Player Matchup

Khepri
Khepri
Awshwistic
Khepri
Level 17
God Stats
3W - 3L
1,441 SR
Queue Stats
47W - 43L
1,553 Elo+
Party 1
Thanatos
Thanatos
KumKleaner
Thanatos
Level 13
God Stats
2W - 0L
1,669 SR
Queue Stats
31W - 23L
1,515 Elo+
Party 1
Olorun
Olorun
ThikCokDady
Olorun
Level 24
God Stats
29W - 19L
1,603 SR
Queue Stats
68W - 69L
1,489 Elo+
Party 1
Anhur
Anhur
kayakshmurda
Anhur
Level 6
God Stats
10W - 16L
1,269 SR
Queue Stats
38W - 44L
1,511 Elo+
Party 1
Terra
Terra
viscabarca11
Terra
Level 13
God Stats
4W - 0L
1,800 SR
Queue Stats
20W - 12L
1,632 Elo+
Solo
Team Averages
Level 15
1,557 SR
1,540 Elo+

VS

Team Averages
Level 21
1,737 SR
1,589 Elo+
Hercules
Hercules
BIVI DRANDON
Hercules
Level 28
God Stats
2W - 2L
1,764 SR
Queue Stats
165W - 155L
1,566 Elo+
Solo
Geb
Geb
alpacca_datass
Geb
Level 24
God Stats
1W - 1L
1,721 SR
Queue Stats
38W - 39L
1,531 Elo+
Solo
Izanami
Izanami
iStrelz
Izanami
Level 15
God Stats
52W - 62L
1,574 SR
Queue Stats
80W - 95L
1,591 Elo+
Party 2
Anubis
Anubis
revengecdl
Anubis
Level 13
God Stats
6W - 3L
1,726 SR
Queue Stats
23W - 19L
1,600 Elo+
Solo
Tsukuyomi
Tsukuyomi
scalar-sake3
Tsukuyomi
Level 26
God Stats
3W - 3L
1,899 SR
Queue Stats
161W - 151L
1,659 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Awshwistic
Khepri
11
4 / 1 / 4
7,285
560
5,362
6,509
3,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
KumKleaner
Thanatos
13
6 / 2 / 4
7,960
612
5,691
8,717
2,967
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
13
3 / 2 / 4
7,619
586
5,837
6,688
2,424
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
2 / 1 / 5
6,604
508
3,837
6,502
2,149
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 0 / 0
8,100
623
8,299
9,467
5,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BIVI DRANDON
Hercules
12
1 / 3 / 0
6,951
535
5,728
11,330
7,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

9
0 / 3 / 0
5,271
405
2,641
9,542
4,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
iStrelz
Izanami
8
0 / 4 / 0
5,195
400
2,499
7,358
1,954
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
revengecdl
Anubis
10
0 / 5 / 2
6,064
466
2,618
7,178
2,752
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
scalar-sake3
Tsukuyomi
13
5 / 4 / 0
7,403
569
9,351
9,270
3,238
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
8
19
Kills
6
6
Deaths
19
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Khepri
Awshwistic
Khepri
4
1
4
6
L
Hercules
BIVI DRANDON
Hercules
1
3
0
0.33
W
Thanatos
KumKleaner
Thanatos
6
2
4
4
W
Olorun
3
2
4
2.5
L
0
3
0
0
L
Izanami
iStrelz
Izanami
0
4
0
0
W
2
1
5
4.5
L
Anubis
revengecdl
Anubis
0
5
2
0.2
L
Tsukuyomi
scalar-sake3
Tsukuyomi
5
4
0
1.25
W
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,026
Damage
22,837
37,883
Taken
44,678
16,697
Mitigated
19,941
20,092
Healing
11,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Awshwistic
Khepri
5,362
132
693
2,727
6,509
3,823
58
1,078
5,431
22,989
0
L
Hercules
BIVI DRANDON
Hercules
5,728
1,386
0
3,896
11,330
7,402
0
6,601
4,143
7,658
32,869
W
Thanatos
KumKleaner
Thanatos
5,691
911
0
8,658
8,717
2,967
0
511
8,126
0
41,070
W
Olorun
5,837
2,913
139
2,620
6,688
2,424
340
2,444
4,244
43,526
4,118
L
2,641
355
0
2,821
9,542
4,595
0
3,122
6,420
13,399
0
L
Izanami
iStrelz
Izanami
2,499
1,664
0
1,773
7,358
1,954
0
3,215
4,143
0
32,669
W
3,837
2,467
0
862
6,502
2,149
55
1,307
5,195
0
32,048
L
Anubis
revengecdl
Anubis
2,618
107
0
1,301
7,178
2,752
0
2,883
4,276
30,579
0
L
Tsukuyomi
scalar-sake3
Tsukuyomi
9,351
2,527
0
2,065
9,270
3,238
0
2,305
6,915
0
46,780
W
8,299
1,325
0
4,393
9,467
5,334
0
1,845
6,639
48,551
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,568
Gold Earned
30,884
391
Minions Killed
307
0
Camps Cleared
0
1,245,721
Distance Traveled
1,169,645
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
7,285
560
35
3
0
253,135
3
L
Hercules
6,951
535
87
7
0
230,298
1
W
Thanatos
7,960
612
84
6
0
273,051
2
W
Olorun
7,619
586
87
7
0
235,147
2
L
Geb
5,271
405
19
1
0
240,000
2
L
Izanami
5,195
400
64
5
0
215,975
2
W
Anhur
6,604
508
72
6
0
230,471
1
L
Anubis
6,064
466
59
5
0
210,016
1
L
Tsukuyomi
7,403
569
78
6
0
273,356
1
W
Terra
8,100
623
113
9
0
253,917
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role