Player Matchup

Cthulhu
Cthulhu
ThaFrizz
Cthulhu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 34L
1,089 Elo+
Party 1
Nu Wa
Nu Wa
goose413
Nu Wa
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 158L
1,134 Elo+
Party 1
Nemesis
Nemesis
xXMrEvilPandaXx
Nemesis
Level 27
God Stats
0W - 2L
1,164 SR
Queue Stats
8W - 30L
1,104 Elo+
Party 1
Team Averages
Level 20
1,388 SR
1,109 Elo+

VS

Team Averages
Level 68
1,555 SR
1,262 Elo+
Bastet
Bastet
ChicoNelzon
Bastet
Level 126
God Stats
3W - 2L
1,574 SR
Queue Stats
185W - 276L
1,354 Elo+
Solo
Ares
Ares
imbwaden
Ares
Level 13
God Stats
4W - 1L
1,617 SR
Queue Stats
67W - 83L
1,177 Elo+
Party 2
Sol
Sol
orizs
Sol
Level 65
God Stats
6W - 2L
1,475 SR
Queue Stats
92W - 110L
1,255 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ThaFrizz
Cthulhu
12
1 / 7 / 0
8,093
578
7,982
16,720
7,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nu Wa
goose413
Nu Wa
11
0 / 10 / 1
8,369
598
4,982
11,600
6,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
0 / 7 / 1
7,563
540
5,502
12,650
6,353
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
15
9 / 0 / 14
11,107
793
16,068
12,745
5,122
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ares
13
2 / 1 / 21
10,695
764
4,811
13,976
15,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Sol
orizs
Sol
16
13 / 0 / 8
11,277
806
13,493
5,872
2,604
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
67
1
Kills
24
24
Deaths
1
2
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Bastet
9
0
14
16
L
Cthulhu
ThaFrizz
Cthulhu
1
7
0
0.14
L
Nu Wa
goose413
Nu Wa
0
10
1
0.05
W
Ares
2
1
21
12.5
W
Sol
orizs
Sol
13
0
8
17
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,466
Damage
34,372
40,970
Taken
32,593
20,369
Mitigated
22,901
3,475
Healing
11,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
16,068
5,421
0
6,859
12,745
5,122
143
4,723
7,196
196
51,291
L
Cthulhu
ThaFrizz
Cthulhu
7,982
78
100
2,046
16,720
7,214
0
7,526
9,194
24,892
0
L
Nu Wa
goose413
Nu Wa
4,982
1,857
0
584
11,600
6,802
0
4,575
7,025
16,803
0
W
Ares
4,811
82
0
2,184
13,976
15,175
75
5,252
8,724
17,431
0
W
Sol
orizs
Sol
13,493
4,835
0
2,357
5,872
2,604
1,685
3,287
2,585
51,321
0
L
5,502
1,831
0
745
12,650
6,353
0
6,523
6,127
0
15,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,025
Gold Earned
33,079
89
Minions Killed
170
2
Camps Cleared
7
669,245
Distance Traveled
844,927
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
11,107
793
58
4
4
301,287
1
L
Cthulhu
8,093
578
53
4
1
250,845
0
L
Nu Wa
8,369
598
18
1
1
183,759
0
W
Ares
10,695
764
21
2
0
258,078
0
W
Sol
11,277
806
91
7
3
285,562
4
L
Nemesis
7,563
540
18
1
0
234,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role