Player Matchup

Nemesis
Nemesis
AG Mend0za
Nemesis
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 46L
1,479 Elo+
Party 1
Ymir
Ymir
Eko619
Ymir
Level 21
God Stats
3W - 2L
1,521 SR
Queue Stats
37W - 31L
1,495 Elo+
Party 1
The Morrigan
The Morrigan
Haebom2307
The Morrigan
Level 14
God Stats
3W - 0L
1,500 SR
Queue Stats
23W - 14L
1,590 Elo+
Party 2
Artemis
Artemis
My Flirtation
Artemis
Level 28
God Stats
48W - 49L
1,511 SR
Queue Stats
203W - 235L
1,482 Elo+
Party 2
Bellona
Bellona
Player02244615
Bellona
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,106 Elo+
Party 1
Team Averages
Level 19
1,507 SR
1,430 Elo+

VS

Team Averages
Level 15
1,499 SR
1,482 Elo+
Medusa
Medusa
Elliotperso
Medusa
Level 29
God Stats
16W - 19L
1,481 SR
Queue Stats
76W - 92L
1,367 Elo+
Solo
He Bo
He Bo
Hck zReDWINE
He Bo
Level 17
God Stats
8W - 9L
1,557 SR
Queue Stats
80W - 52L
1,481 Elo+
Solo
Artio
Artio
HeeroYuy196
Artio
Level 12
God Stats
0W - 5L
1,128 SR
Queue Stats
7W - 10L
1,490 Elo+
Solo
Geb
Geb
ItsSeanTv
Geb
Level 14
God Stats
2W - 2L
1,830 SR
Queue Stats
8W - 5L
1,817 Elo+
Solo
Kukulkan
Kukulkan
dionata999x
Kukulkan
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,257 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AG Mend0za
Nemesis
12
1 / 3 / 1
6,624
510
1,183
8,059
2,603
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
Eko619
Ymir
11
3 / 3 / 10
7,136
549
4,601
9,358
5,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

The Morrigan
Haebom2307
The Morrigan
12
7 / 1 / 6
7,697
592
9,158
5,465
2,243
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
11
8 / 7 / 3
7,347
565
8,837
10,219
2,918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
2 / 0 / 1
6,858
528
3,725
4,435
2,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
6 / 7 / 3
7,230
556
7,508
9,631
3,630
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
4 / 0 / 0
7,179
552
3,536
7,398
1,934
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 5 / 2
5,776
444
2,013
8,960
2,917
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
2 / 5 / 5
5,960
458
4,589
15,289
7,451
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
dionata999x
Kukulkan
5
0 / 6 / 0
4,570
352
442
3,628
910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
22
21
Kills
12
14
Deaths
23
21
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Nemesis
AG Mend0za
Nemesis
1
3
1
0.5
W
Ymir
Eko619
Ymir
3
3
10
2.67
L
Medusa
6
7
3
1.07
W
The Morrigan
Haebom2307
The Morrigan
7
1
6
10
L
4
0
0
4
L
0
5
2
0.2
L
2
5
5
0.9
W
Artemis
8
7
3
1.36
W
2
0
1
2.5
L
Kukulkan
dionata999x
Kukulkan
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,504
Damage
18,088
37,536
Taken
44,906
16,142
Mitigated
16,842
9,258
Healing
11,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
AG Mend0za
Nemesis
1,183
415
0
3,260
8,059
2,603
485
1,527
6,484
0
38,079
W
Ymir
Eko619
Ymir
4,601
1,170
0
1,140
9,358
5,634
91
2,747
6,611
16,829
0
L
Medusa
7,508
2,702
0
86
9,631
3,630
985
4,464
5,167
0
32,464
W
The Morrigan
Haebom2307
The Morrigan
9,158
2,061
176
1,261
5,465
2,243
656
1,511
3,954
42,666
6,565
L
3,536
336
281
3,941
7,398
1,934
888
879
6,519
39,959
0
L
2,013
121
0
2,043
8,960
2,917
0
1,047
7,913
17,314
0
L
4,589
835
523
4,270
15,289
7,451
50
5,153
10,136
18,514
0
W
Artemis
8,837
4,427
0
2,160
10,219
2,918
780
2,819
7,400
0
33,813
W
3,725
877
0
1,261
4,435
2,744
335
1,887
2,452
6,356
21,247
L
Kukulkan
dionata999x
Kukulkan
442
330
0
0
3,628
910
0
1,278
2,350
7,592
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,662
Gold Earned
30,715
310
Minions Killed
211
0
Camps Cleared
0
1,245,341
Distance Traveled
1,087,299
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,624
510
82
6
0
279,510
1
W
Ymir
7,136
549
29
2
0
241,114
1
L
Medusa
7,230
556
49
4
0
232,298
0
W
The Morrigan
7,697
592
85
7
0
242,395
2
L
He Bo
7,179
552
87
7
0
250,642
2
L
Artio
5,776
444
29
2
0
236,526
1
L
Geb
5,960
458
24
2
0
243,632
1
W
Artemis
7,347
565
44
3
0
213,061
3
W
Bellona
6,858
528
70
5
0
269,261
0
L
Kukulkan
4,570
352
22
2
0
124,201
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role