Player Matchup

Anhur
Anhur
Ayrdon
Anhur
Level 155
God Stats
1W - 4L
1,507 SR
Queue Stats
227W - 250L
1,531 Elo+
Solo
He Bo
He Bo
BigAGM
He Bo
Level 129
God Stats
0W - 1L
1,529 SR
Queue Stats
26W - 22L
1,612 Elo+
Party 2
Nox
Nox
Gokatari
Nox
Level 107
God Stats
0W - 1L
1,525 SR
Queue Stats
2W - 7L
1,473 Elo+
Party 2
Jormungandr
Jormungandr
RailSquad
Jormungandr
Level 82
God Stats
3W - 3L
1,539 SR
Queue Stats
181W - 183L
1,503 Elo+
Solo
Baron Samedi
Baron Samedi
mrwannabeme23
Baron Samedi
Level 68
God Stats
3W - 3L
1,637 SR
Queue Stats
107W - 105L
1,522 Elo+
Solo
Team Averages
Level 108
1,548 SR
1,528 Elo+

VS

Team Averages
Level 118
1,526 SR
1,483 Elo+
Skadi
Skadi
DeanDeFreak
Skadi
Level 134
God Stats
12W - 12L
1,532 SR
Queue Stats
462W - 480L
1,552 Elo+
Solo
Danzaburou
Danzaburou
FALC074
Danzaburou
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 32L
1,496 Elo+
Party 1
Kukulkan
Kukulkan
Hot Boi Cab
Kukulkan
Level 120
God Stats
2W - 1L
1,500 SR
Queue Stats
191W - 191L
1,464 Elo+
Party 1
Ares
Ares
starkiller2868
Ares
Level 127
God Stats
2W - 1L
1,597 SR
Queue Stats
151W - 134L
1,539 Elo+
Solo
Baron Samedi
Baron Samedi
tsmiva
Baron Samedi
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 20L
1,365 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Ayrdon
Anhur
18
2 / 4 / 8
11,102
555
10,578
15,948
6,520
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

He Bo
BigAGM
He Bo
20
6 / 10 / 8
13,448
672
19,394
21,208
8,170
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
2 / 4 / 12
12,563
628
17,444
17,404
8,091
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jormungandr
RailSquad
Jormungandr
20
5 / 8 / 5
13,451
673
13,652
38,475
59,886
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
mrwannabeme23
Baron Samedi
18
2 / 9 / 7
11,695
585
14,536
19,906
9,325
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 4 / 18
13,032
652
15,648
12,886
7,047
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Danzaburou
FALC074
Danzaburou
20
5 / 1 / 22
13,802
690
17,545
8,993
4,565
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
Hot Boi Cab
Kukulkan
20
9 / 3 / 18
14,560
728
24,114
18,127
10,610
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
3 / 6 / 27
13,737
687
10,694
35,099
61,496
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
tsmiva
Baron Samedi
20
12 / 3 / 22
14,910
746
34,884
22,056
15,176
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
142
17
Kills
35
35
Deaths
17
40
Assists
107
Player
Kills
Deaths
Assists
KDA
L
Anhur
Ayrdon
Anhur
2
4
8
1.5
L
He Bo
BigAGM
He Bo
6
10
8
1
W
6
4
18
3.75
W
Danzaburou
FALC074
Danzaburou
5
1
22
16
L
2
4
12
2
W
Kukulkan
Hot Boi Cab
Kukulkan
9
3
18
6
L
Jormungandr
RailSquad
Jormungandr
5
8
5
0.94
L
Baron Samedi
mrwannabeme23
Baron Samedi
2
9
7
0.61
W
3
6
27
2.75
W
Baron Samedi
tsmiva
Baron Samedi
12
3
22
7.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,604
Damage
102,885
112,941
Taken
97,161
91,992
Mitigated
98,894
34,216
Healing
41,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Ayrdon
Anhur
10,578
4,826
0
3,319
15,948
6,520
769
11,389
4,559
0
22,173
L
He Bo
BigAGM
He Bo
19,394
654
838
4,452
21,208
8,170
319
14,003
7,205
38,080
0
W
15,648
5,007
2,646
871
12,886
7,047
2,956
7,727
5,159
0
33,022
W
Danzaburou
FALC074
Danzaburou
17,545
6,600
2,210
2,817
8,993
4,565
1,281
7,754
1,239
0
40,938
L
17,444
613
2,097
4,367
17,404
8,091
419
10,856
6,548
50,304
0
W
Kukulkan
Hot Boi Cab
Kukulkan
24,114
695
2,194
4,492
18,127
10,610
1,343
12,431
5,696
66,140
0
L
Jormungandr
RailSquad
Jormungandr
13,652
1,651
1,424
9,258
38,475
59,886
16
20,512
17,963
36,215
0
L
Baron Samedi
mrwannabeme23
Baron Samedi
14,536
1,430
4,234
4,227
19,906
9,325
0
12,932
6,974
28,023
0
W
10,694
302
2,057
4,401
35,099
61,496
838
20,589
14,510
13,759
0
W
Baron Samedi
tsmiva
Baron Samedi
34,884
4,072
10,295
9,671
22,056
15,176
1,261
16,525
5,531
57,503
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,259
Gold Earned
70,041
201
Minions Killed
204
0
Camps Cleared
0
1,525,436
Distance Traveled
1,745,728
2
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
11,102
555
24
1
0
253,719
0
L
He Bo
13,448
672
38
2
0
315,035
2
W
Skadi
13,032
652
38
2
0
326,062
4
W
Danzaburou
13,802
690
40
2
0
346,842
0
L
Nox
12,563
628
79
4
0
368,220
0
W
Kukulkan
14,560
728
67
3
0
377,485
2
L
Jormungandr
13,451
673
31
2
0
315,634
0
L
Baron Samedi
11,695
585
29
1
0
272,828
0
W
Ares
13,737
687
3
0
0
351,793
4
W
Baron Samedi
14,910
746
56
3
0
343,546
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role