Player Matchup

Jing Wei
Jing Wei
Hidenni
Jing Wei
Level 60
God Stats
2W - 0L
1,726 SR
Queue Stats
88W - 66L
1,607 Elo+
Party 2
Horus
Horus
Raclos
Horus
Level 84
God Stats
2W - 0L
1,595 SR
Queue Stats
172W - 146L
1,637 Elo+
Party 2
Scylla
Scylla
SooLegit KIL
Scylla
Level 122
God Stats
1W - 1L
1,459 SR
Queue Stats
24W - 37L
1,489 Elo+
Solo
Team Averages
Level 89
1,593 SR
1,578 Elo+

VS

Team Averages
Level 116
1,573 SR
1,382 Elo+
Cliodhna
Cliodhna
Eristhefiend
Cliodhna
Level 131
God Stats
0W - 2L
1,241 SR
Queue Stats
1W - 9L
1,289 Elo+
Party 1
Izanami
Izanami
Salevar
Izanami
Level 68
God Stats
11W - 12L
1,605 SR
Queue Stats
32W - 38L
1,479 Elo+
Solo
Nox
Nox
elgoblino69420
Nox
Level 149
God Stats
0W - 1L
1,873 SR
Queue Stats
1W - 8L
1,379 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Hidenni
Jing Wei
16
5 / 5 / 6
13,018
685
13,625
16,587
5,491
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Horus
Raclos
Horus
15
3 / 3 / 9
11,706
616
7,229
17,008
18,933
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
17
4 / 2 / 6
12,262
645
13,665
12,546
4,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Eristhefiend
Cliodhna
14
1 / 7 / 8
10,788
568
9,482
14,025
4,906
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Izanami
Salevar
Izanami
17
5 / 4 / 4
12,524
659
10,358
15,649
5,725
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
4 / 1 / 6
11,415
601
17,121
10,995
4,163
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
28
12
Kills
10
10
Deaths
12
21
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
Eristhefiend
Cliodhna
1
7
8
0.71
W
Jing Wei
Hidenni
Jing Wei
5
5
6
1.6
W
Horus
Raclos
Horus
3
3
9
2.5
L
Izanami
Salevar
Izanami
5
4
4
1.75
W
Scylla
4
2
6
3.5
L
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,519
Damage
36,961
46,141
Taken
40,669
28,689
Mitigated
14,794
20,475
Healing
6,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
Eristhefiend
Cliodhna
9,482
421
0
2,805
14,025
4,906
301
4,049
9,734
0
23,937
W
Jing Wei
Hidenni
Jing Wei
13,625
11,295
0
4,529
16,587
5,491
1,710
6,517
10,070
0
63,762
W
Horus
Raclos
Horus
7,229
4,273
4,629
7,003
17,008
18,933
653
5,641
11,367
0
11,996
L
Izanami
Salevar
Izanami
10,358
6,075
0
3,677
15,649
5,725
85
6,343
8,952
0
65,103
W
Scylla
13,665
421
274
4,040
12,546
4,265
850
5,083
7,463
61,257
0
L
17,121
495
0
439
10,995
4,163
0
3,128
7,661
42,083
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,986
Gold Earned
34,727
232
Minions Killed
212
8
Camps Cleared
6
1,026,752
Distance Traveled
965,909
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
10,788
568
21
1
0
320,489
3
W
Jing Wei
13,018
685
97
5
0
334,264
3
W
Horus
11,706
616
12
1
2
345,972
3
L
Izanami
12,524
659
123
6
4
306,038
4
W
Scylla
12,262
645
123
6
6
346,516
1
L
Nox
11,415
601
68
4
2
339,382
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role