Player Matchup

Thanatos
Thanatos
Bij123
Thanatos
Level 48
God Stats
4W - 3L
1,531 SR
Queue Stats
8W - 12L
1,267 Elo+
Party 3
Cernunnos
Cernunnos
DanEugeneButts
Cernunnos
Level 27
God Stats
12W - 9L
1,484 SR
Queue Stats
127W - 155L
1,369 Elo+
Party 2
Ra
Ra
Lebron05
Ra
Level 85
God Stats
7W - 7L
1,485 SR
Queue Stats
118W - 129L
1,414 Elo+
Party 3
Ymir
Ymir
Lebron06
Ymir
Level 68
God Stats
1W - 2L
1,404 SR
Queue Stats
111W - 129L
1,411 Elo+
Party 3
Vamana
Vamana
solairesunking
Vamana
Level 63
God Stats
4W - 3L
1,335 SR
Queue Stats
91W - 103L
1,341 Elo+
Party 2
Team Averages
Level 58
1,448 SR
1,360 Elo+

VS

Team Averages
Level 67
1,472 SR
1,422 Elo+
Janus
Janus
BrittheBro
Janus
Level 120
God Stats
0W - 3L
1,071 SR
Queue Stats
169W - 201L
1,438 Elo+
Party 1
Ah Puch
Ah Puch
ItsMicko19588
Ah Puch
Level 97
God Stats
21W - 28L
1,570 SR
Queue Stats
619W - 754L
1,417 Elo+
Party 1
Cerberus
Cerberus
SinNoodle
Cerberus
Level 43
God Stats
50W - 45L
1,616 SR
Queue Stats
364W - 415L
1,387 Elo+
Solo
Geb
Geb
YouraPanda
Geb
Level 41
God Stats
10W - 8L
1,736 SR
Queue Stats
86W - 77L
1,500 Elo+
Party 1
Charybdis
Charybdis
dumpgawd
Charybdis
Level 35
God Stats
3W - 5L
1,366 SR
Queue Stats
122W - 132L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Bij123
Thanatos
11
6 / 3 / 3
7,225
516
6,010
7,427
2,366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
DanEugeneButts
Cernunnos
12
3 / 0 / 6
6,952
497
8,531
8,359
2,236
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
3 / 0 / 6
7,539
539
6,503
5,175
1,718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
10
1 / 2 / 5
6,438
460
2,837
8,735
5,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
4 / 2 / 0
7,567
541
4,895
6,594
3,525
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
12
2 / 5 / 1
7,440
531
5,161
8,830
2,449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
10
0 / 4 / 1
6,650
475
2,890
8,644
2,606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Cerberus
SinNoodle
Cerberus
8
1 / 3 / 0
6,013
430
3,483
9,926
5,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
4 / 1 / 2
7,571
541
5,476
7,286
2,450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
dumpgawd
Charybdis
8
0 / 4 / 1
5,611
401
5,681
7,973
1,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
12
17
Kills
7
7
Deaths
17
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Bij123
Thanatos
6
3
3
2.5
L
Janus
2
5
1
0.5
W
Cernunnos
DanEugeneButts
Cernunnos
3
0
6
6
L
Ah Puch
0
4
1
0.13
W
3
0
6
6
W
Ymir
1
2
5
1.75
L
Cerberus
SinNoodle
Cerberus
1
3
0
0.33
L
4
1
2
5
L
Charybdis
dumpgawd
Charybdis
0
4
1
0.13
W
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,776
Damage
22,691
36,290
Taken
42,659
15,000
Mitigated
15,142
14,782
Healing
13,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Bij123
Thanatos
6,010
2,177
0
4,675
7,427
2,366
0
4,101
3,224
0
24,168
L
Janus
5,161
61
55
2,190
8,830
2,449
0
3,675
4,711
45,887
0
W
Cernunnos
DanEugeneButts
Cernunnos
8,531
5,024
0
3,088
8,359
2,236
226
2,542
5,793
0
39,333
L
Ah Puch
2,890
175
35
2,428
8,644
2,606
428
945
7,396
27,491
0
W
6,503
209
212
2,410
5,175
1,718
0
3,607
1,394
43,262
0
W
Ymir
2,837
434
0
3,341
8,735
5,155
0
2,244
6,491
14,444
0
L
Cerberus
SinNoodle
Cerberus
3,483
160
376
2,958
9,926
5,803
93
1,901
7,937
13,776
0
L
5,476
1,303
0
2,345
7,286
2,450
0
705
6,531
31,243
0
L
Charybdis
dumpgawd
Charybdis
5,681
3,967
0
2,681
7,973
1,834
0
1,699
6,238
0
32,984
W
4,895
2,464
0
1,056
6,594
3,525
1,046
4,147
2,103
0
32,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,721
Gold Earned
33,285
280
Minions Killed
320
0
Camps Cleared
0
1,291,582
Distance Traveled
1,188,152
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,225
516
41
3
0
260,018
0
L
Janus
7,440
531
108
8
0
237,782
5
W
Cernunnos
6,952
497
66
5
0
251,202
4
L
Ah Puch
6,650
475
70
5
0
243,259
1
W
Ra
7,539
539
82
6
0
286,250
2
W
Ymir
6,438
460
20
1
0
253,259
5
L
Cerberus
6,013
430
27
2
0
264,910
0
L
Geb
7,571
541
64
5
0
283,209
4
L
Charybdis
5,611
401
51
4
0
158,992
1
W
Vamana
7,567
541
71
5
0
240,853
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role