Player Matchup

Izanami
Izanami
DoWnBeastZ
Izanami
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,475 Elo+
Party 1
Sobek
Sobek
LieutenantEuceda
Sobek
Level 102
God Stats
1W - 0L
1,239 SR
Queue Stats
9W - 7L
1,452 Elo+
Party 1
Chaac
Chaac
SinNoodle
Chaac
Level 43
God Stats
20W - 24L
1,258 SR
Queue Stats
364W - 415L
1,375 Elo+
Solo
Poseidon
Poseidon
hernakill
Poseidon
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,401 Elo+
Party 1
Arachne
Arachne
thegreatmaximus
Arachne
Level 124
God Stats
1W - 0L
1,588 SR
Queue Stats
162W - 158L
1,416 Elo+
Party 1
Team Averages
Level 79
1,417 SR
1,424 Elo+

VS

Team Averages
Level 57
1,432 SR
1,366 Elo+
Athena
Athena
ItBurnsWhenIP12
Athena
Level 115
God Stats
4W - 5L
1,527 SR
Queue Stats
189W - 200L
1,383 Elo+
Party 3
Bakasura
Bakasura
RedAndyjandro
Bakasura
Level 28
God Stats
0W - 4L
1,145 SR
Queue Stats
39W - 60L
1,415 Elo+
Party 3
Janus
Janus
SerPatPerMon
Janus
Level 49
God Stats
0W - 1L
1,412 SR
Queue Stats
22W - 38L
1,325 Elo+
Party 2
Izanami
Izanami
Tsunaro
Izanami
Level 41
God Stats
31W - 24L
1,601 SR
Queue Stats
85W - 97L
1,433 Elo+
Solo
Sun Wukong
Sun Wukong
oskr2004pro
Sun Wukong
Level 51
God Stats
1W - 2L
1,476 SR
Queue Stats
26W - 48L
1,275 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DoWnBeastZ
Izanami
13
1 / 2 / 4
7,725
515
5,275
6,059
1,707
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
1 / 1 / 10
7,636
509
3,789
11,109
10,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chaac
SinNoodle
Chaac
14
2 / 0 / 5
7,996
533
7,387
9,394
6,522
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Poseidon
hernakill
Poseidon
17
7 / 1 / 5
9,870
658
12,371
7,728
2,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
10 / 1 / 4
8,900
593
8,584
9,763
4,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 5 / 3
6,542
436
4,030
13,999
9,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bakasura
RedAndyjandro
Bakasura
11
1 / 7 / 1
6,823
455
4,042
11,886
3,728
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 5 / 1
6,730
449
3,616
8,882
2,319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Izanami
Tsunaro
Izanami
13
3 / 3 / 0
8,147
543
5,631
7,582
2,707
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
oskr2004pro
Sun Wukong
12
0 / 2 / 1
7,189
479
4,385
12,712
6,200
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
11
21
Kills
5
5
Deaths
22
28
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Izanami
DoWnBeastZ
Izanami
1
2
4
1.5
L
1
5
3
0.5
W
1
1
10
6
L
Bakasura
RedAndyjandro
Bakasura
1
7
1
0.21
L
0
5
1
0.1
W
Chaac
SinNoodle
Chaac
2
0
5
4.5
L
Izanami
Tsunaro
Izanami
3
3
0
1
W
Poseidon
hernakill
Poseidon
7
1
5
9.5
L
Sun Wukong
oskr2004pro
Sun Wukong
0
2
1
0.25
W
10
1
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,406
Damage
21,704
44,053
Taken
55,061
25,643
Mitigated
24,500
13,043
Healing
10,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
DoWnBeastZ
Izanami
5,275
3,639
0
550
6,059
1,707
1,344
1,323
4,696
0
53,033
L
4,030
890
0
1,384
13,999
9,546
0
3,541
10,458
15,775
0
W
3,789
611
0
2,647
11,109
10,112
174
1,792
8,950
19,550
0
L
Bakasura
RedAndyjandro
Bakasura
4,042
2,615
0
1,420
11,886
3,728
0
4,137
7,749
0
31,794
L
3,616
321
0
1,129
8,882
2,319
81
4,501
4,381
38,719
0
W
Chaac
SinNoodle
Chaac
7,387
682
0
3,938
9,394
6,522
92
296
9,098
7,079
33,189
L
Izanami
Tsunaro
Izanami
5,631
3,688
0
1,744
7,582
2,707
0
2,642
4,940
0
60,717
W
Poseidon
hernakill
Poseidon
12,371
2,217
0
2,102
7,728
2,874
208
3,034
4,095
77,447
0
L
Sun Wukong
oskr2004pro
Sun Wukong
4,385
610
109
4,672
12,712
6,200
0
2,290
10,422
0
35,210
W
8,584
6,755
0
3,806
9,763
4,428
1,479
856
8,767
0
40,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,127
Gold Earned
35,431
434
Minions Killed
364
0
Camps Cleared
0
1,542,200
Distance Traveled
1,437,419
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,725
515
104
7
0
290,990
0
L
Athena
6,542
436
27
2
0
280,600
2
W
Sobek
7,636
509
27
2
0
292,311
3
L
Bakasura
6,823
455
76
5
0
302,531
0
L
Janus
6,730
449
71
5
0
283,412
4
W
Chaac
7,996
533
86
6
0
310,528
0
L
Izanami
8,147
543
113
8
0
275,491
4
W
Poseidon
9,870
658
151
10
0
294,344
0
L
Sun Wukong
7,189
479
77
5
0
295,385
1
W
Arachne
8,900
593
66
4
0
354,027
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role