Player Matchup

Neith
Neith
RawDre_
Neith
Level 88
God Stats
7W - 5L
1,695 SR
Queue Stats
360W - 258L
1,682 Elo+
Party 2
Ratatoskr
Ratatoskr
UnivalveRacer73
Ratatoskr
Level 44
God Stats
3W - 1L
1,381 SR
Queue Stats
89W - 19L
1,834 Elo+
Party 2
Aphrodite
Aphrodite
maniikin
Aphrodite
Level 29
God Stats
0W - 2L
1,194 SR
Queue Stats
167W - 78L
1,669 Elo+
Party 2
Team Averages
Level 54
1,423 SR
1,728 Elo+

VS

Team Averages
Level 62
1,524 SR
1,592 Elo+
Bacchus
Bacchus
Donnism
Bacchus
Level 146
God Stats
2W - 0L
1,341 SR
Queue Stats
144W - 68L
1,694 Elo+
Party 1
Discordia
Discordia
EYP445
Discordia
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,443 Elo+
Solo
Bellona
Bellona
LtInkling
Bellona
Level 28
God Stats
67W - 36L
1,730 SR
Queue Stats
211W - 141L
1,639 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
RawDre_
Neith
12
3 / 5 / 5
9,653
603
12,019
12,115
4,966
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ratatoskr
UnivalveRacer73
Ratatoskr
16
7 / 1 / 3
10,739
671
15,356
17,596
16,631
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Aphrodite
maniikin
Aphrodite
13
0 / 6 / 7
9,370
586
4,978
12,166
6,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Donnism
Bacchus
14
3 / 3 / 9
10,990
687
10,473
17,659
22,768
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Discordia
EYP445
Discordia
16
7 / 4 / 2
12,215
763
16,227
8,788
2,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
LtInkling
Bellona
14
2 / 3 / 8
10,196
637
8,975
13,941
17,615
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
31
10
Kills
12
12
Deaths
10
15
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Donnism
Bacchus
3
3
9
2.5
W
Discordia
EYP445
Discordia
7
4
2
2
W
Bellona
LtInkling
Bellona
2
3
8
2
L
Neith
RawDre_
Neith
3
5
5
1.1
L
Ratatoskr
UnivalveRacer73
Ratatoskr
7
1
3
8.5
L
Aphrodite
maniikin
Aphrodite
0
6
7
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,353
Damage
35,675
41,877
Taken
40,388
28,283
Mitigated
43,059
14,937
Healing
10,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Donnism
Bacchus
10,473
896
1,359
2,964
17,659
22,768
15
2,652
14,207
23,271
0
W
Discordia
EYP445
Discordia
16,227
1,035
160
2,478
8,788
2,676
1,278
1,299
7,221
61,190
0
W
Bellona
LtInkling
Bellona
8,975
1,206
602
3,126
13,941
17,615
181
2,327
11,154
0
26,565
L
Neith
RawDre_
Neith
12,019
6,553
0
2,086
12,115
4,966
0
8,223
3,892
0
36,108
L
Ratatoskr
UnivalveRacer73
Ratatoskr
15,356
3,266
0
4,003
17,596
16,631
0
10,456
7,140
1,489
35,955
L
Aphrodite
maniikin
Aphrodite
4,978
680
4,047
4,801
12,166
6,686
0
8,248
3,918
25,193
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,762
Gold Earned
33,401
169
Minions Killed
178
6
Camps Cleared
9
833,857
Distance Traveled
924,340
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,990
687
27
2
1
319,998
1
W
Discordia
12,215
763
112
7
6
270,903
2
W
Bellona
10,196
637
39
2
2
333,439
4
L
Neith
9,653
603
58
4
2
239,010
3
L
Ratatoskr
10,739
671
41
3
3
348,311
1
L
Aphrodite
9,370
586
70
4
1
246,536
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role