Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
 
Hercules
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
Cwazyeights
Kuzenbo
Level 41
God Stats
33W - 7L
1,838 SR
Queue Stats
165W - 47L
1,850 Elo+
Party 1
Nu Wa
Nu Wa
FlappieXD
Nu Wa
Level 127
God Stats
5W - 4L
1,786 SR
Queue Stats
138W - 145L
1,450 Elo+
Party 2
Medusa
Medusa
SirDood
Medusa
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 30L
1,436 Elo+
Party 2
Team Averages
Level 96
1,625 SR
1,547 Elo+

VS

Team Averages
Level 64
1,547 SR
1,470 Elo+
Charybdis
Charybdis
 
Charybdis
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Blakking800
He Bo
Level 39
God Stats
2W - 1L
1,799 SR
Queue Stats
53W - 48L
1,538 Elo+
Solo
Nu Wa
Nu Wa
Taiwanboi
Nu Wa
Level 149
God Stats
20W - 20L
1,437 SR
Queue Stats
78W - 85L
1,406 Elo+
Solo
Agni
Agni
Xscorpkev
Agni
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 19L
1,452 Elo+
Solo
Fenrir
Fenrir
aikakos
Fenrir
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
15
16 / 1 / 5
10,637
1,520
16,265
6,653
1,917
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
 
Hercules
14
3 / 1 / 19
8,104
1,158
9,650
11,649
8,688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Kuzenbo
Cwazyeights
Kuzenbo
14
2 / 0 / 19
8,536
1,219
5,581
7,538
9,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nu Wa
FlappieXD
Nu Wa
15
4 / 0 / 19
8,826
1,261
11,466
5,557
1,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
SirDood
Medusa
13
1 / 4 / 15
7,214
1,031
4,841
5,348
1,798
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Team 1 Tickets

394

VS

Team 2 Tickets

176

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
13
2 / 5 / 3
7,444
1,063
4,222
9,529
2,377
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
0 / 3 / 3
6,376
911
825
3,087
841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nu Wa
Taiwanboi
Nu Wa
13
0 / 5 / 4
6,923
989
6,073
13,454
7,409
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Agni
12
2 / 7 / 2
7,128
1,018
10,469
11,190
3,340
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
aikakos
Fenrir
12
1 / 6 / 3
7,055
1,008
5,039
14,028
4,736
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
20
26
Kills
5
6
Deaths
26
77
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
16
1
5
18.5
W
Hercules
 
Hercules
3
1
19
12.5
L
Charybdis
 
Charybdis
2
5
3
0.7
L
0
3
3
0.5
W
Kuzenbo
Cwazyeights
Kuzenbo
2
0
19
11.5
W
Nu Wa
FlappieXD
Nu Wa
4
0
19
13.5
W
Medusa
SirDood
Medusa
1
4
15
2.13
L
Nu Wa
Taiwanboi
Nu Wa
0
5
4
0.4
L
Agni
2
7
2
0.43
L
Fenrir
aikakos
Fenrir
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,803
Damage
26,628
36,745
Taken
51,288
23,887
Mitigated
18,703
12,885
Healing
505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
16,265
4,376
0
6,468
6,653
1,917
0
2,066
2,993
0
25,457
W
Hercules
 
Hercules
9,650
2,786
0
5,329
11,649
8,688
0
5,424
5,021
0
15,241
L
Charybdis
 
Charybdis
4,222
1,725
0
0
9,529
2,377
0
2,346
7,051
0
12,532
L
825
142
0
0
3,087
841
0
1,652
1,291
1,594
0
W
Kuzenbo
Cwazyeights
Kuzenbo
5,581
1,632
0
748
7,538
9,791
0
3,535
3,906
16,178
0
W
Nu Wa
FlappieXD
Nu Wa
11,466
1,918
0
330
5,557
1,693
0
2,974
2,583
31,945
0
W
Medusa
SirDood
Medusa
4,841
1,497
0
10
5,348
1,798
0
3,368
1,980
0
12,088
L
Nu Wa
Taiwanboi
Nu Wa
6,073
3,395
0
0
13,454
7,409
0
3,886
9,306
18,915
0
L
Agni
10,469
904
0
260
11,190
3,340
0
3,966
7,030
21,838
0
L
Fenrir
aikakos
Fenrir
5,039
903
0
245
14,028
4,736
0
4,339
9,563
0
12,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,317
Gold Earned
34,926
118
Minions Killed
86
7
Camps Cleared
4
751,455
Distance Traveled
530,647
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,637
1,520
18
3
2
145,821
1
W
Hercules
8,104
1,158
7
1
1
162,218
1
L
Charybdis
7,444
1,063
18
3
1
138,839
0
L
He Bo
6,376
911
2
0
1
17,162
0
W
Kuzenbo
8,536
1,219
12
2
1
163,978
1
W
Nu Wa
8,826
1,261
59
8
1
156,498
1
W
Medusa
7,214
1,031
22
3
2
122,940
0
L
Nu Wa
6,923
989
23
3
0
107,067
2
L
Agni
7,128
1,018
24
3
1
118,489
0
L
Fenrir
7,055
1,008
19
3
1
149,090
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role