Player Matchup

Thanatos
Thanatos
LeGordis
Thanatos
Level 86
God Stats
5W - 6L
1,431 SR
Queue Stats
236W - 302L
1,455 Elo+
Party 2
Danzaburou
Danzaburou
MinetaH0T
Danzaburou
Level 82
God Stats
7W - 7L
1,617 SR
Queue Stats
240W - 319L
1,448 Elo+
Party 2
Ymir
Ymir
OtakuGamerNyaa
Ymir
Level 86
God Stats
19W - 20L
1,570 SR
Queue Stats
239W - 310L
1,411 Elo+
Party 2
Nike
Nike
Raptor285
Nike
Level 29
God Stats
4W - 1L
1,631 SR
Queue Stats
59W - 59L
1,473 Elo+
Party 2
Chang'e
Chang'e
pepelgrillo16
Chang'e
Level 80
God Stats
2W - 3L
1,142 SR
Queue Stats
303W - 366L
1,482 Elo+
Party 2
Team Averages
Level 73
1,478 SR
1,454 Elo+

VS

Team Averages
Level 54
1,524 SR
1,413 Elo+
Ganesha
Ganesha
 
Ganesha
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Ferdilicious
Ah Muzen Cab
Level 75
God Stats
26W - 16L
1,635 SR
Queue Stats
176W - 181L
1,442 Elo+
Party 1
Chaac
Chaac
HTL Dee
Chaac
Level 28
God Stats
17W - 18L
1,475 SR
Queue Stats
39W - 42L
1,330 Elo+
Party 3
Danzaburou
Danzaburou
HTLSimp
Danzaburou
Level 58
God Stats
15W - 15L
1,471 SR
Queue Stats
45W - 51L
1,339 Elo+
Party 3
Hel
Hel
Siegfried_021
Hel
Level 49
God Stats
1W - 6L
1,540 SR
Queue Stats
157W - 154L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
LeGordis
Thanatos
15
11 / 0 / 5
9,379
625
10,436
11,287
4,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
MinetaH0T
Danzaburou
15
7 / 2 / 7
9,338
623
7,267
9,876
3,058
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
6 / 2 / 9
8,239
549
7,322
11,487
10,306
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nike
16
1 / 0 / 5
9,375
625
4,040
8,443
5,945
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chang'e
14
3 / 0 / 10
8,604
574
7,880
8,257
2,752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
10
0 / 7 / 3
6,729
449
4,985
14,841
8,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Muzen Cab
Ferdilicious
Ah Muzen Cab
11
0 / 6 / 0
6,533
436
5,942
11,739
3,266
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chaac
HTL Dee
Chaac
11
0 / 4 / 0
6,856
457
5,227
10,150
5,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Danzaburou
HTLSimp
Danzaburou
10
4 / 7 / 0
6,769
451
7,161
10,121
2,714
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 4 / 0
6,542
436
5,531
8,520
2,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
7
28
Kills
4
4
Deaths
28
36
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
7
3
0.21
L
Ah Muzen Cab
Ferdilicious
Ah Muzen Cab
0
6
0
0
L
Chaac
HTL Dee
Chaac
0
4
0
0
L
Danzaburou
HTLSimp
Danzaburou
4
7
0
0.57
W
Thanatos
LeGordis
Thanatos
11
0
5
13.5
W
Danzaburou
MinetaH0T
Danzaburou
7
2
7
5.25
W
6
2
9
5.25
W
Nike
1
0
5
3.5
L
0
4
0
0
W
Chang'e
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,945
Damage
28,846
49,350
Taken
55,371
26,157
Mitigated
22,215
30,343
Healing
13,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
4,985
949
0
2,125
14,841
8,417
115
4,439
10,298
24,124
0
L
Ah Muzen Cab
Ferdilicious
Ah Muzen Cab
5,942
1,408
0
1,543
11,739
3,266
0
2,099
9,462
0
46,541
L
Chaac
HTL Dee
Chaac
5,227
813
0
3,965
10,150
5,638
253
0
10,150
0
32,626
L
Danzaburou
HTLSimp
Danzaburou
7,161
3,331
0
1,621
10,121
2,714
354
4,496
5,557
0
36,937
W
Thanatos
LeGordis
Thanatos
10,436
2,563
0
13,774
11,287
4,096
1,193
1,725
9,397
0
50,890
W
Danzaburou
MinetaH0T
Danzaburou
7,267
3,482
0
5,072
9,876
3,058
2,858
1,478
8,398
0
64,146
W
7,322
830
477
1,608
11,487
10,306
528
3,230
8,147
34,546
0
W
Nike
4,040
808
0
3,622
8,443
5,945
184
0
7,774
0
54,306
L
5,531
658
457
3,439
8,520
2,180
0
3,564
4,702
33,126
0
W
Chang'e
7,880
877
585
5,205
8,257
2,752
1,133
3,789
4,208
40,046
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,935
Gold Earned
33,429
443
Minions Killed
312
0
Camps Cleared
0
1,481,037
Distance Traveled
1,357,068
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
6,729
449
5
0
0
270,028
2
L
Ah Muzen Cab
6,533
436
76
5
0
293,039
4
L
Chaac
6,856
457
73
5
0
291,969
0
L
Danzaburou
6,769
451
78
5
0
229,245
4
W
Thanatos
9,379
625
98
7
0
343,518
4
W
Danzaburou
9,338
623
88
6
0
279,972
3
W
Ymir
8,239
549
61
4
0
296,576
3
W
Nike
9,375
625
114
8
0
255,934
3
L
Hel
6,542
436
80
5
0
272,787
2
W
Chang'e
8,604
574
82
5
0
305,037
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role