Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
JDMordie08
Cliodhna
Level 109
God Stats
18W - 13L
1,500 SR
Queue Stats
201W - 229L
1,374 Elo+
Party 1
Olorun
Olorun
MOYA9917
Olorun
Level 8
God Stats
7W - 8L
1,312 SR
Queue Stats
21W - 19L
1,283 Elo+
Party 1
Agni
Agni
RealChamaco
Agni
Level 49
God Stats
4W - 7L
1,491 SR
Queue Stats
364W - 411L
1,347 Elo+
Party 1
Aphrodite
Aphrodite
nike12345kn
Aphrodite
Level 59
God Stats
74W - 53L
1,581 SR
Queue Stats
372W - 403L
1,339 Elo+
Party 1
Team Averages
Level 55
1,477 SR
1,369 Elo+

VS

Team Averages
Level 107
1,456 SR
1,508 Elo+
Izanami
Izanami
D-O-M_3094
Izanami
Level 123
God Stats
51W - 49L
1,548 SR
Queue Stats
847W - 794L
1,496 Elo+
Party 3
Baron Samedi
Baron Samedi
Hoosier_Daddy777
Baron Samedi
Level 156
God Stats
33W - 17L
1,661 SR
Queue Stats
374W - 344L
1,640 Elo+
Party 2
Xing Tian
Xing Tian
KillEmAll93
Xing Tian
Level 20
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 3L
1,592 Elo+
Party 2
Raijin
Raijin
SixthFist_Hermit
Raijin
Level 115
God Stats
1W - 1L
1,330 SR
Queue Stats
734W - 710L
1,505 Elo+
Party 3
Da Ji
Da Ji
Txc Winnie
Da Ji
Level 123
God Stats
2W - 0L
1,242 SR
Queue Stats
44W - 52L
1,306 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
2 / 5 / 3
8,260
435
11,255
18,139
8,582
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cliodhna
JDMordie08
Cliodhna
15
6 / 7 / 2
9,753
513
9,921
12,666
4,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
MOYA9917
Olorun
13
0 / 8 / 1
7,500
395
5,418
13,010
3,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
3 / 5 / 1
8,285
436
8,225
11,755
3,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
nike12345kn
Aphrodite
12
0 / 6 / 2
7,569
398
3,177
11,860
8,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
D-O-M_3094
Izanami
19
12 / 1 / 1
12,223
643
10,434
10,618
3,974
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
Hoosier_Daddy777
Baron Samedi
17
9 / 3 / 15
11,095
584
11,008
14,268
11,012
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Xing Tian
KillEmAll93
Xing Tian
18
5 / 1 / 14
11,025
580
13,643
17,903
14,780
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
3 / 3 / 6
9,910
522
8,217
12,713
4,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Da Ji
16
1 / 3 / 5
9,335
491
4,093
11,193
5,010
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
71
11
Kills
30
31
Deaths
11
9
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
2
5
3
0.7
W
Izanami
D-O-M_3094
Izanami
12
1
1
12.5
W
Baron Samedi
Hoosier_Daddy777
Baron Samedi
9
3
15
5.5
L
Cliodhna
JDMordie08
Cliodhna
6
7
2
1
W
Xing Tian
KillEmAll93
Xing Tian
5
1
14
12
L
Olorun
MOYA9917
Olorun
0
8
1
0.06
L
3
5
1
0.7
W
3
3
6
2
W
Da Ji
1
3
5
1.17
L
Aphrodite
nike12345kn
Aphrodite
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,996
Damage
47,395
67,430
Taken
66,695
28,412
Mitigated
39,566
19,261
Healing
23,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
11,255
2,654
0
4,158
18,139
8,582
0
9,757
8,268
0
34,556
W
Izanami
D-O-M_3094
Izanami
10,434
8,599
0
3,814
10,618
3,974
4,799
2,627
7,945
0
91,636
W
Baron Samedi
Hoosier_Daddy777
Baron Samedi
11,008
970
1,627
7,708
14,268
11,012
750
6,346
7,747
58,643
0
L
Cliodhna
JDMordie08
Cliodhna
9,921
785
0
4,003
12,666
4,389
0
5,739
6,785
0
56,296
W
Xing Tian
KillEmAll93
Xing Tian
13,643
570
0
4,965
17,903
14,780
180
4,202
12,887
67,603
0
L
Olorun
MOYA9917
Olorun
5,418
2,787
0
2,111
13,010
3,534
633
4,574
8,356
42,544
0
L
8,225
305
0
1,230
11,755
3,805
196
5,968
5,571
47,415
0
W
8,217
945
392
3,590
12,713
4,790
834
1,727
10,942
55,846
0
W
Da Ji
4,093
432
0
1,423
11,193
5,010
1,071
1,918
9,145
0
57,405
L
Aphrodite
nike12345kn
Aphrodite
3,177
146
2,955
4,804
11,860
8,102
0
6,476
5,292
29,249
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,367
Gold Earned
53,588
353
Minions Killed
567
0
Camps Cleared
0
1,715,399
Distance Traveled
1,783,791
8
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,260
435
44
2
0
376,187
3
W
Izanami
12,223
643
188
10
0
373,663
11
W
Baron Samedi
11,095
584
78
4
0
364,972
3
L
Cliodhna
9,753
513
95
5
0
364,031
1
W
Xing Tian
11,025
580
95
5
0
390,118
0
L
Olorun
7,500
395
83
4
0
298,965
0
L
Agni
8,285
436
79
4
0
345,714
4
W
Raijin
9,910
522
101
5
0
298,725
7
W
Da Ji
9,335
491
105
6
0
356,313
4
L
Aphrodite
7,569
398
52
3
0
330,502
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role