Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Drogues
Chaac
Level 29
God Stats
3W - 12L
1,235 SR
Queue Stats
47W - 90L
1,292 Elo+
Party 3
Cu Chulainn
Cu Chulainn
GoldenShotgun6
Cu Chulainn
Level 41
God Stats
5W - 2L
1,743 SR
Queue Stats
94W - 84L
1,428 Elo+
Party 2
Artemis
Artemis
MikaBeth
Artemis
Level 65
God Stats
3W - 10L
1,242 SR
Queue Stats
110W - 160L
1,387 Elo+
Party 3
Jormungandr
Jormungandr
Tehrm8782
Jormungandr
Level 56
God Stats
16W - 12L
1,644 SR
Queue Stats
111W - 120L
1,369 Elo+
Party 2
Team Averages
Level 61
1,473 SR
1,395 Elo+

VS

Team Averages
Level 91
1,396 SR
1,410 Elo+
Nox
Nox
SnapCrackaPop
Nox
Level 45
God Stats
6W - 5L
1,491 SR
Queue Stats
252W - 254L
1,352 Elo+
Solo
Ares
Ares
Wizlore25
Ares
Level 101
God Stats
23W - 19L
1,431 SR
Queue Stats
86W - 106L
1,400 Elo+
Party 1
Hachiman
Hachiman
lobo51
Hachiman
Level 79
God Stats
14W - 19L
1,402 SR
Queue Stats
179W - 189L
1,420 Elo+
Solo
Gilgamesh
Gilgamesh
lodaron2x
Gilgamesh
Level 112
God Stats
3W - 6L
1,241 SR
Queue Stats
24W - 24L
1,409 Elo+
Party 1
Pele
Pele
thedankknight14
Pele
Level 119
God Stats
8W - 10L
1,416 SR
Queue Stats
144W - 151L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
4 / 3 / 3
6,589
599
4,534
6,957
1,998
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
Drogues
Chaac
8
0 / 4 / 4
4,891
445
4,661
8,291
3,341
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cu Chulainn
GoldenShotgun6
Cu Chulainn
7
0 / 6 / 0
4,904
446
2,279
9,624
6,540
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
MikaBeth
Artemis
9
1 / 5 / 3
5,249
477
4,352
6,829
1,463
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jormungandr
Tehrm8782
Jormungandr
12
4 / 1 / 2
6,817
620
4,446
4,700
1,732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 2
6,445
586
2,171
2,772
920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Ares
9
0 / 2 / 8
5,510
501
2,348
9,978
8,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
lobo51
Hachiman
10
4 / 3 / 6
6,238
567
8,217
8,383
2,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
lodaron2x
Gilgamesh
10
5 / 2 / 2
6,575
598
5,633
7,688
3,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

11
7 / 1 / 3
7,028
639
5,887
6,354
1,776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
40
9
Kills
19
19
Deaths
9
12
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
4
3
3
1.83
L
Chaac
Drogues
Chaac
0
4
4
0.5
L
Cu Chulainn
GoldenShotgun6
Cu Chulainn
0
6
0
0
L
Artemis
MikaBeth
Artemis
1
5
3
0.5
W
3
1
2
4
L
Jormungandr
Tehrm8782
Jormungandr
4
1
2
5
W
Ares
0
2
8
2
W
Hachiman
lobo51
Hachiman
4
3
6
2.33
W
Gilgamesh
lodaron2x
Gilgamesh
5
2
2
3
W
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,272
Damage
24,256
36,401
Taken
35,175
15,074
Mitigated
17,614
9,182
Healing
10,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
4,534
699
0
3,162
6,957
1,998
0
314
6,599
0
31,812
L
Chaac
Drogues
Chaac
4,661
557
307
3,107
8,291
3,341
0
1,704
6,587
0
18,473
L
Cu Chulainn
GoldenShotgun6
Cu Chulainn
2,279
1,026
0
889
9,624
6,540
363
0
9,061
0
14,888
L
Artemis
MikaBeth
Artemis
4,352
1,619
0
870
6,829
1,463
0
1,738
5,091
0
27,320
W
2,171
389
0
250
2,772
920
466
375
2,297
28,180
0
L
Jormungandr
Tehrm8782
Jormungandr
4,446
680
0
847
4,700
1,732
0
763
3,937
38,878
0
W
Ares
2,348
140
0
1,875
9,978
8,485
31
990
8,878
6,935
0
W
Hachiman
lobo51
Hachiman
8,217
4,804
678
2,222
8,383
2,949
220
1,240
7,043
0
38,685
W
Gilgamesh
lodaron2x
Gilgamesh
5,633
2,165
0
1,824
7,688
3,484
494
264
7,380
0
25,286
W
5,887
1,694
0
3,184
6,354
1,776
0
1,121
5,131
0
36,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,450
Gold Earned
31,796
289
Minions Killed
279
0
Camps Cleared
0
1,061,235
Distance Traveled
1,068,829
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,589
599
68
6
0
254,916
2
L
Chaac
4,891
445
37
3
0
206,149
0
L
Cu Chulainn
4,904
446
36
3
0
187,315
1
L
Artemis
5,249
477
49
4
0
188,210
3
W
Nox
6,445
586
74
7
0
211,449
5
L
Jormungandr
6,817
620
99
9
0
224,645
2
W
Ares
5,510
501
8
1
0
220,322
2
W
Hachiman
6,238
567
70
6
0
186,515
0
W
Gilgamesh
6,575
598
54
5
0
189,420
1
W
Pele
7,028
639
73
7
0
261,123
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role