Player Matchup

Geb
Geb
Destroyermak
Geb
Level 48
God Stats
16W - 22L
1,410 SR
Queue Stats
142W - 196L
1,256 Elo+
Party 2
Chiron
Chiron
Popeye_JJ3000
Chiron
Level 26
God Stats
9W - 22L
1,333 SR
Queue Stats
31W - 51L
1,245 Elo+
Party 2
Ravana
Ravana
RevanZdex
Ravana
Level 28
God Stats
21W - 30L
1,338 SR
Queue Stats
66W - 92L
1,288 Elo+
Party 2
Bellona
Bellona
ScrubXMike
Bellona
Level 64
God Stats
20W - 18L
1,491 SR
Queue Stats
103W - 138L
1,396 Elo+
Solo
Tiamat
Tiamat
elvis teck2947
Tiamat
Level 102
God Stats
7W - 7L
1,523 SR
Queue Stats
370W - 390L
1,307 Elo+
Party 2
Team Averages
Level 54
1,419 SR
1,298 Elo+

VS

Team Averages
Level 56
1,542 SR
1,340 Elo+
Thanatos
Thanatos
 
Thanatos
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chiron
Chiron
Chaseikes
Chiron
Level 68
God Stats
4W - 2L
1,475 SR
Queue Stats
311W - 334L
1,359 Elo+
Party 1
Sobek
Sobek
Free_Him
Sobek
Level 86
God Stats
19W - 10L
1,620 SR
Queue Stats
239W - 281L
1,302 Elo+
Party 1
Anubis
Anubis
Snakewhip3456
Anubis
Level 60
God Stats
3W - 3L
1,616 SR
Queue Stats
81W - 105L
1,283 Elo+
Party 3
Tiamat
Tiamat
teddy energy
Tiamat
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 31L
1,254 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 3
6,328
452
3,312
11,627
6,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

10
0 / 0 / 0
5,836
417
2,560
3,026
924
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ravana
RevanZdex
Ravana
11
4 / 3 / 3
7,009
501
5,634
7,817
2,283
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
ScrubXMike
Bellona
6
1 / 3 / 0
5,190
371
1,327
3,476
1,456
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
1 / 2 / 5
6,149
439
6,564
8,319
3,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
2 / 5 / 3
6,204
443
3,526
7,525
2,093
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chiron
Chaseikes
Chiron
12
2 / 0 / 2
6,789
485
5,153
4,551
1,426
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sobek
Free_Him
Sobek
11
1 / 0 / 3
7,161
512
2,153
7,040
6,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
5 / 1 / 2
7,760
554
9,994
8,393
3,469
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
9
1 / 2 / 1
5,858
418
3,889
6,347
2,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
22
8
Kills
11
11
Deaths
8
11
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
2
5
3
0.7
W
Chiron
Chaseikes
Chiron
2
0
2
3
L
2
3
3
1.17
W
Sobek
Free_Him
Sobek
1
0
3
2.5
L
0
0
0
0
L
Ravana
RevanZdex
Ravana
4
3
3
1.83
L
Bellona
ScrubXMike
Bellona
1
3
0
0.33
W
5
1
2
6
L
1
2
5
1.75
W
Tiamat
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,397
Damage
24,715
34,265
Taken
33,856
13,955
Mitigated
15,650
7,198
Healing
18,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
3,526
731
0
3,663
7,525
2,093
296
2,541
4,854
0
18,070
W
Chiron
Chaseikes
Chiron
5,153
2,129
421
3,175
4,551
1,426
700
343
4,168
0
46,278
L
3,312
446
0
1,907
11,627
6,005
0
5,040
6,335
16,296
0
W
Sobek
Free_Him
Sobek
2,153
217
0
3,868
7,040
6,346
361
919
6,073
22,323
0
L
2,560
1,410
220
696
3,026
924
0
1,005
2,003
0
28,205
L
Ravana
RevanZdex
Ravana
5,634
1,614
0
1,991
7,817
2,283
0
3,372
4,412
0
40,536
L
Bellona
ScrubXMike
Bellona
1,327
260
0
426
3,476
1,456
0
2,112
1,364
0
8,438
W
9,994
631
0
5,920
8,393
3,469
1,483
2,199
5,936
40,035
0
L
6,564
477
0
1,958
8,319
3,287
506
3,940
4,115
29,367
0
W
Tiamat
3,889
515
0
1,294
6,347
2,316
322
3,106
2,949
17,709
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,512
Gold Earned
33,772
235
Minions Killed
281
0
Camps Cleared
0
1,209,158
Distance Traveled
1,315,875
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,204
443
44
3
0
285,271
4
W
Chiron
6,789
485
74
5
0
262,893
5
L
Geb
6,328
452
23
2
0
284,007
1
W
Sobek
7,161
512
43
3
0
282,158
3
L
Chiron
5,836
417
65
5
0
266,040
1
L
Ravana
7,009
501
72
5
0
271,167
0
L
Bellona
5,190
371
20
1
0
113,092
0
W
Anubis
7,760
554
76
5
0
228,283
3
L
Tiamat
6,149
439
55
4
0
274,852
4
W
Tiamat
5,858
418
44
3
0
257,270
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role