Player Matchup

The Morrigan
The Morrigan
ElderSage538
The Morrigan
Level 10
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 10L
1,108 Elo+
Solo
Skadi
Skadi
EraBreaker
Skadi
Level 29
God Stats
7W - 1L
1,752 SR
Queue Stats
189W - 139L
1,371 Elo+
Party 2
Fenrir
Fenrir
Maine90
Fenrir
Level 28
God Stats
34W - 51L
1,288 SR
Queue Stats
234W - 270L
1,395 Elo+
Solo
Ra
Ra
Sir Cheddar1467
Ra
Level 6
God Stats
1W - 1L
1,327 SR
Queue Stats
3W - 3L
1,238 Elo+
Party 2
Cthulhu
Cthulhu
artinbig
Cthulhu
Level 26
God Stats
3W - 0L
1,500 SR
Queue Stats
4W - 4L
1,638 Elo+
Solo
Team Averages
Level 20
1,473 SR
1,350 Elo+

VS

Team Averages
Level 18
1,440 SR
1,285 Elo+
Neith
Neith
FocalPancake779
Neith
Level 4
God Stats
0W - 3L
1,203 SR
Queue Stats
0W - 3L
1,128 Elo+
Solo
Skadi
Skadi
JosephMittens
Skadi
Level 18
God Stats
40W - 44L
1,500 SR
Queue Stats
158W - 186L
1,386 Elo+
Party 3
Kukulkan
Kukulkan
THCSMOKER42
Kukulkan
Level 14
God Stats
2W - 2L
1,500 SR
Queue Stats
122W - 131L
1,414 Elo+
Party 3
Medusa
Medusa
anthraxx420
Medusa
Level 11
God Stats
34W - 48L
1,335 SR
Queue Stats
69W - 106L
1,162 Elo+
Party 1
Sun Wukong
Sun Wukong
sloath42
Sun Wukong
Level 43
God Stats
2W - 4L
1,660 SR
Queue Stats
98W - 135L
1,335 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
ElderSage538
The Morrigan
20
4 / 4 / 22
13,042
1,087
8,729
10,495
9,632
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Skadi
20
27 / 4 / 14
17,715
1,476
57,332
22,375
8,431
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Fenrir
Maine90
Fenrir
20
11 / 8 / 16
13,520
1,127
14,742
19,188
8,944
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
4 / 8 / 19
12,682
1,057
12,350
19,759
10,679
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
artinbig
Cthulhu
19
3 / 0 / 14
12,350
1,029
6,740
13,874
18,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Team 1 Tickets

168

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 11 / 16
11,991
999
12,158
21,458
9,008
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
11 / 12 / 8
14,536
1,211
29,018
28,612
10,983
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
THCSMOKER42
Kukulkan
19
3 / 6 / 13
11,520
960
13,882
15,986
6,570
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
19
3 / 15 / 14
11,923
994
15,118
23,685
10,053
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
sloath42
Sun Wukong
19
5 / 5 / 13
12,697
1,058
7,396
17,096
15,384
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
88
49
Kills
24
24
Deaths
49
85
Assists
64
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
ElderSage538
The Morrigan
4
4
22
3.75
W
Skadi
27
4
14
8.5
L
2
11
16
0.91
L
11
12
8
1.25
W
Fenrir
Maine90
Fenrir
11
8
16
2.38
W
4
8
19
1.69
L
Kukulkan
THCSMOKER42
Kukulkan
3
6
13
1.58
L
Medusa
3
15
14
0.67
W
Cthulhu
artinbig
Cthulhu
3
0
14
10
L
Sun Wukong
sloath42
Sun Wukong
5
5
13
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,893
Damage
77,572
85,691
Taken
106,837
56,663
Mitigated
51,998
20,644
Healing
10,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
ElderSage538
The Morrigan
8,729
1,318
530
0
10,495
9,632
0
1,793
8,231
17,663
601
W
Skadi
57,332
45,464
354
12,212
22,375
8,431
0
4,549
17,826
0
77,686
L
12,158
4,403
0
1,150
21,458
9,008
0
5,955
15,503
0
23,703
L
29,018
21,566
0
5,736
28,612
10,983
0
5,563
23,049
0
52,776
W
Fenrir
Maine90
Fenrir
14,742
8,395
0
1,160
19,188
8,944
0
699
18,207
0
26,660
W
12,350
2,940
764
3,731
19,759
10,679
0
4,475
15,284
39,121
0
L
Kukulkan
THCSMOKER42
Kukulkan
13,882
3,239
390
172
15,986
6,570
0
3,146
12,840
28,041
0
L
Medusa
15,118
7,922
0
2,301
23,685
10,053
0
7,103
16,582
0
34,311
W
Cthulhu
artinbig
Cthulhu
6,740
346
849
1,044
13,874
18,977
0
2,366
11,508
26,647
0
L
Sun Wukong
sloath42
Sun Wukong
7,396
989
0
277
17,096
15,384
0
5,972
11,124
0
32,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,309
Gold Earned
62,667
167
Minions Killed
171
7
Camps Cleared
6
1,001,617
Distance Traveled
955,497
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
13,042
1,087
14
1
0
179,812
0
W
Skadi
17,715
1,476
43
4
5
215,378
0
L
Neith
11,991
999
21
2
0
160,879
0
L
Skadi
14,536
1,211
43
4
2
178,960
0
W
Fenrir
13,520
1,127
12
1
1
201,929
0
W
Ra
12,682
1,057
53
4
1
199,647
0
L
Kukulkan
11,520
960
31
3
0
204,608
3
L
Medusa
11,923
994
30
3
0
189,463
0
W
Cthulhu
12,350
1,029
45
4
0
204,851
0
L
Sun Wukong
12,697
1,058
46
4
4
221,587
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role