0
W
10,420
3,408
0
3,132
9,848
3,375
0
6,649
2,774
35,908
3,043
W
Bastet
7,481
1,126
0
782
5,791
1,800
0
2,530
3,179
0
15,213
W
Sylvanus
7,605
3,263
1,814
3,092
8,463
5,230
224
5,084
3,090
16,272
3,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,865
Gold Earned
22,517
107
Minions Killed
123
3
Camps Cleared
6
568,198
Distance Traveled
558,144
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,527
753
45
5
0
172,688
2
L
Tsukuyomi
7,253
725
47
5
3
198,287
5
L
Cerberus
7,085
709
15
2
0
197,223
0
W
Sol
7,543
754
73
7
5
176,215
2
W
Bastet
7,171
717
19
2
0
211,045
1
W
Sylvanus
7,803
780
31
3
1
170,884
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role